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Hnomkeng

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Everything posted by Hnomkeng

  1. old episode have damage 1 hit to monsters(example monster over 1 monster) on unit cell.
  2. Git Hash : https://github.com/rathena/rathena/commit/f57b037b835484a4f458b2d4508f7a73be6c7e73 Mode : Pre-Renewal Is now hit 1 monster on unit. I need hit multi monster on unit.
  3. Client Date : 2020-03-04aRE Server : https://github.com/rathena/rathena/commit/1e43c6c8cd763f6fdc9348f961776d505174366b Emblem http: https://github.com/secretdataz/athena-web-service Detail : group id below 10 can't change emblem logo, group id over 10 working.
  4. I decomplie on GRF Editor beta 1.0.3, i have issue string " ? " on file Ex. itemInfo.lub
  5. Map name : gvg_py01 (duplicate payg_cas01) // Spawn (fall through), or respawn the Emperium once it has been broken. OnStartArena: // OnAgitStart will fall through and spawn the Emperium. if (strnpcinfo(2) == "aldeg_cas01") { setarray .@emproom[0],216,23; } else if (strnpcinfo(2) == "aldeg_cas02") { setarray .@emproom[0],213,23; } else if (strnpcinfo(2) == "aldeg_cas03") { setarray .@emproom[0],205,31; } else if (strnpcinfo(2) == "aldeg_cas04") { setarray .@emproom[0],36,217; } else if (strnpcinfo(2) == "aldeg_cas05") { setarray .@emproom[0],27,101; } else if (strnpcinfo(2) == "gefg_cas01") { setarray .@emproom[0],197,181; } else if (strnpcinfo(2) == "gefg_cas02") { setarray .@emproom[0],176,178; } else if (strnpcinfo(2) == "gefg_cas03") { setarray .@emproom[0],244,166; } else if (strnpcinfo(2) == "gefg_cas04") { setarray .@emproom[0],174,177; } else if (strnpcinfo(2) == "gefg_cas05") { setarray .@emproom[0],194,184; } else if (strnpcinfo(2) == "payg_cas01") { setarray .@emproom[0],139,139; } else if (strnpcinfo(2) == "payg_cas02") { setarray .@emproom[0],38,25; } else if (strnpcinfo(2) == "payg_cas03") { setarray .@emproom[0],269,265; } else if (strnpcinfo(2) == "payg_cas04") { setarray .@emproom[0],270,28; } else if (strnpcinfo(2) == "payg_cas05") { setarray .@emproom[0],30,30; } else if (strnpcinfo(2) == "prtg_cas01") { setarray .@emproom[0],197,197; } else if (strnpcinfo(2) == "prtg_cas02") { setarray .@emproom[0],157,174; } else if (strnpcinfo(2) == "prtg_cas03") { setarray .@emproom[0],16,220; } else if (strnpcinfo(2) == "prtg_cas04") { setarray .@emproom[0],291,14; } else if (strnpcinfo(2) == "prtg_cas05") { setarray .@emproom[0],266,266; } else if (strnpcinfo(2) == "gvg_py01") { setarray .@emproom[0],139,139; } // Add custom Guild Castles here. else { end; } if (!mobcount(strnpcinfo(2),"Agit#"+strnpcinfo(2)+"::OnAgitBreak")) { monster strnpcinfo(2),.@emproom[0],.@emproom[1],"Emperium",1288,1,"Agit#"+strnpcinfo(2)+"::OnAgitBreak"; } end; I have issue emperium no spawn on location. agit_controller.txt agit_main.txt
  6. VDO : https://youtu.be/K4_ZVn6uny8 same issue. lub file : petinfo.lub
  7. I have issue on picture (no hide item egg after hatched). @Emistry Item DB pet_db.yml
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