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Hyroshima

Quests, Games: Caça Toupeiras / Whack-A-Mole

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Caça Toupeiras / Whack-A-Mole


[PT-BR]:

O script funciona como instância, é um jogo onde o player pode iniciar uma partida sempre que quiser, quanto mais toupeiras ele acertar mais pontos ele acumula, a partida termina quando ele somar o máximo de erros que pode cometer (configurável), o player precisa acertar um mínimo de toupeiras por ciclo, conforme os ciclos aumentam os acertos mínimos também (limitando-se ao máximo de 3), acertar o cachorro contará como erro, os pontos não são acumulativos ou seja, o player entrará par ao rank com o primeiro char que ele fez a partida e será contado por conta, quando ele atingir um valor máximo de pontos na partida que supera o do seu rank anterior ele atualiza, o rank reseta todo o domingo as 12h e converte os pontos para usar na loja da toupeira.

Cred: Tio Akima (criador do mapa) 
Cred: Frost (guia add custom npc)

 

[ENG]:

The script works as an instance, it is a game where the player can start a game whenever he wants, the more moles he hits the more points he accumulates, the game ends when he adds up the maximum mistakes he can make (configurable), the player needs hitting a minimum of moles per cycle, as the cycles increase the minimum hits as well (limited to a maximum of 3), hitting the dog will count as an error, the points are not cumulative ie the player will enter the rank with the first char he made the match and will be counted on account, when he reaches a maximum point value in the match that exceeds that of his previous rank he updates, the rank resets every Sunday at 12pm and converts the points to use in the mole shop .

 

NOTE:  Perhaps the translation was not the best, so you can send a suggestion that I will be correcting.

Cred: Tio Akima (map creator)
Cred: Frost (guide add custom npc)



 

 

 


 

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Just wanna say thank you for the released! it reminds me of my childhood back in 80's 😭 

Small Correction from your Guide.txt

npcidentity.lub

JT_TOUPEIRA = 10500,

READ-ME

 

Edited by Royr
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@Royr Thank you, I will update.

it really fun and brings a lot of memories, glad you liked it, when I have more time I will customize it better, give it a polishing general. 😉

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On 3/14/2021 at 1:18 AM, somer14 said:

Hello how are you? you know why the store comes up with an apple

 

 

image.png.c7015158673dad1691fe30d25fb94b00.png

did you make any changes to the script?

the apple should not appear as it is a removed when loading the script, check if there is an error in the map-server

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I only translated it, I did not make any other changes, it does not give me any error in the map

Edited by somer14
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21 hours ago, somer14 said:

I only translated it, I did not make any other changes, it does not give me any error in the map

you can recommend an improvement in translation here to make it better for everyone, maybe you have changed the name of the store, you could upload the script in pastebin and send a link here for me to look at

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3 hours ago, somer14 said:

https://pastebin.com/Yiww5PY7 ready thanks for the help

 

apparently everything is correct, what is the revision of the emulator and client that you are using?

can you do a test on a different emulator and client?

screenrAthena004.thumb.jpg.211e869cc5a4319ea57f419f52a3903c.jpg

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ohh it works already I loaded it only using loadnpc and I did reloadscript and the items appeared is it normal?

 

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2 hours ago, somer14 said:

ohh it works already I loaded it only using loadnpc and I did reloadscript and the items appeared is it normal?

 

the problem then is in the way you load the script, the people who loaded it normally when adding a new script to the emulator didn’t have any problems so I thought it was strange

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