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Source Modifications

Source Mods & Code Snippets located here.

135 files

  1. 10.00 USD

    MVP Pets

    Includes:
    Client files Server files Example script Readme instruction You can view Information about MVP Pets from Word file attached below.
     

    18 purchases   75 downloads

    Updated

  2. 10.00 USD

    MVP Tomb save timer on Server Restart

    1) Upon killing MVPs, it will save the date and time of death, killer , monster and map where it was killed in the database.
    2) During server restart, reload or sudden crash, before spawning mobs, it will check and differentiate the date and time saved in the database with the current server time and check if the MVP should be alive or dead.
    - If ALIVE, should spawn the MVP
    - If DEAD, will not spawn the MVP, spawn the tomb (if tomb is enabled in the server config) and create a timer to spawn the MVP from the time it was killed

    4 purchases   6 downloads

    Submitted

  3. Free

    MvP's Tombs with top 3 damage players

    The mvps tombs include the top 3 players with damage.
    tomb_damage.diff

    356 downloads

    Submitted

  4. Free

    No @command while talking NPC

    This mod is inspired by HERE and disable_items
    I made this mod to prevent using @command while talking to NPC.
    The default is prevent @command while talking to NPC
    to allow @command while talking to npc.

    enablecommand; // To allow @command while talking to NPC
    This is first version, Bug is normal.
    My suggestion
    -add setting in conf file

    285 downloads

    Submitted

  5. Free

    no @duel in Prontera

    Information
    This simple modification, players are not allowed to duel in Prontera.
    User may apply the patch and re-compile.
    Note: You may change the "prontera" to your desired map.
    Mirror:
    no @duel in prontera.
    Patch (direct view)

    166 downloads

    Submitted

  6. Free

    No @go when Player died

    Information
    This simple modification that players will not allow to use @go when they died in a battle.
    User may apply the patch and re-compile.
    Mirror
    No @go when players died

    398 downloads

    Submitted

  7. Free

    No-Drop +7 or higher items

    A small request I responded to from the eAthena forums ages ago, it's very simple and even though the last time it was tested was on eAthena r14410, there shouldn't be any problems.
    I used msg slot "520" but again this can be changed, as well as the refine rate of dropping too. Someone with no src knowledge can easily configure it. Enjoy.

    401 downloads

    Submitted

  8. Free

    Normal + VIP Storage

    Enable Account with GM Level 20 and above ( default ) to have extra slot for Storage.
    the GM Level are configurable in the diff..
    Original Post Link
    http://www.eathena.w...dpost&p=1496268
    made by AnnieRuru at eAthena

    567 downloads

    Updated

  9. Free

    OnPCAttackEvent

    This event triggers when a player character attacks another entity. And it registers the damage and other information about the attack.
    Example usage:
    // @damage holds the amount of damage dealt. // @damagegid holds the GID of the target (account ID if the target is a player). // @damagerid holds the rid of the mob OnPCAttackEvent: dispbottom "You've dealt "+@damage+" to target with GID "+@damagegid+" and RID "+@damagerid;  

    388 downloads

    Updated

  10. Free

    OnPCLootEvent

    New NPC Label
    OnPCLootEvent: This label triggers when a player picks up an item from the ground in a map marked with the 'lootevent' mapflag. This works with @autoloot and @alootid, this does not work for items given by script. When in a party with shared loot, only the player who looted the item from the ground will trigger this label. The information of the item picked up will be stored in an array called '@looted_data', check the script_commands.txt for the order of the data stored.
    Usage Sample: lootevent_sample.txt

    337 downloads

    Updated

  11. Free

    Partyinvite Script Command

    Information
    This script command will will add the player attached to the party specified by the id.
    Syntax

    partyinvite(<party id>{,<type>});
    Documentation
    Mirror
    Credits
    Created by @Xantara
    Requested by @Tetsuken

    This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
    Do not mirror without my consent.

    172 downloads

    Updated

  12. Free

    Ping ''IP address''

    Preview :

    !! WARNING !!
    I don't know anything about ping.c (in this patch file)
    and I have no idea what will happen after install this.
    I only know this command will do and return message about ping answer.
    Main function author : http://goo.gl/tZ4fu
    Modify : Goddameit
    .
    This script command will return a string to let you know what is answer
    about this server use 'ping' to specify IP address

    ping("IP adress")
    .
    SAMPLE : http://pastebin.com/download.php?i=tWnafFc9

    448 downloads

    Updated

  13. Free

    PK mode if MVP is alive.

    When a mvp spawns on his natural map, the pk mode goes on, when he dies, off.
    @monster or script commands doesn't trigger.

    812 downloads

    Updated

  14. Free

    Prevent hitting mobs near NPC or Warper

    Hi, 
    It's been a while since I posted anything.. As of now, I want to release this simple src mod that prevents players from hitting MVPs near an NPC/Warper. Purpose of this is to discourage players from going near warpers while hunting MVPs.

    I'm not sure how helpful this be but I just want to do something small for a while .

    I will be lurking around the request section to see some good ideas and might be releasing them here after!

    Cheers!

    117 downloads

    Updated

  15. Free

    Protection System ( @security ) #Free

    This system is already activated in the source of the brAthena.
    It was created by Orce, and with my friend's help, we converted to rA, and it's working perfectly with the last revision
    Language: PT-BR, EN-US
    Ps. Sorry my english 

    979 downloads

    Updated

  16. Free

    PVP on MVP Maps

    When a MVP Spawns PVP is enabled, When this MVP dies PVP is disabled.
    New Mapflag MF_MAPMVP - Disable going to savepoint once you die 2 times in a PVP map.

    411 downloads

    Submitted

  17. Free

    Race AntiSkill

    ======== Compatible ==========
    Compatible With rAthena, other emulator just PM me
    I made this code in purpose to event
    ======== How To Use ==========
    example:
    1002,PORING,Poring,Poring,1,50,0,2,1,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,0x83,..;
    change to
    1002,PORING,Poring,Poring,1,50,0,2,1,1,7,10,0,5,1,1,1,0,6,30,10,12,1,13,21,0x83,...;
    And your poring will immune again Skill (offensives).
    Note:
    3 = Race Plant
    13 = Race Anti Skill
    ======== Suggestion ==========
    Suggestions are welcome.

    251 downloads

    Updated

  18. 25.00 USD

    Racing Cap Enchant

    This Enchant System is based on this KRO : Hugel monster racing - Content updates - Divine Pride (divine-pride.net)


    0 purchases   2 downloads

    Updated

  19. Free

    Refine UI [ Announce ]

    if player upgrade item success [ refine ui ] The system will announce the message.

    can be configured in the file conf/battle/athenastudio.conf

    549 downloads

    Updated

  20. Free

    Reflect "Reflection damage"

    preview : http://bit.ly/169dTxy
    -
    When you attack someone and he give you damage cause reflection,
    you will also give him a reflection damage if you're wearing some equip which will do this

    213 downloads

    Submitted

  21. Free

    RentItem2

    A Script command that extent the usage of

    rentitem
    it work just like item2 command..but with rental period.

    *rentitem2 <item id>,<time>, <identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>; *rentitem2 "<item name>",<time>, <identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>;
    original post link :
    http://www.eathena.w...1

    395 downloads

    Updated

  22. 60.00 USD

    RODEX and BANK disabled - NORODEX and NOBANK MAPFLAG

    You can disabled rodex and bank feature just add mapname in rodex.txt
    You can use this mod to complete disabled rodex and bank function in the whole server by editing the condition in mod.
    Kindly message me if you want to buy this.

    By downloading this file, you agree with my Terms of Service:
    • You are not allowed remove my signature from any of the included files.
    • You are not allowed claim my work as yours.
    • I can give you support, kindly message me.

    2 purchases   9 downloads

    Updated

  23. Free

    Sader Attendance Requirement

    this patch make the player must have a variable true to claim his attendance reward
     
    the variable is
    #Attendance_YYYYMMDD ofc the variable change each day
    this will allow you to create a script to make for example a quest that the player must do every day to claim the attendance
    like for example the player must kill 500 monster before he can claim his attendance
    or must gather items
    or must be x level
    or must player x amount of time in the day so he can claim the reward
    of all the above
    the file include an information script file
    that have 2 function , one to set the variable and one to get the variable value (if you want to use them , just add them to your rathena/npc/other/Global_Functions.txt)
    it also include 2 example quests for you to get some inspiration to create your own script
     
     
    TODO: create function for gepard
     

    589 downloads

    Submitted

  24. Free

    Script command: Dynprompt

    Works like prompt(), but lets you specify return values by adding a pipe symbol.
    Examples:
    dynprompt("Menu Entry");
    Return Value: 1
    @menu: 1
    @menustr$: Menu Entry
    @menunum: 1
    dynprompt("^EE0000Menu Entry^000000|Test");
    Return Value: 1
    @menu: 1
    @menustr$: Test
    @menunum: 1
    dynprompt("Shazam|5 Shazam");
    Return Value: 5
    @menu: 1
    @menustr$: 5 Shazam
    @menunum: 5
    Script example:
    // Dynprompt usage - Advanced example// Probably the best way to use thisfunction script dynprompt_sample3 { // The real power of dynprompt is that you can specify the return value for each menu element. // The return value is a atoi of the string following the pipe | - the full string can be accessed through @menustr$ // The atoi val can also be accessed through @menunum // If you want to use both number & string, the number has to come first else atoi won't work // Use the pipe character | to denote the return value - best to work with numbers, but strings work as well set .@menu$[0], "^009900Hello!^000000|1Hello"; set .@menu$[1], "^0000EEInfo~^000000|2Info"; set .@menu$[2], "^222222Test.^000000|3Test"; // This time we'll just add a element based on a condition if(.@somecondition) set .@menu$[3], "^EE0000- Admin -^000000|4Admin"; set .@menu$[4], "^990099G'bye^000000|5Bye"; // Lets implode & switch/case switch(dynprompt(implode(.@menu$, ":"))) { case 1: mes "Oh, Hello to you too!"; break; case 2: mes "You want info? How about the time?"; mes gettimestr("%Y-%m/%d %H:%M:%S",21); mes "Also, you selected option #" + @menu; // @menu still works break; case 3: mes "Debug info:"; mes "@menu is " + @menu; mes "@menustr$ is " + @menustr$; mes "@menunum is " + @menunum; break; case 4: mes "Wow, a admin!"; break; case 5: mes "Bye bye~"; break; case 255: // Cancel button mes "Hey, don't ignore me!!"; break; } close;}
    I havn't tested it yet in production, but so far I havn't been able to encounter any issues with it.
    Also, I do all my eAthena devving on a windows box so I can't guarantee that it'll work with linux.
    Performance of dynprompt is going to be naturally worse than prompt, select or menu, but it might perform equally well in a dynamic setting if you take into consideration the array looping usually required - but I have not yet done any benchmarking or anything, so don't take my word for it. ( and to be honest, being able to create super clean code using switch / case is worth a tiny performance hit for me )
    I hope it will make your scripting less painful - it sure has for me!

    33 downloads

    Submitted

  25. Free

    Script Command: getrandmob()

    Another quick package up of a small command I've had lying around for a long time. Grabs a random monster from one of the branch databases. Useful for hunter quests, disguise events, and anything else you can think of. Uses database stored in memory, so it's faster and more efficient than running SQL queries and doesn't require you to use SQL dbs for items and mobs.
    /*==========================================
    * Fetches a random mob_id
    * getrandmob(num,type);
    *
    * type: Where to fetch from:
    * 0: dead branch list
    * 1: poring list
    * 2: bloody branch list
    * num: Mob level to check against (0 = all)
    *------------------------------------------*/
    To add, simply place the files into the src/custom folder. If you already use those files, add the new code into your existing populated files and do a clean make.

    166 downloads

    Updated


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