ManokStreZ Posted March 17, 2024 Group: Members Topic Count: 21 Topics Per Day: 0.01 Content Count: 122 Reputation: 0 Joined: 09/02/20 Last Seen: February 9 Share Posted March 17, 2024 5 minutes ago, Remix_ said: @ManokStreZ, I suggest you apply the codes manually, applying multiple custom patches will affect the code structures inside your server files. I'm just finalizing the autoattack and add it to pull request so the co-devs can inspect the codes before it merges as an official update. i did manually, later i post here the error i got Quote Link to comment Share on other sites More sharing options...
Frost Diver Posted March 17, 2024 Group: Members Topic Count: 48 Topics Per Day: 0.02 Content Count: 188 Reputation: 7 Joined: 10/22/18 Last Seen: Thursday at 03:26 AM Share Posted March 17, 2024 2 hours ago, Remix_ said: Hello @Frost Diver, I updated the diff attached to my post, I forgot to add the timer_func and unordered set to contain the monsterID. It should work now. @ManokStreZ, I suggest you apply the codes manually, applying multiple custom patches will affect the code structures inside your server files. I'm just finalizing the autoattack and add it to pull request so the co-devs can inspect the codes before it merges as an official update. thank you sir. it work like a charm now ^^ 1 Quote Link to comment Share on other sites More sharing options...
Dev j Posted March 28, 2024 Group: Members Topic Count: 17 Topics Per Day: 0.03 Content Count: 80 Reputation: 1 Joined: 06/22/23 Last Seen: July 16, 2024 Share Posted March 28, 2024 On 3/17/2024 at 7:15 PM, Frost Diver said: thank you sir. it work like a charm now ^^ Hello, how did u fix the charm system? Quote Link to comment Share on other sites More sharing options...
Dev j Posted March 31, 2024 Group: Members Topic Count: 17 Topics Per Day: 0.03 Content Count: 80 Reputation: 1 Joined: 06/22/23 Last Seen: July 16, 2024 Share Posted March 31, 2024 On 3/14/2024 at 8:36 PM, Remix_ said: I was reading this topic yesterday and discovered that most of the requests were not added. Therefore, I am making my debut here to share with you the updated @autoattack function. Added Commands: @autoattack - display all @autoattack commands. @autoattack on/off @autoattack list @autoattack +monsterID @autoattack -monsterID #Edit If you use [ @autoattack on ] without adding monster targets will attack all the monsters (DEFAULT setting.) Auto-attack can be toggled on or off using the @autoattack on/off command. Specific mobs can be added or removed from the target list using @autoattack +<mobID> or @autoattack -<mobID> respectively. Since I'm using the latest version, applying the patch shouldn't be a problem.(I also removed the struct warnings from the map_session_data). Attached(Updated): atcommand[remix] 6.94 kB · 23 downloads Hello, this is not working on old emulator . im using early 2020 emu rA Quote Link to comment Share on other sites More sharing options...
Bes Posted April 1, 2024 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 24 Reputation: 3 Joined: 11/30/16 Last Seen: 1 hour ago Share Posted April 1, 2024 Got this error on latest emulator Quote Link to comment Share on other sites More sharing options...
Remix_ Posted April 1, 2024 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 10 Reputation: 7 Joined: 03/14/24 Last Seen: 17 hours ago Share Posted April 1, 2024 3 hours ago, Bes said: Got this error on latest emulator replace all gettick to t_tick Quote Link to comment Share on other sites More sharing options...
Loke Posted April 1, 2024 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 174 Reputation: 6 Joined: 12/20/11 Last Seen: July 20, 2024 Share Posted April 1, 2024 Same error sir. Quote Link to comment Share on other sites More sharing options...
rizsu0107 Posted April 2, 2024 Group: Members Topic Count: 14 Topics Per Day: 0.01 Content Count: 43 Reputation: 1 Joined: 06/24/22 Last Seen: 22 hours ago Share Posted April 2, 2024 any updates on this? i got the same error. Please Help! Quote Link to comment Share on other sites More sharing options...
Remix_ Posted April 4, 2024 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 10 Reputation: 7 Joined: 03/14/24 Last Seen: 17 hours ago Share Posted April 4, 2024 I didn't encounter any errors, please double check your patch and use 2023 rA SVN: Quote Link to comment Share on other sites More sharing options...
ijat9917 Posted April 26, 2024 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 1 Reputation: 0 Joined: 04/25/24 Last Seen: May 16, 2024 Share Posted April 26, 2024 kind a noob question , how to apply this autoattack[remix} to my current emulator? currently using 4cram Quote Link to comment Share on other sites More sharing options...
Louis T Steinhil Posted April 28, 2024 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 177 Reputation: 33 Joined: 06/22/13 Last Seen: March 23 Share Posted April 28, 2024 On 4/1/2024 at 3:10 PM, Remix_ said: replace all gettick to t_tick I tried this but still the same error Quote Link to comment Share on other sites More sharing options...
Louis T Steinhil Posted April 28, 2024 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 177 Reputation: 33 Joined: 06/22/13 Last Seen: March 23 Share Posted April 28, 2024 On 4/1/2024 at 12:01 PM, Bes said: Got this error on latest emulator I fixed this issue by removing static on this part from this static TIMER_FUNC(autoattack_timer) { to this TIMER_FUNC(autoattack_timer) { Quote Link to comment Share on other sites More sharing options...
hendra814 Posted April 29, 2024 Group: Members Topic Count: 59 Topics Per Day: 0.01 Content Count: 1278 Reputation: 170 Joined: 06/12/12 Last Seen: 8 hours ago Share Posted April 29, 2024 On 4/28/2024 at 11:21 AM, Louis T Steinhil said: I fixed this issue by removing static on this part from this static TIMER_FUNC(autoattack_timer) { to this TIMER_FUNC(autoattack_timer) { can you create diff or patch file for lastest rathena. Quote Link to comment Share on other sites More sharing options...
jim00x Posted April 29, 2024 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 10 Reputation: 1 Joined: 02/07/18 Last Seen: May 1, 2024 Share Posted April 29, 2024 (edited) See attachment for details Attachment deleted Edited April 30, 2024 by jim00x Quote Link to comment Share on other sites More sharing options...
ADMSarah Posted May 1, 2024 Group: Members Topic Count: 18 Topics Per Day: 0.03 Content Count: 141 Reputation: 8 Joined: 08/19/23 Last Seen: 3 hours ago Share Posted May 1, 2024 Is this working with the latest rA? Quote Link to comment Share on other sites More sharing options...
Louis T Steinhil Posted May 1, 2024 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 177 Reputation: 33 Joined: 06/22/13 Last Seen: March 23 Share Posted May 1, 2024 16 minutes ago, Questune said: Is this working with the latest rA? yes Quote Link to comment Share on other sites More sharing options...
ADMSarah Posted May 1, 2024 Group: Members Topic Count: 18 Topics Per Day: 0.03 Content Count: 141 Reputation: 8 Joined: 08/19/23 Last Seen: 3 hours ago Share Posted May 1, 2024 9 minutes ago, Louis T Steinhil said: yes I try to patch it but I get an error timer something, is there a latest diff for this? Quote Link to comment Share on other sites More sharing options...
Louis T Steinhil Posted May 1, 2024 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 177 Reputation: 33 Joined: 06/22/13 Last Seen: March 23 Share Posted May 1, 2024 You should post the error Quote Link to comment Share on other sites More sharing options...
PercyNPC Posted June 1, 2024 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 1 Reputation: 0 Joined: 04/21/24 Last Seen: July 24, 2024 Share Posted June 1, 2024 (edited) It working. But it walk like a dumb. Anyone can modify it to make it walk straight until it stuck and then try another path? Or make it choose more further point. Not random walking around same point. This is my diff for last rA I just pull yesterday. I'm not a coder. Just combined everything I read from this topic and read the code then apply it manually. I just googled how to made this patch file and want to share. I can read the code to analysis how it work but can't write the code by myself. xD @tack.patch Edited June 1, 2024 by PercyNPC Quote Link to comment Share on other sites More sharing options...
tungbach1990 Posted July 5, 2024 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 3 Reputation: 0 Joined: 09/27/14 Last Seen: August 1, 2024 Share Posted July 5, 2024 Any idea for skill auto attack Quote Link to comment Share on other sites More sharing options...
Louis T Steinhil Posted July 5, 2024 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 177 Reputation: 33 Joined: 06/22/13 Last Seen: March 23 Share Posted July 5, 2024 Autoattack with skills is paid script. I don't think anyone would share it Quote Link to comment Share on other sites More sharing options...
medusa898 Posted August 16, 2024 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 7 Reputation: 1 Joined: 07/08/23 Last Seen: March 21 Share Posted August 16, 2024 On 3/14/2024 at 7:36 PM, Remix_ said: I was reading this topic yesterday and discovered that most of the requests were not added. Therefore, I am making my debut here to share with you the updated @autoattack function. Added Commands: @autoattack - display all @autoattack commands. @autoattack on/off @autoattack list @autoattack +monsterID @autoattack -monsterID #Edit If you use [ @autoattack on ] without adding monster targets will attack all the monsters (DEFAULT setting.) Auto-attack can be toggled on or off using the @autoattack on/off command. Specific mobs can be added or removed from the target list using @autoattack +<mobID> or @autoattack -<mobID> respectively. Since I'm using the latest version, applying the patch shouldn't be a problem.(I also removed the struct warnings from the map_session_data). Attached(Updated): atcommand[remix] 6.94 kB · 91 downloads thank you for your code. but i have a bit question. when a character list a monster into the target list. why other player also get the same list? i mean the list become global, not personal. something wrong with the script? Quote Link to comment Share on other sites More sharing options...
MicromeX Posted September 3, 2024 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 7 Reputation: 0 Joined: 10/19/19 Last Seen: February 26 Share Posted September 3, 2024 On 3/14/2024 at 8:36 PM, Remix_ said: I was reading this topic yesterday and discovered that most of the requests were not added. Therefore, I am making my debut here to share with you the updated @autoattack function. Added Commands: @autoattack - display all @autoattack commands. @autoattack on/off @autoattack list @autoattack +monsterID @autoattack -monsterID #Edit If you use [ @autoattack on ] without adding monster targets will attack all the monsters (DEFAULT setting.) Auto-attack can be toggled on or off using the @autoattack on/off command. Specific mobs can be added or removed from the target list using @autoattack +<mobID> or @autoattack -<mobID> respectively. Since I'm using the latest version, applying the patch shouldn't be a problem.(I also removed the struct warnings from the map_session_data). Attached(Updated): atcommand[remix] 6.94 kB · 101 downloads how to apply this patch? Quote Link to comment Share on other sites More sharing options...
hendra814 Posted September 4, 2024 Group: Members Topic Count: 59 Topics Per Day: 0.01 Content Count: 1278 Reputation: 170 Joined: 06/12/12 Last Seen: 8 hours ago Share Posted September 4, 2024 (edited) On 9/4/2024 at 5:31 AM, MicromeX said: how to apply this patch? rename the file with .patch extention right click on the file pick review/apply single patch go to your rathena server root folder and select it but for this patch file i check have issue like this try @PercyNPC file, show like this, click on path all items and then save, last recompile your rathena Edited September 5, 2024 by hendra814 Quote Link to comment Share on other sites More sharing options...
ADMSarah Posted September 4, 2024 Group: Members Topic Count: 18 Topics Per Day: 0.03 Content Count: 141 Reputation: 8 Joined: 08/19/23 Last Seen: 3 hours ago Share Posted September 4, 2024 If the above doesn't work you need to apply the diff manually. 1 Quote Link to comment Share on other sites More sharing options...
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