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EveeX last won the day on July 4 2022
EveeX had the most liked content!
About EveeX
- Birthday 01/23/1998
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Male
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México
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xRO
- Github: Edubul
- Discord: EveeX#7433
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Change Try this Change: item_data = itemdb_searchname(item_name) Add: item_data = item_db.searchname(item_name)
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View File MvP's Tombs with top 3 damage players The mvps tombs include the top 3 players with damage. tomb_damage.diff Submitter EveeX Submitted 07/02/2022 Category Source Modifications Video Content Author gndx
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what are you trying?
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Use rand( ) function to add a chance
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View File [Mapflag] droprate It's updated to current emulators. Original mod by @Xantara Submitter EveeX Submitted 06/25/2022 Category Source Modifications Video Content Author gndx
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View File Mob Item Adder This mapflag sets more drops for monsters at the map that it's been attached. You can set up to ~50 more items for mobs. "drop_per" is the chance of drop, from 1 (0,01%) to 10000 (100%). There's an example at the screenshot, I setted a Yggdrasil Berry with 100% of chance for the Poring at prt_fild08 map. You can set a lot of mobs, but you have to set more mapflags for your maps. Original mod by @zephyr Example: mapname<TAB>mapflag<TAB>mobitemadder<TAB>mob_id,item_id,drop_per{,item_id,drop_per(...)} Submitter EveeX Submitted 06/25/2022 Category Source Modifications Video Content Author gndx
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Version 1.0.0
155 downloads
This mapflag sets more drops for monsters at the map that it's been attached. You can set up to ~50 more items for mobs. "drop_per" is the chance of drop, from 1 (0,01%) to 10000 (100%). There's an example at the screenshot, I setted a Yggdrasil Berry with 100% of chance for the Poring at prt_fild08 map. You can set a lot of mobs, but you have to set more mapflags for your maps. Original mod by @zephyr Example: mapname<TAB>mapflag<TAB>mobitemadder<TAB>mob_id,item_id,drop_per{,item_id,drop_per(...)}Free -
mobitemadder.diff
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You don't say anything with this information.
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Send DM i can help you. ^^
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You can add a event, for example OnEndEvent: and kill all the monster of your event, announces, turn off event vars, etc... and call the event in your menu
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Try putting this in pc.cpp function in pc_setpos if (strncmp(mapdata->name, "map", strlen(mapdata->name)) == 0) { // in "map" choose the map what you prefeer sd->state.pk = 1; }