sader1992 Posted January 4, 2020 Group: Content Moderator Topic Count: 55 Topics Per Day: 0.01 Content Count: 1691 Reputation: 716 Joined: 12/21/14 Last Seen: 9 hours ago Author Share Posted January 4, 2020 6 hours ago, Bringer said: is this hourly reward base or char or account? like when they change char timer will counting default on account if you change #HourlyRewards += 1; to HourlyRewards += 1; it would be on char , with the points variable ofc HourlyRewards Quote Link to comment Share on other sites More sharing options...
Bringer Posted January 4, 2020 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 748 Reputation: 47 Joined: 03/12/14 Last Seen: Yesterday at 09:17 AM Share Posted January 4, 2020 3 hours ago, sader1992 said: default on account if you change #HourlyRewards += 1; to HourlyRewards += 1; it would be on char , with the points variable ofc HourlyRewards sorry i mean the timer not the point timer will continue even they change char Quote Link to comment Share on other sites More sharing options...
FranzRouen Posted April 19, 2020 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 2 Reputation: 0 Joined: 04/14/20 Last Seen: May 4, 2020 Share Posted April 19, 2020 Hello Sader. I am using your script. I just want to know if it is possible to have a command to check the remaining time to get the next reward? Thank you. Quote Link to comment Share on other sites More sharing options...
Sergardo Posted April 22, 2020 Group: Members Topic Count: 64 Topics Per Day: 0.02 Content Count: 148 Reputation: 0 Joined: 03/06/15 Last Seen: June 2, 2023 Share Posted April 22, 2020 On 4/18/2020 at 11:46 PM, FranzRouen said: Hello Sader. I am using your script. I just want to know if it is possible to have a command to check the remaining time to get the next reward? Thank you. up Quote Link to comment Share on other sites More sharing options...
Katazui Posted May 14, 2020 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 167 Reputation: 23 Joined: 11/23/11 Last Seen: May 25, 2023 Share Posted May 14, 2020 Hello! Sorry for bringing up a old thread, but I've noticed that players are able to bypass the hourly idle check by attacking a Punching Bag 24/7, is there a way to prevent this? Quote Link to comment Share on other sites More sharing options...
Freecz Posted June 14, 2020 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 28 Reputation: 0 Joined: 05/27/20 Last Seen: September 24, 2024 Share Posted June 14, 2020 how to add like. [Hourly Rewards]: you gain 2 hourly points. [ TOTAL POINTS = ? ] Quote Link to comment Share on other sites More sharing options...
LearningRO Posted June 14, 2020 Group: Members Topic Count: 107 Topics Per Day: 0.02 Content Count: 778 Reputation: 72 Joined: 02/10/12 Last Seen: Yesterday at 08:29 AM Share Posted June 14, 2020 1 hour ago, Freecz said: how to add like. [Hourly Rewards]: you gain 2 hourly points. [ TOTAL POINTS = ? ] see bind commands @mypoints Quote Link to comment Share on other sites More sharing options...
Freecz Posted June 14, 2020 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 28 Reputation: 0 Joined: 05/27/20 Last Seen: September 24, 2024 Share Posted June 14, 2020 36 minutes ago, LearningRO said: see bind commands @mypoints where? Quote Link to comment Share on other sites More sharing options...
LearningRO Posted June 14, 2020 Group: Members Topic Count: 107 Topics Per Day: 0.02 Content Count: 778 Reputation: 72 Joined: 02/10/12 Last Seen: Yesterday at 08:29 AM Share Posted June 14, 2020 3 minutes ago, Freecz said: where? OnMyHourlyPoints: message strcharinfo(0),"[Hourly Rewards]: You have " + #HourlyRewards + " Hourly Points ."; Quote Link to comment Share on other sites More sharing options...
Katazui Posted June 16, 2020 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 167 Reputation: 23 Joined: 11/23/11 Last Seen: May 25, 2023 Share Posted June 16, 2020 Hey guys, players are able to bypass the hourly idle check by constantly attacking the Punching Bag Script, I was wondering if there's a way to ensure the idle check when attacking the Punching Bag. My current solution was to create the Punching Bag with OnTouch: which will cancel the effect, however, long-ranged classes are able to bypass the OnTouch from distance. I was wondering if there's a way to prevent this little bug through this script? Quote Link to comment Share on other sites More sharing options...
rmon Posted August 3, 2020 Group: Members Topic Count: 13 Topics Per Day: 0.00 Content Count: 97 Reputation: 2 Joined: 04/27/16 Last Seen: 3 hours ago Share Posted August 3, 2020 Anyone tried to add, additional message to the players, every time they reach 30 minutes out of 1 hour they will receive a message that they successfully accumulated 30 minutes of our 1 hour ? Quote Link to comment Share on other sites More sharing options...
Rivers Posted August 20, 2020 Group: Members Topic Count: 50 Topics Per Day: 0.01 Content Count: 244 Reputation: 57 Joined: 12/04/13 Last Seen: March 16 Share Posted August 20, 2020 I added everything into the server but when I go to type any of the commands it tells me there is no such thing, and it also doesn't give rewards or points. Any idea what's wrong with it? Quote Link to comment Share on other sites More sharing options...
Sergardo Posted September 8, 2020 Group: Members Topic Count: 64 Topics Per Day: 0.02 Content Count: 148 Reputation: 0 Joined: 03/06/15 Last Seen: June 2, 2023 Share Posted September 8, 2020 how to make hourly point continuous even u got disconnected or change character Quote Link to comment Share on other sites More sharing options...
sader1992 Posted September 8, 2020 Group: Content Moderator Topic Count: 55 Topics Per Day: 0.01 Content Count: 1691 Reputation: 716 Joined: 12/21/14 Last Seen: 9 hours ago Author Share Posted September 8, 2020 9 hours ago, Sergardo said: how to make hourly point continuous even u got disconnected or change character this is tricky , you can't do that , this system add timer to the attached session , and on logout the session will be removed. if you want to do that I advises you to search for others systems that does not send the reward to the player as soon as they complete the hour , they must talk to the npc to get their reward. Quote Link to comment Share on other sites More sharing options...
Sergardo Posted September 10, 2020 Group: Members Topic Count: 64 Topics Per Day: 0.02 Content Count: 148 Reputation: 0 Joined: 03/06/15 Last Seen: June 2, 2023 Share Posted September 10, 2020 On 9/8/2020 at 9:24 PM, sader1992 said: this is tricky , you can't do that , this system add timer to the attached session , and on logout the session will be removed. if you want to do that I advises you to search for others systems that does not send the reward to the player as soon as they complete the hour , they must talk to the npc to get their reward. thanks sir Quote Link to comment Share on other sites More sharing options...
Gouki Posted October 1, 2020 Group: Members Topic Count: 88 Topics Per Day: 0.05 Content Count: 261 Reputation: 13 Joined: 08/12/20 Last Seen: November 21, 2024 Share Posted October 1, 2020 Hi Sader, Found this on a thread using the search bar, I'm not much knowledgeable in scripts so I think it's best to have you check it. May you please check and verify if it fits your script well? This is from @jeronpot, allowing to continue points even if disconnected. #HourlyRewards = 0; OnPCLogoutEvent: if(.s_GePard_ip){ query_logsql("delete from `sader_variables_log` where `variable` = '#Hourly_Rewads_Check' AND `account_id`= '"+getcharid(3)+"'"); } if(#Hourly_Ban == 1){ #Hourly_Ban = 0; } #Hourly_Rewads_Check = 0; end; Also, this to check how many remaining minutes left to get the next point by @Poring King OnCheck: message strcharinfo(0),@hourly_points_timer ? Time2Str( @hourly_points_timer )+" Remaining.":"Something went wrong relog!"; end; Quote Link to comment Share on other sites More sharing options...
funtwocrasher Posted February 18, 2022 Group: Members Topic Count: 57 Topics Per Day: 0.01 Content Count: 143 Reputation: 4 Joined: 06/17/12 Last Seen: August 6, 2024 Share Posted February 18, 2022 On 10/1/2020 at 6:48 PM, Almond Snicker said: Hi Sader, Found this on a thread using the search bar, I'm not much knowledgeable in scripts so I think it's best to have you check it. May you please check and verify if it fits your script well? This is from @jeronpot, allowing to continue points even if disconnected. #HourlyRewards = 0; OnPCLogoutEvent: if(.s_GePard_ip){ query_logsql("delete from `sader_variables_log` where `variable` = '#Hourly_Rewads_Check' AND `account_id`= '"+getcharid(3)+"'"); } if(#Hourly_Ban == 1){ #Hourly_Ban = 0; } #Hourly_Rewads_Check = 0; end; Also, this to check how many remaining minutes left to get the next point by @Poring King OnCheck: message strcharinfo(0),@hourly_points_timer ? Time2Str( @hourly_points_timer )+" Remaining.":"Something went wrong relog!"; end; Any update on this? Quote Link to comment Share on other sites More sharing options...
Surefirer Posted March 13, 2022 Group: Members Topic Count: 30 Topics Per Day: 0.01 Content Count: 113 Reputation: 1 Joined: 12/15/18 Last Seen: January 19, 2023 Share Posted March 13, 2022 (edited) On 6/16/2020 at 6:29 AM, Katazui said: Hey guys, players are able to bypass the hourly idle check by constantly attacking the Punching Bag Script, I was wondering if there's a way to ensure the idle check when attacking the Punching Bag. My current solution was to create the Punching Bag with OnTouch: which will cancel the effect, however, long-ranged classes are able to bypass the OnTouch from distance. I was wondering if there's a way to prevent this little bug through this script? I have this issue as well. Really need a solution. Thanks. If the script can add a restriction on certian map, and move all the punching bag to this map, anyone who is in this map will not get points. Edited March 13, 2022 by Surefirer add suggestion Quote Link to comment Share on other sites More sharing options...
curseboy36 Posted January 26, 2024 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 1 Reputation: 0 Joined: 02/28/12 Last Seen: April 20, 2024 Share Posted January 26, 2024 On 3/14/2022 at 5:27 AM, Surefirer said: I have this issue as well. Really need a solution. Thanks. If the script can add a restriction on certian map, and move all the punching bag to this map, anyone who is in this map will not get points. OnPCLoginEvent: addtimer .s_time, strnpcinfo(3)+"::OnHourlyRewards"; if(strcharinfo(3) == "map_name"){ deltimer .s_time, strnpcinfo(3)+"::OnHourlyRewards" } probably? Quote Link to comment Share on other sites More sharing options...
xjunapix Posted January 11 Group: Members Topic Count: 1 Topics Per Day: 0.01 Content Count: 6 Reputation: 0 Joined: 01/04/25 Last Seen: February 17 Share Posted January 11 Its possible use a UI instead NPC? Like official gold rewards (i think its name) ?? thanks script works fine! Quote Link to comment Share on other sites More sharing options...
ADMSarah Posted January 25 Group: Members Topic Count: 18 Topics Per Day: 0.03 Content Count: 141 Reputation: 8 Joined: 08/19/23 Last Seen: 6 hours ago Share Posted January 25 Is it possible to add multiple shop on this script? Well I think yes but how? like: - Headgear Shop - Supply Shop Etc. Quote Link to comment Share on other sites More sharing options...
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