CyberDevil Posted July 5, 2018 Group: Members Topic Count: 40 Topics Per Day: 0.02 Content Count: 242 Reputation: 37 Joined: 02/25/18 Last Seen: December 2, 2024 Share Posted July 5, 2018 (edited) Hi @Stolao, at line 1541 (ver. 2.5A) there is sword_1-1,216,208,4 script Emp_Break -1,{ but in the same map sword_1-1 there are 3 NPCs of Sura Job Quest: Example Link There could be problems with the "Emperium Event" or can we leave everything unchanged? Other questions... I have fixed these errors: Quote [Warning]: Usage of deprecated constant 'E_OMG'. [Warning]: This constant was deprecated and could become unavailable anytime soon. [Warning]: Usage of deprecated constant 'E_OMG'. [Warning]: This constant was deprecated and could become unavailable anytime soon. [Warning]: Usage of deprecated constant 'E_GG'. [Warning]: This constant was deprecated and could become unavailable anytime soon. [Warning]: Usage of deprecated constant 'E_OMG'. [Warning]: This constant was deprecated and could become unavailable anytime soon. [Warning]: Usage of deprecated constant 'E_OMG'. [Warning]: This constant was deprecated and could become unavailable anytime soon. [Warning]: Usage of deprecated constant 'E_GG'. [Warning]: This constant was deprecated and could become unavailable anytime soon. ...changing E_OMG with ET_HUK and changing E_GG with ET_KIK... all are ok but I still have 2 problems: Quote [Error]: npc_enable: Attempted to hide a non-existing NPC 'Disguise Event' (flag=0). Both maps 1@zombie and maze are installed on my server and fully functional, but I can not trace the problem of this error. And then I have another warning that I can not solve: Quote [Warning]: npc_parse_shop: Invalid item ID cost in file 'npc/custom/Auto_Event.txt', line '1822' (id '33001').[Warning]: npc_parse_shop: Invalid item ID cost in file 'npc/custom/Auto_Event.txt', line '1823' (id '33001').[Warning]: npc_parse_shop: Invalid item ID cost in file 'npc/custom/Auto_Event.txt', line '1824' (id '33001').[Warning]: npc_parse_shop: Invalid item ID cost in file 'npc/custom/Auto_Event.txt', line '1825' (id '33001'). ...and it concerns this part of the script: //================================== //-- Event Shops //================================== prontera,164,168,3 itemshop Event Headgear Shop 877,33001,5381:50,5391:50,5462:50,5463:75,5596:75,5214:100,5380:100,5210:100,5226:100,5227:100,5228:100,5229:100,5230:100,5231:100,5232:100,5233:100,5234:100,5235:100,5236:100,5237:100,5283:100,5288:100,5293:100,5313:100,5314:100,5315:100,5324:100,5372:100,5376:100,5377:100,5378:100,5503:100,5505:100,5529:100,5286:125,5263:125,5098:125,5382:125,5238:175,5239:175,5240:175,5241:175,5242:175,5374:500 prontera,164,166,3 itemshop Event Rental Shop 877,33001,36502:7,35504:10,35505:10,35503:20 prontera,164,162,3 itemshop Event Shop 877,33001,12209:1,12211:2,604:3,7621:3,12299:5,12212:5,12311:5,12221:7,608:10,607:15,12208:15,14592:15,12210:15,12214:20,7776:20,35501:25,35502:25 prontera,164,160,3 itemshop Event Food Shop 877,33001,12041:10,12042:20,12043:30,12044:40,12045:50,12046:10,12047:20,12048:30,12049:40,12050:50,12051:10,12052:20,12053:30,12054:40,12055:50,12056:10,12057:20,12058:30,12059:40,12060:50,12061:10,12062:20,12063:30,12064:40,12065:50,12066:10,12067:20,12068:30,12069:40,12070:50 Can someone suggest me how to solve them? Edited July 5, 2018 by CyberDevil Quote Link to comment Share on other sites More sharing options...
Stolao Posted July 19, 2018 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: March 19 Author Share Posted July 19, 2018 You dont have item 31001 in your database it's a custom item, I use as an event ticket. Disguise event npc, do you have multiple? Constants I can fix later but effort 1 Quote Link to comment Share on other sites More sharing options...
CyberDevil Posted July 20, 2018 Group: Members Topic Count: 40 Topics Per Day: 0.02 Content Count: 242 Reputation: 37 Joined: 02/25/18 Last Seen: December 2, 2024 Share Posted July 20, 2018 18 hours ago, Stolao said: You dont have item 31001 in your database it's a custom item, I use as an event ticket. Disguise event npc, do you have multiple? Constants I can fix later but effort @Stolao thank you for answer, I have correct this on my server... for this other question can you tell me something? Quote Link to comment Share on other sites More sharing options...
Stolao Posted July 26, 2018 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: March 19 Author Share Posted July 26, 2018 Clone the map then, I run a pre-re server so I didn't have that issue. Quote Link to comment Share on other sites More sharing options...
CyberDevil Posted November 12, 2018 Group: Members Topic Count: 40 Topics Per Day: 0.02 Content Count: 242 Reputation: 37 Joined: 02/25/18 Last Seen: December 2, 2024 Share Posted November 12, 2018 (edited) Hallo @Stolao, I found another bug that maybe is related to the latest updates of rAthena... if 5 minutes before the start of an event users write "@joinevent" to participate, everything works fine, but if users write the command in chat "@joinevent" when there is no active event or after the programmed event is over, the normal window appears warning you that there is no event (see screenshot) but the character freezes and no longer responds to commands, the only thing you can do and logout and then login to be able to reuse it normally. This error appears in the console: "[Warning]: npc_scriptcont: failed npc_checknear test." Taking a cue from this topic it seems that the problem gives the dialogue that opens with distance of the NPC running it and @Euphy suggests replacing "mes" with "dispbottom", which seems to work but I have a bunch of other console errors. Can it be fixed in a simple way in any way? Edited November 12, 2018 by CyberDevil linking name Quote Link to comment Share on other sites More sharing options...
Frost Diver Posted November 28, 2018 Group: Members Topic Count: 48 Topics Per Day: 0.02 Content Count: 188 Reputation: 7 Joined: 10/22/18 Last Seen: Yesterday at 03:26 AM Share Posted November 28, 2018 (edited) Hi,i've got this errors. how to fix it? (refer picture below) 1st & 2nd picture : is an error when running maze event, find the porings, cluckers, grab the candy, zombie survival, and emperium event. cant even warp to event's map. stucked after talk to npc. error showed 'function not found [dispell]'. already added new map maze and zombie. if I warp to those maps using @warp command, no problem with the map. 3rd picture : I have no idea what warning is that. 4th picture : is an error for fabre event. didn't receive reward after events end and didn't warp back to prontera. stucked inside the event's map. Edited November 28, 2018 by vilkhl Quote Link to comment Share on other sites More sharing options...
CyberDevil Posted November 29, 2018 Group: Members Topic Count: 40 Topics Per Day: 0.02 Content Count: 242 Reputation: 37 Joined: 02/25/18 Last Seen: December 2, 2024 Share Posted November 29, 2018 Answer here: Quote Link to comment Share on other sites More sharing options...
Hakahay Posted December 13, 2018 Group: Members Topic Count: 33 Topics Per Day: 0.01 Content Count: 82 Reputation: 4 Joined: 10/20/16 Last Seen: 22 hours ago Share Posted December 13, 2018 How to proceed? Quote Link to comment Share on other sites More sharing options...
ReSp Posted February 10, 2019 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 47 Reputation: 0 Joined: 10/23/15 Last Seen: Yesterday at 05:18 PM Share Posted February 10, 2019 Starting Manhunt event, but it not works. [Error]: buildin_rid2name: invalid RID [Error]: buildin_rid2name: invalid RID [Warning]: buildin_atcommand: failed to execute command 'killable (null)' [Debug]: Source (NPC): Event Information at prontera (164,171) [Debug]: Source (NPC): Event Information at prontera (164,171) [Error]: buildin_rid2name: invalid RID [Warning]: buildin_atcommand: failed to execute command 'size (null) 2' [Debug]: Source (NPC): Event Information at prontera (164,171) [Debug]: Source (NPC): Event Information at prontera (164,171) [Error]: buildin_rid2name: invalid RID [Error]: buildin_rid2name: invalid RID Quote Link to comment Share on other sites More sharing options...
ADM Deku Posted April 16, 2019 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 11 Reputation: 0 Joined: 11/03/14 Last Seen: August 13, 2019 Share Posted April 16, 2019 On 2/10/2019 at 9:15 AM, ReSp said: Starting Manhunt event, but it not works. [Error]: buildin_rid2name: invalid RID [Error]: buildin_rid2name: invalid RID [Warning]: buildin_atcommand: failed to execute command 'killable (null)' [Debug]: Source (NPC): Event Information at prontera (164,171) [Debug]: Source (NPC): Event Information at prontera (164,171) [Error]: buildin_rid2name: invalid RID [Warning]: buildin_atcommand: failed to execute command 'size (null) 2' [Debug]: Source (NPC): Event Information at prontera (164,171) [Debug]: Source (NPC): Event Information at prontera (164,171) [Error]: buildin_rid2name: invalid RID [Error]: buildin_rid2name: invalid RID same error Quote Link to comment Share on other sites More sharing options...
Tupac Posted May 4, 2019 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 101 Reputation: 5 Joined: 12/04/16 Last Seen: December 20, 2019 Share Posted May 4, 2019 @Stolao @Joinevent Zombie event error Quote Link to comment Share on other sites More sharing options...
CyberDevil Posted June 11, 2019 Group: Members Topic Count: 40 Topics Per Day: 0.02 Content Count: 242 Reputation: 37 Joined: 02/25/18 Last Seen: December 2, 2024 Share Posted June 11, 2019 (edited) Notice that in the Monsters Counting don't work, clicking on the sign the window appears to insert the correct number of mushrooms (reds or blacks), but nothing happens, not even an error message in the SSH console... I have tried with any number, even spamming but the script does nothing! And the mushrooms remain in the ground even you @reloadscript! Edited June 11, 2019 by CyberDevil Quote Link to comment Share on other sites More sharing options...
PsyOps Posted August 13, 2019 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 150 Reputation: 12 Joined: 12/03/18 Last Seen: 5 hours ago Share Posted August 13, 2019 On 5/4/2019 at 9:49 AM, Tupac said: @Stolao @Joinevent Zombie event error https://github.com/Stolao/Npc_Release/blob/master/Custom_Functions/Dispell.txt Quote Link to comment Share on other sites More sharing options...
Eross Posted June 4, 2020 Group: Members Topic Count: 166 Topics Per Day: 0.09 Content Count: 377 Reputation: 12 Joined: 04/05/20 Last Seen: Yesterday at 10:15 AM Share Posted June 4, 2020 Hi @Stolao Im having an issue on my Disguise event .. I set it on 5 rounds but right after I hit the correct name of mob it warps out all players on map and says that the event has done ..also If i toggle the 0 on disguise monster option the disguise npc doesnt change to normal monster -_- Quote Link to comment Share on other sites More sharing options...
BenZac Posted September 14, 2020 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 13 Reputation: 0 Joined: 12/05/11 Last Seen: November 8, 2020 Share Posted September 14, 2020 Hello. Can anyone Help me change the script for Find the poring event in this script . -I would like to let player Dead instead of warping them out from the map if they killed the wrong poring . -Auto end the current event and clear map if there's a winner OR no more player inside. Thanks Quote Link to comment Share on other sites More sharing options...
rmon Posted September 14, 2020 Group: Members Topic Count: 13 Topics Per Day: 0.00 Content Count: 97 Reputation: 2 Joined: 04/27/16 Last Seen: 10 hours ago Share Posted September 14, 2020 Anyone can share fixed version of this ? I'm having a following issue on the script - cluckers is getting error everytime i walk on the cell where i got the status effect from the cluckers - Find the poring is not ending (not warping all player back to prontera when all Correct poring has been killed ) - Manhunt is having an issue - find the mushroom ( no mushroom spawn ) - monster counting is not working - disguise event is ending after 1 correct answer Quote Link to comment Share on other sites More sharing options...
simplexjay2 Posted May 4, 2021 Group: Members Topic Count: 56 Topics Per Day: 0.01 Content Count: 224 Reputation: 4 Joined: 02/09/12 Last Seen: April 20, 2024 Share Posted May 4, 2021 can u send me sword_1-1 map Btw Do i need to add the mob id 25155 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.