AllHailToTheKing Posted January 16, 2014 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 235 Reputation: 1 Joined: 11/22/11 Last Seen: May 26, 2014 Share Posted January 16, 2014 Euphy im using your woe_controller, and i set the time mon-sunday from 19:00-20:00 but it starts at wrong times, sometimes end wrong and sometimes not starting at all. and advice on this? Thanks in advance Quote Link to comment Share on other sites More sharing options...
Lord Turtle Posted January 19, 2014 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 51 Reputation: 7 Joined: 04/13/12 Last Seen: 16 hours ago Share Posted January 19, 2014 Can i use Card Trader for Hercules? .. it does not accept my cards Quote Link to comment Share on other sites More sharing options...
CursorX Posted January 25, 2014 Group: Members Topic Count: 66 Topics Per Day: 0.02 Content Count: 168 Reputation: 0 Joined: 11/20/13 Last Seen: November 23, 2021 Share Posted January 25, 2014 @euphy how to put the font back to black in mvp ladder? Quote Link to comment Share on other sites More sharing options...
HadesRO Posted January 28, 2014 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 14 Reputation: 0 Joined: 01/27/14 Last Seen: November 1, 2015 Share Posted January 28, 2014 How to adjust the safe refine from 4 to 8. I tried changing the safe array but only txt change not the effect. Quote Link to comment Share on other sites More sharing options...
Euphy Posted January 28, 2014 Group: Members Topic Count: 72 Topics Per Day: 0.02 Content Count: 2997 Reputation: 1132 Joined: 05/27/12 Last Seen: June 1, 2017 Author Share Posted January 28, 2014 A couple of updates! Added an Auto-Potion script (@autopot) that automatically uses potions when a player is hit. (idea from this topic) Updated All-in-One NPC with Rebellion class job change. Changed all svn links to link to updated scripts in the GitHub repository. Quote Link to comment Share on other sites More sharing options...
HadesRO Posted January 29, 2014 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 14 Reputation: 0 Joined: 01/27/14 Last Seen: November 1, 2015 Share Posted January 29, 2014 Sir can you help how to adjust the safe limit to 8? I cant make it work even after changing the safe limit array. Quote Link to comment Share on other sites More sharing options...
hasbel90 Posted February 9, 2014 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 4 Reputation: 0 Joined: 02/01/14 Last Seen: March 12, 2014 Share Posted February 9, 2014 Hello i have a problem with ur Euphy's Quest Shopwhen i finish headgear quest with headgear npc , i'm getting the headgear but npc wont close. so i have to relog game or Alt + F4There is any solution about it?http://imageshack.com/a/img196/6553/tsjs.jpg Quote Link to comment Share on other sites More sharing options...
KCritz Posted February 18, 2014 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 95 Reputation: 0 Joined: 12/23/12 Last Seen: March 1, 2015 Share Posted February 18, 2014 Sir Euphy error on autopots Quote Link to comment Share on other sites More sharing options...
Yuka Posted March 2, 2014 Group: Members Topic Count: 100 Topics Per Day: 0.02 Content Count: 333 Reputation: 7 Joined: 03/01/14 Last Seen: May 6, 2020 Share Posted March 2, 2014 I'm trying to use your Warper, map server says: "script error on line 68, parse_simpleexpr: unmatch ')'" Quote Link to comment Share on other sites More sharing options...
Euphy Posted March 3, 2014 Group: Members Topic Count: 72 Topics Per Day: 0.02 Content Count: 2997 Reputation: 1132 Joined: 05/27/12 Last Seen: June 1, 2017 Author Share Posted March 3, 2014 Sir Euphy error on autopotsYou're not using rAthena or aren't updated. I'm trying to use your Warper, map server says: "script error on line 68, parse_simpleexpr: unmatch ')'"I have no idea what version of the script you're using; the copy in the GitHub repository works fine. Quote Link to comment Share on other sites More sharing options...
karazu Posted March 8, 2014 Group: Members Topic Count: 57 Topics Per Day: 0.01 Content Count: 374 Reputation: 5 Joined: 03/09/12 Last Seen: June 19, 2018 Share Posted March 8, 2014 Sir Euphy error on autopotsYou're not using rAthena or aren't updated.I'm trying to use your Warper, map server says: "script error on line 68, parse_simpleexpr: unmatch ')'"I have no idea what version of the script you're using; the copy in the GitHub repository works fine. Hello Euphy, your "Euphy's Quest Shop" before works 100% in the Hercules but now i dont know if I am wrong or not. but I CANT find any error when loading it in MAP server and when buying ingame it doesn't show also an error in the MAP server . But always say "U cannot purchase that many ITEMNAME" http://hercules.ws/board/topic/4785-euphys-quest-shop-not-working-anymore-after-the-update/ Quote Link to comment Share on other sites More sharing options...
Angelisk Posted March 14, 2014 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 128 Reputation: 33 Joined: 01/21/13 Last Seen: November 8, 2024 Share Posted March 14, 2014 Thanks Euphy, using ur Reward NPC Quote Link to comment Share on other sites More sharing options...
UprisingValkyrie Posted April 23, 2014 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 79 Reputation: 1 Joined: 02/24/14 Last Seen: April 21, 2016 Share Posted April 23, 2014 @Euphy I have a problem with, Class Mastery Problem.. how can i fix this kind of problem? First : Assassin Cross ==> Lord Knight ( can wear 2 daggers ) Second : Sniper ==> Assassin Cross ( Range Mellee Attacks ) Quote Link to comment Share on other sites More sharing options...
rmon008 Posted May 10, 2014 Group: Members Topic Count: 19 Topics Per Day: 0.00 Content Count: 80 Reputation: 1 Joined: 09/13/13 Last Seen: June 30, 2014 Share Posted May 10, 2014 I found exploit on refine_master https://github.com/rathena/rathena/blob/master/npc/re/merchants/ticket_refiner.txt if i already have +4 weapon then i use +9 refine ticket in refine master refine will be +13 any fix for it ? Quote Link to comment Share on other sites More sharing options...
Resu-Me Posted May 11, 2014 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 42 Reputation: 5 Joined: 11/13/11 Last Seen: August 8, 2022 Share Posted May 11, 2014 (edited) //===== rAthena Script ======================================= //= Euphy's WOE Controller //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.5 //===== Compatible With: ===================================== //= rAthena SVN r16958+ //===== Description: ========================================= //= A controller for War of Emperium designed for //= simplicity and ease of use. //= Many concepts taken from ToastOfDoom's script, //= and "rewards" function originally by Goddameit. //===== Additional Comments: ================================= //= Be sure to disable the default agit controllers! //== npc\guild\agit_controller.txt //== npc\guild2\agit_start_se.txt //============================================================ // Information NPC //============================================================ prontera,156,196,4 script WOE Information 835,{ doevent "WOE_CONTROL::OnMenu"; end; OnAgitStart: while(agitcheck()) { misceffect EF_BEGINSPELL6; sleep 1500; } end; OnInit: waitingroom " WoE Information ",0; } // Script Core //============================================================ - script WOE_CONTROL -1,{ function Disp_Owner; function Add_Zero; OnInit: // ----------------------------------------------------------- // Configuration settings. // ----------------------------------------------------------- set .CastleWarp,0; // 1: Always enable all castle warps. | 0: Warp only to active castles. set .AutoKick,1; // Automatically kick players from inactive castles during WOE? (1:yes / 0:no) set .NoOwner,0; // Automatically kick players from unconquered castles outside of WOE? (1:yes / 0:no) set .ExitWarp,0; // Warp all players from castles when WOE ends? (1:yes / 0:no) set .GMAccess,99; // GM level required to access Session Manager. // ----------------------------------------------------------- // Constants (leave this section alone). // ----------------------------------------------------------- setarray .Castles$[0], "prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05", "payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05", "gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05", "aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05", "arug_cas01","arug_cas02","arug_cas03","arug_cas04","arug_cas05", "schg_cas01","schg_cas02","schg_cas03","schg_cas04","schg_cas05"; setarray .EndLabel$[0],"ar01","ar02","ar03","ar04","ar05","sc01","sc02","sc03","sc04","sc05"; setarray .Days$[0],"Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday"; setarray .Regions$[0],"Prontera","Payon","Geffen","Aldebaran","Arunafeltz","Schwaltzvalt"; setarray .Map$[0],"prt_gld","pay_gld","gef_fild13","alde_gld","aru_gld","sch_gld"; setarray .MapX[0],134,240,153,111,208,121,295,317,140,204,214,308,143,193,305,48, 95,142,239,264,158,83, 68,299,292,293,288, 97,137, 71; setarray .MapY[0], 65,128,137,240,240,233,116,293,160,266, 75,240,240,278, 87,83,249, 85,242, 90,272,47,155,345,107,100,252,196, 90,315; // ----------------------------------------------------------- set .Size, getarraysize($WOE_CONTROL); if (.AutoKick || .NoOwner) for(set .@i,0; .@i<30; set .@i,.@i+1) { setmapflag .Castles$[.@i], mf_loadevent; setd "."+.Castles$[.@i], .@i; } if (!agitcheck() && !agitcheck2()) sleep 4000; set .Init,1; OnMinute00: freeloop(1); if (agitcheck() || agitcheck2()) { for(set .@i,0; .@i<.Size; set .@i,.@i+4) if (gettime(4) == $WOE_CONTROL[.@i] && gettime(3) == $WOE_CONTROL[.@i+2]) { OnWOEEnd: announce "The War Of Emperium is over!",bc_all|bc_woe; AgitEnd; AgitEnd2; sleep 1000; for(set .@j,0; .@j<30; set .@j,.@j+1) { if (.Active[0]&(1<<.@j)) Disp_Owner(.Castles$[.@j],1); if (.ExitWarp) maprespawnguildid .Castles$[.@j],0,3; } if (.Options&1 && .Active[0] && .ForceEnd != 2) callsub OnReward, .Active[0]; deletearray .Active[0],2; if (.ForceEnd) { set .ForceEnd,0; end; } break; } } if ((!agitcheck() && !agitcheck2()) || .Init) { if (!agitcheck() && !agitcheck2()) set .Init,0; for(set .@i,0; .@i<.Size; set .@i,.@i+4) if (gettime(4) == $WOE_CONTROL[.@i] && gettime(3) >= $WOE_CONTROL[.@i+1] && gettime(3) < $WOE_CONTROL[.@i+2]) { deletearray .Active[0],2; set .Active[0], $WOE_CONTROL[.@i+3]; if (.Init) { AgitEnd; AgitEnd2; } else announce "The War Of Emperium has begun!",bc_all|bc_woe; sleep 1000; AgitStart; AgitStart2; for(set .@j,0; .@j<30; set .@j,.@j+1) { if (.Active[0]&(1<<.@j)) { if (!.Init) Disp_Owner(.Castles$[.@j],0); set .Active[1], .Active[1] | (1<<((.@j/5)+1)); } else { if (.@j<20) { donpcevent "Agit#"+.Castles$[.@j]+"::OnAgitEnd"; killmonster .Castles$[.@j], "Agit#"+.Castles$[.@j]+"::OnAgitBreak"; } else { donpcevent "Manager#"+.Castles$[.@j]+"::OnAgitEnd2"; killmonster .Castles$[.@j], "Steward#"+.EndLabel$[.@j-20]+"::OnStartArena"; } } } break; } } set .Init,0; end; function Disp_Owner { set .@o, getcastledata(getarg(0),1); if (.@o) announce "The ["+getcastlename(getarg(0))+"] castle "+((getarg(1))?"has been conquered":"is currently held")+" by the ["+getguildname(.@o)+"] guild.",bc_all|bc_woe; else announce "The ["+getcastlename(getarg(0))+"] castle is currently unoccupied.",bc_all|bc_woe; return; } function Add_Zero { return ((getarg(0)<10)?"0":"")+getarg(0)+(getarg(1,0)?".":":")+"00"; } OnPCLoadMapEvent: if (!compare(strcharinfo(3),"g_cas")) end; if (((.AutoKick && .Active[0]) || (.NoOwner && !getcastledata(strcharinfo(3),1))) && !(.Active[0]&(1<<getd("."+strcharinfo(3))))) { if (getcharid(2) && getcastledata(strcharinfo(3),1) == getcharid(2)) end; sleep2 1000; message strcharinfo(0), getcastlename(strcharinfo(3))+" is currently inactive."; sleep2 5000; if (compare(strcharinfo(3),"g_cas")) warp "SavePoint",0,0; } end; OnMenu: while(1) { mes "[WOE Information]"; if (agitcheck() || agitcheck2()) { if (.Active[0]) { for(set .@i,0; .@i<.Size; set .@i,.@i+4) if (gettime(4) == $WOE_CONTROL[.@i] && gettime(3) >= $WOE_CONTROL[.@i+1] && gettime(3) < $WOE_CONTROL[.@i+2]) { set .@i, $WOE_CONTROL[.@i+2]; break; } mes "The War of Emperium is ^0055FFactive^000000 until ^FF0000"+Add_Zero(.@i)+"^000000 in the following regions:"; mes " "; for(set .@i,0; .@i<6; set .@i,.@i+1) if (.Active[1]&(1<<(.@i+1))) mes " > ^777777"+.Regions$[.@i]+"^000000"; } else mes "The War of Emperium is ^0055FFactive^000000."; } else { for(set .@i,0; .@i<.Size; set .@i,.@i+4) if ((gettime(4) == $WOE_CONTROL[.@i] && gettime(3) <= $WOE_CONTROL[.@i+1]) || gettime(4) < $WOE_CONTROL[.@i]) { setarray .@time[0],$WOE_CONTROL[.@i],$WOE_CONTROL[.@i+1]; break; } if (!getarraysize(.@time)) setarray .@time[0],$WOE_CONTROL[0],$WOE_CONTROL[1]; mes "The War of Emperium is ^777777inactive^000000."; if (.Size) { mes " "; mes "The next session will begin"; mes "on ^0055FF"+.Days$[.@time[0]]+"^000000 at "+Add_Zero(.@time[1])+"^000000."; } } next; switch(select(""+((.CastleWarp || .Active[1])?" ~ Warp to castles...":"")+": ~ Check schedule...: ~ View castle owners...:"+((getgmlevel()<.GMAccess || !getgmlevel())?"":" ~ Manage sessions...")+": ~ ^777777Cancel^000000")) { case 1: if (.CastleWarp) set .@clr$,"^0055FF"; set .@menu$,""; for(set .@i,0; .@i<6; set .@i,.@i+1) { if (.CastleWarp || .Active[1]&(1<<(.@i+1))) set .@menu$, .@menu$+" ~ "+((.Active[1]&(1<<(.@i+1)))?.@clr$:"^777777")+.Regions$[.@i]+" Castles^000000"; set .@menu$, .@menu$+":"; } set .@i, select(.@menu$)-1; set .@menu$,""; for(set .@j,.@i*5; .@j<(.@i*5)+5; set .@j,.@j+1) { if (.CastleWarp || .Active[0]&(1<<.@j)) set .@menu$, .@menu$+" ~ "+((.Active[0]&(1<<.@j))?.@clr$:"^777777")+getcastlename(.Castles$[.@j])+"^000000"; set .@menu$, .@menu$+":"; } set .@j, select(.@menu$)-1; warp .Map$[.@i],.MapX[(.@i*5)+.@j],.MapY[(.@i*5)+.@j]; close; case 2: mes "[Schedule]"; if (.Size) { freeloop(1); for(set .@i,0; .@i<.Size; set .@i,.@i+4) { mes "> ^FF0000"+.Days$[$WOE_CONTROL[.@i]]+" ("+Add_Zero($WOE_CONTROL[.@i+1])+"-"+Add_Zero($WOE_CONTROL[.@i+2])+")^000000"; for(set .@j,0; .@j<30; set .@j,.@j+1) if ($WOE_CONTROL[.@i+3]&(1<<.@j)) mes " ~ "+getcastlename(.Castles$[.@j])+" ^777777("+.Castles$[.@j]+")^000000"; if (.@i+4 < .Size) mes " "; } freeloop(0); } else mes "No times are configured."; next; break; case 3: mes "[Castle Ownership]"; for(set .@i,0; .@i<6; set .@i,.@i+1) { set .@k, .@i*5; mes "> ^FF0000"+.Regions$[.@i]+"^000000"; for(set .@j,.@k; .@j<(.@k+5); set .@j,.@j+1) { set .@t, getcastledata(.Castles$[.@j],1); mes " ~ "+getcastlename(.Castles$[.@j])+": "+((.@t)?"^0055FF"+getguildname(.@t):"^777777unoccupied")+"^000000"; } if (.@i < 5) mes " "; } next; break; case 4: while(1) { mes "[Session Manager]"; mes "There are ^0055FF"+(.Size/4)+" session(s)^000000 configured."; mes "What would you like to do?"; next; switch(select(" ~ Add a session...: ~ Delete a session...: ~ Reload settings...:"+((agitcheck() || agitcheck2())?" ~ End WOE session...":"")+": ~ ^777777Go back^000000")) { case 1: mes "[New Session]"; if (.Size > 127) { mes "You have already reached the maximum of 32 sessions."; next; break; } mes "Select a day."; next; set .@Day, select(" ~ "+implode(.Days$,": ~ "))-1; mes "[New Session]"; mes "Select a start time for ^0055FF"+.Days$[.@Day]+"^000000."; next; set .@menu$,""; for(set .@i,0; .@i<23; set .@i,.@i+1) set .@menu$, .@menu$+" ~ "+Add_Zero(.@i,1)+":"; set .@Start, select(.@menu$)-1; mes "[New Session]"; mes "Select an end time for ^0055FF"+.Days$[.@Day]+"^000000."; next; set .@menu$,""; for(set .@i,.@Start+1; .@i<24; set.@i,.@i+1) set .@menu$, .@menu$+" ~ "+Add_Zero(.@i,1)+":"; set .@End, select(.@menu$)+.@Start; for(set .@i,0; .@i<.Size; set .@i,.@i+4) if (.@Day == $WOE_CONTROL[.@i] && ((.@Start >= $WOE_CONTROL[.@i+1] && .@Start < $WOE_CONTROL[.@i+2]) || (.@End > $WOE_CONTROL[.@i+1] && .@End <= $WOE_CONTROL[.@i+2]) || (.@Start <= $WOE_CONTROL[.@i+1] && .@End >= $WOE_CONTROL[.@i+2]))) { mes "[New Session]"; mes "The chosen times overlap with an existing session."; next; set .@d,1; break; } if (.@d) { set .@d,0; break; } set .@Castle,0; while(1) { mes "[New Session]"; mes "^0055FF"+.Days$[.@Day]+" ("+Add_Zero(.@Start)+"-"+Add_Zero(.@End)+")^000000"; mes " > Castles:"; if (!.@Castle) mes " ~ ^777777(none selected)^000000"; else for(set .@i,0; .@i<30; set .@i,.@i+1) if (.@Castle&(1<<.@i)) mes " ~ "+getcastlename(.Castles$[.@i])+" ("+.Castles$[.@i]+")"; next; set .@menu$,((.@Castle)?" ~ ^FF0000Finished...^000000":"")+":"; for(set .@i,0; .@i<30; set .@i,.@i+1) set .@menu$, .@menu$+" ~ "+((.@Castle&(1<<.@i))?"^0055FF":"")+getcastlename(.Castles$[.@i])+" ("+.Castles$[.@i]+")^000000:"; set .@i, select(.@menu$)-1; if (.@i) set .@Castle, .@Castle^(1<<(.@i-1)); else { mes "[New Session]"; mes "Are you sure?"; next; switch(select(" ~ ^0055FFAdd session...^000000: ~ Continue selecting castles...: ~ ^777777Cancel^000000")) { case 1: for(set .@i,0; .@i<.Size; set .@i,.@i+4) if ((.@Day == $WOE_CONTROL[.@i] && .@End <= $WOE_CONTROL[.@i+1]) || .@Day < $WOE_CONTROL[.@i]) { set .@d,1; break; } if (!.@d) { set .@d,1; set .@i,.Size; } copyarray $WOE_CONTROL[.@i+4], $WOE_CONTROL[.@i], .Size-.@i; setarray $WOE_CONTROL[.@i], .@Day, .@Start, .@End, .@Castle; set .Size, getarraysize($WOE_CONTROL); case 3: mes "[New Session]"; mes ((.@d)?"Session added.":"Cancelled."); next; set .@d,1; case 2: break; } if (.@d) { set .@d,0; break; } } } break; case 2: mes "[Remove Session]"; if (!.Size) { mes "There are no sessions configured."; next; break; } mes "Select a session to remove."; next; set .@menu$,""; for(set .@i,0; .@i<.Size; set .@i,.@i+4) set .@menu$, .@menu$+" ~ "+.Days$[$WOE_CONTROL[.@i]]+" ("+Add_Zero($WOE_CONTROL[.@i+1],1)+"-"+Add_Zero($WOE_CONTROL[.@i+2],1)+"):"; set .@menu$, .@menu$+" ~ ^777777Cancel^000000"; set .@i, select(.@menu$)-1; if (.@i == (.Size/4)) break; mes "[Remove Session]"; mes "Delete ^0055FF"+.Days$[$WOE_CONTROL[.@i*4]]+"'s^000000 session?"; mes "This action cannot be undone."; next; set .@j, select(" ~ ^FF0000Delete session...^000000: ~ ^777777Cancel^000000"); mes "[Remove Session]"; if (.@j == 2) mes "Cancelled."; else { deletearray $WOE_CONTROL[.@i*4],4; set .Size, getarraysize($WOE_CONTROL); mes "Session deleted."; } next; break; case 3: mes "[Reload Settings]"; mes "This will trigger all events related to new session configurations, if any."; if (agitcheck() || agitcheck2()) { mes " "; mes "Be aware that this will disrupt the current WOE session."; } next; set .@i, select(" ~ ^0055FFReload settings...^000000: ~ ^777777Cancel^000000"); mes "[Reload Settings]"; if (.@i == 2) mes "Cancelled."; else { set .Init,1; donpcevent "WOE_CONTROL::OnMinute00"; mes "Variables have been re-initialized."; } next; break; case 4: mes "[Force Agit End]"; if (!agitcheck() && !agitcheck2()) { mes "WOE has already ended."; next; break; } mes "This command will safely execute all AgitEnd events."; mes " "; mes "Kill the current WOE session?"; next; set .@i, select(" ~ ^FF0000End session...^000000:"+((.Options&1)?" ~ ^FF0000End session without rewards...^000000":"")+": ~ ^777777Cancel^000000"); mes "[Force Agit End]"; if (.@i == 3) mes "Cancelled."; else { set .ForceEnd, .@i; donpcevent "WOE_CONTROL::OnWOEEnd"; mes "WOE session terminated."; } next; break; case 5: set .@d,1; break; } if (.@d) { set .@d,0; break; } } break; case 5: close; } } } @ Euphy I found a solution for your WoE Controller ( Treasure Chest spawn issue ) The issue is because of the Reward Option.. Here's my updated Script of your Woe Controller Note : The Script that I've posted is the one that I'm currently using right now. If you want to enable the Treasure Chest Spawn, just update your WoE Controller with this one =) Thanks Euphy for this Amazing Work Cheers! Edited May 11, 2014 by adikzix Quote Link to comment Share on other sites More sharing options...
rans Posted May 26, 2014 Group: Members Topic Count: 104 Topics Per Day: 0.02 Content Count: 429 Reputation: 60 Joined: 08/19/12 Last Seen: 18 hours ago Share Posted May 26, 2014 Hi Euphy,can i ask something about your quest shop?this script can also be function? for callfunction script?example i put it on item and then the menu list will pop up?? thank. Quote Link to comment Share on other sites More sharing options...
rans Posted June 9, 2014 Group: Members Topic Count: 104 Topics Per Day: 0.02 Content Count: 429 Reputation: 60 Joined: 08/19/12 Last Seen: 18 hours ago Share Posted June 9, 2014 Suggestion if Nguild can be added via euphy's woe controller Quote Link to comment Share on other sites More sharing options...
kevin1109 Posted July 10, 2014 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 15 Reputation: 3 Joined: 10/21/12 Last Seen: January 19, 2018 Share Posted July 10, 2014 (edited) need help on quest shop im getting jellopy even when i havent added anything to your script im at latest rev. Edit: fixed it another problem occured the item on the shop is looping 1x Edited July 11, 2014 by kevin1109 Quote Link to comment Share on other sites More sharing options...
Medusa Posted July 26, 2014 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 9 Reputation: 0 Joined: 07/17/14 Last Seen: October 20, 2014 Share Posted July 26, 2014 Can you make some option to your warper, so people can do settings like - warp random (fields/towns/dungeons) - disable level warping for dungeons - set zeny costs for warping - set item consumed on warping Quote Link to comment Share on other sites More sharing options...
agadrew87 Posted August 8, 2014 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 24 Reputation: 0 Joined: 08/06/14 Last Seen: December 17, 2016 Share Posted August 8, 2014 How you add these scripts? Can it be use in Offline Ragnarok? It's my first time making ragnarok offline. Quote Link to comment Share on other sites More sharing options...
Sartas Posted August 14, 2014 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 1 Reputation: 0 Joined: 08/12/14 Last Seen: February 25, 2016 Share Posted August 14, 2014 Hey, when i restart the quest shop he clone my items on the shop, what can i do :! Quote Link to comment Share on other sites More sharing options...
Norm Hmuryj Posted August 14, 2014 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 48 Reputation: 6 Joined: 07/03/13 Last Seen: June 28, 2024 Share Posted August 14, 2014 Equal names of the shops? Quote Link to comment Share on other sites More sharing options...
c2greentea Posted August 17, 2014 Group: Members Topic Count: 68 Topics Per Day: 0.02 Content Count: 173 Reputation: 0 Joined: 06/07/14 Last Seen: December 17, 2014 Share Posted August 17, 2014 Whats the problem with my item rewards npc script? http://upaste.me/r/9ae61447479e8a7b0 Gm lvl 10 can't access the gm menu? Even if i put 5, 10 in the gmaccess and reloadscript, only the 99 can access the gmmenu? Quote Link to comment Share on other sites More sharing options...
Radian Posted August 19, 2014 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 1546 Reputation: 192 Joined: 07/23/14 Last Seen: June 24, 2024 Share Posted August 19, 2014 @Euphy how can i add #CASHPOINTS on the reward? Quote Link to comment Share on other sites More sharing options...
ro4peace Posted August 19, 2014 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 29 Reputation: 0 Joined: 12/22/12 Last Seen: February 2, 2024 Share Posted August 19, 2014 other way to purchase ?????????? damn can't purchase from rAthena Quote Link to comment Share on other sites More sharing options...
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