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Server hung when @reloaditemdb


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Posted

Hello,

Yeah I had that one time, really annoying to fix as far as I know. If you have a test server, try to find the item making everything crash by removing major part of the item_db until you find in what range it is :/. That's how I've done it (and I don't remember what was the problem.

Maybe someone else has a better solution

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Posted
4 hours ago, DrGruning said:

Everything works except from @reloaditemdb, no error shown in the console, it just freeze and map server hung with no crash error...

windows base right? its like i experience it before too. its to hard to trace after of many many script or changes that you done try to remove what you change before it happen. I suggest use linux base run in VirtualBox ^_^

 

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Posted
3 hours ago, DrGruning said:

mm this is pretty weird to be honest.. and i've tried replacing item_db with a fresh one...

I already had this problem ...

I didn't notice any problems with the emulator.
From what I realized it was in relation to hosting.

If you have a very large database (including import) and poor
hosting the map-server tends to fail (crash). Especially with the online server.

Try to put more memory and ssd in the VPS of your hosting.
I believe that the problem will be avoided.

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Posted

I'll try and see if it's limited to my import folders being way too big or something related to memory hungry scripts, but i'm on a dedicated server which makes it weird, since resources shouldn't be problem 

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