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Everything posted by Bes
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VIP STATUS ICON ERROR (status_change_start: Invalid status change (1500)!)
Bes replied to funtwocrasher's question in General Support
Where did you find the StatusIconChangeTable? -
It works only with 2021+ client.
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Already did that but still the max parameter is 99.
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Hi Rathenians, I downloaded the latest rathena and I can't increase maximum stats of my expanded classes such as ninja. gunslinger etc. to Max 100-255. The Max Parameter of All expanded clases are just 99 even I already edit the Max Parameter to 255 for Expanded Classes in player.conf. Can anyone help me to fix this issue? Thank you in advance.!
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Job Sprite: Third Job Costumes & New Classes: Corrected
Bes replied to Haziel's topic in Sprites & Pallette Downloads
Waiting for correction too -
Anyone can mod the link for Alchemist to bypass or remove Strip status when using FCP.
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Job Sprite: Third Job Costumes & New Classes: Corrected
Bes replied to Haziel's topic in Sprites & Pallette Downloads
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Did you try it using vip account? Because it only works on vip account.
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New Reborn - A starter/Job Changer/Event Map
Bes replied to Olrox's topic in Maps & 3D Resources Downloads
I alreay did. Thanks btw. -
New Reborn - A starter/Job Changer/Event Map
Bes replied to Olrox's topic in Maps & 3D Resources Downloads
Please update the link. -
I also try this one but same issue not working.
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Edit the etcinfo.txt inside your data.grf then put // at prontera.rsw and snow like that weather# //prontera.rsw# //snow# //weather# //pay_arche.rsw# //sakura# weather# comodo.rsw# pokjuk# //file end
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Official Wave Mode Forest instance
Bes replied to MasterOfMuppets's topic in Game, Event, Quest Script Releases
New error din_setunitdata: Error in finding object with given game ID 0! [Debug]: Source (NPC): WaveModeForestSystem at 0011@def01 (1,1) [Error]: buildin_unitwalk: Invalid unit with ID '0'. [Debug]: Source (NPC): WaveModeForestSystem at 0011@def01 (1,1) [Warning]: buildin_setunitdata: Error in finding object with given game ID 0! [Debug]: Source (NPC): WaveModeForestSystem at 0011@def01 (1,1) [Warning]: buildin_setunitdata: Error in finding object with given game ID 0! [Debug]: Source (NPC): WaveModeForestSystem at 0011@def01 (1,1) [Error]: buildin_unitwalk: Invalid unit with ID '0'. [Debug]: Source (NPC): WaveModeForestSystem at 0011@def01 (1,1) [Warning]: buildin_setunitdata: Error in finding object with given game ID 0! [Debug]: Source (NPC): WaveModeForestSystem at 0011@def01 (1,1) [Warning]: buildin_setunitdata: Error in finding object with given game ID 0! [Debug]: Source (NPC): WaveModeForestSystem at 0011@def01 (1,1) [Error]: buildin_unitwalk: Invalid unit with ID '0'. -
Official Wave Mode Forest instance
Bes replied to MasterOfMuppets's topic in Game, Event, Quest Script Releases
Thank you very much I'll try it later -
Official Wave Mode Forest instance
Bes replied to MasterOfMuppets's topic in Game, Event, Quest Script Releases
How to fix this error? script:add_word: invalid word. A word consists of undercores and/or alphanumeric characters, and valid variable prefixes/postfixes. 364 : else 365 : mapannounce instance_mapname("1@def01"),"-- Wave " + 'WaveNum + " --",bc_map; 366 : switch('WaveNum % 70) 367 : { 368 : case 1: * 369 : for(set .@i,0; .@i < 20; '+'+.@i) -
Not working on latest revision
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RFIFOSKIP: skipped past end of read buffer! Adjusting from 21 to 15 (session #8) My character Lv255/120 always DC after using 3rd Job Skill Lv3 Clementia. Im using pre-renewal