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Stolao's Auto Event [v2.5A]

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Hi @Stolao,

at line 1541 (ver. 2.5A) there is

sword_1-1,216,208,4    script    Emp_Break    -1,{

but in the same map sword_1-1 there are 3 NPCs of Sura Job Quest: Example Link

There could be problems with the "Emperium Event" or can we leave everything unchanged?

 

Other questions... I have fixed these errors:

Quote

[Warning]: Usage of deprecated constant 'E_OMG'.
[Warning]: This constant was deprecated and could become unavailable anytime soon.
[Warning]: Usage of deprecated constant 'E_OMG'.
[Warning]: This constant was deprecated and could become unavailable anytime soon.
[Warning]: Usage of deprecated constant 'E_GG'.
[Warning]: This constant was deprecated and could become unavailable anytime soon.
[Warning]: Usage of deprecated constant 'E_OMG'.
[Warning]: This constant was deprecated and could become unavailable anytime soon.
[Warning]: Usage of deprecated constant 'E_OMG'.
[Warning]: This constant was deprecated and could become unavailable anytime soon.
[Warning]: Usage of deprecated constant 'E_GG'.
[Warning]: This constant was deprecated and could become unavailable anytime soon.

...changing E_OMG with ET_HUK and changing E_GG with ET_KIK... all are ok but I still have 2 problems:

Quote

[Error]: npc_enable: Attempted to hide a non-existing NPC 'Disguise Event' (flag=0).

Both maps [email protected] and maze are installed on my server and fully functional, but I can not trace the problem of this error.

And then I have another warning that I can not solve:

Quote

[Warning]: npc_parse_shop: Invalid item ID cost in file 'npc/custom/Auto_Event.txt', line '1822' (id '33001').
[Warning]: npc_parse_shop: Invalid item ID cost in file 'npc/custom/Auto_Event.txt', line '1823' (id '33001').
[Warning]: npc_parse_shop: Invalid item ID cost in file 'npc/custom/Auto_Event.txt', line '1824' (id '33001').
[Warning]: npc_parse_shop: Invalid item ID cost in file 'npc/custom/Auto_Event.txt', line '1825' (id '33001').

...and it concerns this part of the script:

//==================================
//-- Event Shops
//==================================

prontera,164,168,3	itemshop	Event Headgear Shop	877,33001,5381:50,5391:50,5462:50,5463:75,5596:75,5214:100,5380:100,5210:100,5226:100,5227:100,5228:100,5229:100,5230:100,5231:100,5232:100,5233:100,5234:100,5235:100,5236:100,5237:100,5283:100,5288:100,5293:100,5313:100,5314:100,5315:100,5324:100,5372:100,5376:100,5377:100,5378:100,5503:100,5505:100,5529:100,5286:125,5263:125,5098:125,5382:125,5238:175,5239:175,5240:175,5241:175,5242:175,5374:500
prontera,164,166,3	itemshop	Event Rental Shop	877,33001,36502:7,35504:10,35505:10,35503:20
prontera,164,162,3	itemshop	Event Shop	877,33001,12209:1,12211:2,604:3,7621:3,12299:5,12212:5,12311:5,12221:7,608:10,607:15,12208:15,14592:15,12210:15,12214:20,7776:20,35501:25,35502:25
prontera,164,160,3	itemshop	Event Food Shop	877,33001,12041:10,12042:20,12043:30,12044:40,12045:50,12046:10,12047:20,12048:30,12049:40,12050:50,12051:10,12052:20,12053:30,12054:40,12055:50,12056:10,12057:20,12058:30,12059:40,12060:50,12061:10,12062:20,12063:30,12064:40,12065:50,12066:10,12067:20,12068:30,12069:40,12070:50

Can someone suggest me how to solve them? 😉

 

Edited by CyberDevil

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You dont have item 31001 in your database it's a custom item, I use as an event ticket.

 

Disguise event npc, do you have multiple?

 

Constants I can fix later but effort

  • Upvote 1

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18 hours ago, Stolao said:

You dont have item 31001 in your database it's a custom item, I use as an event ticket.

 

Disguise event npc, do you have multiple?

 

Constants I can fix later but effort

@Stolao thank you for answer, I have correct this on my server... for this other question can you tell me something? 

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Hallo @Stolao,
I found another bug that maybe is related to the latest updates of rAthena... if 5 minutes before the start of an event users write "@joinevent" to participate, everything works fine, but if users write the command in chat "@joinevent" when there is no active event or after the programmed event is over, the normal window appears warning you that there is no event (see screenshot) but the character freezes and no longer responds to commands, the only thing you can do and logout and then login to be able to reuse it normally.
This error appears in the console: "[Warning]: npc_scriptcont: failed npc_checknear test."
Taking a cue from this topic

it seems that the problem gives the dialogue that opens with distance of the NPC running it and @Euphy suggests replacing "mes" with "dispbottom", which seems to work but I have a bunch of other console errors.
Can it be fixed in a simple way in any way?

screenINFINITY001.jpg

Edited by CyberDevil
linking name

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Hi,i've got this errors. how to fix it? (refer picture below)

1st & 2nd picture : is an error when running maze event, find the porings, cluckers, grab the candy, zombie survival, and emperium event. cant even warp to event's map. stucked after talk to npc. error showed 'function not found [dispell]'. already added new map maze and zombie. if I warp to those maps using @warp command, no problem with the map.

3rd picture : I have no idea what warning is that.

4th picture : is an error for fabre event. didn't receive reward after events end and didn't warp back to prontera. stucked inside the event's map.

error1.jpg

error2.jpg

error3.jpg

error4.jpg

Edited by vilkhl

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Starting Manhunt event, but it not works.

[Error]: buildin_rid2name: invalid RID
[Error]: buildin_rid2name: invalid RID
[Warning]: buildin_atcommand: failed to execute command 'killable (null)'
[Debug]: Source (NPC): Event Information at prontera (164,171)
[Debug]: Source (NPC): Event Information at prontera (164,171)
[Error]: buildin_rid2name: invalid RID
[Warning]: buildin_atcommand: failed to execute command 'size (null) 2'
[Debug]: Source (NPC): Event Information at prontera (164,171)
[Debug]: Source (NPC): Event Information at prontera (164,171)
[Error]: buildin_rid2name: invalid RID
[Error]: buildin_rid2name: invalid RID

 

 

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On 2/10/2019 at 9:15 AM, ReSp said:

Starting Manhunt event, but it not works.

[Error]: buildin_rid2name: invalid RID
[Error]: buildin_rid2name: invalid RID
[Warning]: buildin_atcommand: failed to execute command 'killable (null)'
[Debug]: Source (NPC): Event Information at prontera (164,171)
[Debug]: Source (NPC): Event Information at prontera (164,171)
[Error]: buildin_rid2name: invalid RID
[Warning]: buildin_atcommand: failed to execute command 'size (null) 2'
[Debug]: Source (NPC): Event Information at prontera (164,171)
[Debug]: Source (NPC): Event Information at prontera (164,171)
[Error]: buildin_rid2name: invalid RID
[Error]: buildin_rid2name: invalid RID

 

 

same error

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Notice that in the Monsters Counting don't work, clicking on the sign the window appears to insert the correct number of mushrooms (reds or blacks), but nothing happens, not even an error message in the SSH console... I have tried with any number, even spamming but the script does nothing! And the mushrooms remain in the ground even you @reloadscript!

Edited by CyberDevil

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Hi @Stolao Im having an issue on my Disguise event .. I set it on 5 rounds but right after I hit the correct name of mob it warps out all players on map and says that the event has done ..also If i toggle the 0 on disguise monster option the disguise npc doesnt change to normal monster -_-

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Hello. Can anyone Help me change the script for Find the poring event in this script .

 
-I would like to let player Dead instead of warping them out from the map if they killed the wrong poring .
-Auto end the current event and clear map if there's a winner OR no more player inside. 

Thanks

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Anyone can share fixed version of this ?

I'm having a following issue on the script

- cluckers is getting error everytime i walk on the cell where i got the status effect from the cluckers
- Find the poring is not ending (not warping all player back to prontera when all Correct poring has been killed )
- Manhunt is having an issue
- find the mushroom ( no mushroom spawn )
- monster counting is not working
- disguise event is ending after 1 correct answer

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can u send me sword_1-1 map

Btw Do i need to add the mob id 25155 

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