Critica Posted June 4, 2013 Posted June 4, 2013 Uh, just a quick thought...how about making this commands Command: addmonsterdrop and delmonsterdrop add it to the db instead? just like the " mob_item_ratio " so it'll be easier for us who doesnt have much knowledge on scripting, to use it. just a suggestion Quote
Euphy Posted June 4, 2013 Posted June 4, 2013 @critica: The purpose of the commands is to make a temporary change, not a permanent one. There are already multiple methods of editing the permanent databases. Quote
Akinari Posted June 8, 2013 Posted June 8, 2013 Updated first post with countbound, getitembound, and getitembound2 as part of the item bound system in r17351. Quote
Sunzuke Posted July 16, 2013 Posted July 16, 2013 (edited) nice work ^^ Edited July 16, 2013 by Sunzuke Quote
Akinari Posted August 6, 2013 Posted August 6, 2013 Added addrid script command in 6572a9f. Updated first post. Quote
nanakiwurtz Posted November 11, 2013 Posted November 11, 2013 Nice, a more flexible way to apply item bonuses Quote
anacondaq Posted November 11, 2013 Posted November 11, 2013 can i use much more code in this scopes? "code bla bla bla; code bla bla bla 2; while for if else; " Quote
Cydh Posted November 12, 2013 Author Posted November 12, 2013 can i use much more code in this scopes? "code bla bla bla; code bla bla bla 2; while for if else; " @Euphy used it here dcb2572 Quote
AnnieRuru Posted January 14, 2014 Posted January 14, 2014 Don't know how this wasn't in the emulator for so long - it should open up a lot more scripting possibilities. ^^isn't that we can already compare a string with < or > already ? prontera,168,185,5 script kjdhfksdjfh 100,{ .@string$[0] = "asdf"; .@string$[1] = "qwer"; if ( .@string$[0] == .@string2$[1] ) dispbottom "1 true"; else dispbottom "1 false"; if ( .@string$[0] < .@string$[1] ) dispbottom "2 true"; else dispbottom "2 false"; end; } http://www.eathena.ws/board/index.php?s=&showtopic=180080&view=findpost&p=1311671can already sort the string just like that Quote
Euphy Posted January 14, 2014 Posted January 14, 2014 Hmm, I had no idea, since our documentation says: Only '==' and '!=' have been tested for comparing strings. Since there's no way to code a seriously complex data structure in this language, trying to sort strings by alphabet would be pointless anyway. ._. I suppose it doesn't really hurt to have the function, though, unless you disagree. Quote
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Cydh
cool.
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