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Posted

Charm item (New Code Source)


I took a modified version of the original and fixed it for the current version of rathena 2020+, I saw that there were a lot of people asking for it, so I decided to post my diff, the project is not mine nor the code, I just fixed it for the new emulator.


 

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  • 2 weeks later...
Posted

Hello, its not working please help! no error when recompile

This is my script

40315,Lucky_Charm_of_Strength,Lucky Charm of Strength,13,6,,0,,,,,0xFFFFFFFF,15,2,,,1,,,{ bonus bStr,2; },{},{}

png-transparent-paper-parchment-scroll-others-orange-parchment-scroll.png

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Posted
On 1/6/2021 at 10:38 AM, Froost said:

Charm item (New Code Source)


I took a modified version of the original and fixed it for the current version of rathena 2020+, I saw that there were a lot of people asking for it, so I decided to post my diff, the project is not mine nor the code, I just fixed it for the new emulator.


 

itemdb.cpp not match

Posted (edited)
10 hours ago, Froost said:

IT_CHARM.diff
New Update 2021 ?

The source is no error but when i try to use it, Type: Armor / Usable / Etc / Charm its not working

 

edit.. its working

Earlier he Type: ETC and there i switched to Type: Charm but I didn't re @item again

Edited by Jayz
  • Upvote 2
Posted
On 11/13/2021 at 9:22 PM, Jayz said:

The source is no error but when i try to use it, Type: Armor / Usable / Etc / Charm its not working

 

edit.. its working

Earlier he Type: ETC and there i switched to Type: Charm but I didn't re @item again

I tried this one. but not working for me. i got the same error in console says defaulting to IT_ETC

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Posted

Hello! Thank you so much for this great concept. This is truly a very useful mod and a content to my server.
I was able to have it work as stackable item, but how do we apply the item script even when the items are stacking?

So my itemscript is "bonus bStr,100;" .  so If I have 5 pcs charm item stacking on my inventory it should give me 500 str, but it only count 5pcs charm item as one thus giving me only str+100.

So even if I have 5pcs charm item stacking on my inventory, How do we make it give Str +500?

  • 5 months later...
Posted
On 3/22/2024 at 2:50 AM, playniks said:

Hello! Thank you so much for this great concept. This is truly a very useful mod and a content to my server.
I was able to have it work as stackable item, but how do we apply the item script even when the items are stacking?

So my itemscript is "bonus bStr,100;" .  so If I have 5 pcs charm item stacking on my inventory it should give me 500 str, but it only count 5pcs charm item as one thus giving me only str+100.

So even if I have 5pcs charm item stacking on my inventory, How do we make it give Str +500?


bonus bStr,countitem(<id>)*100;

  • 2 months later...

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