your ranking.php use this query pvpladder while the script use pvp_rank.
So all pvp_rank in ghost pvp script change it into pvpladder.
if still didn't work ask the WePrioritize to fix it for your or get their working script for their ranking if you purchase it
Thats all i can do for you.Cause if you purchase WePrioritize design's they will provide working script for their ranking.
Good luck
google answers your question
https://www.google.com.ph/search?q=trade+logs+rathena&ie=utf-8&oe=utf-8&rls=org.mozilla:en-US:official&client=firefox-a&gws_rd=cr
have your clients import those?
https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/sql-files/item_db.sql
https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/sql-files/item_db2.sql
https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/sql-files/mob_db.sql
https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/sql-files/mob_db2.sql
if worked in your xampp which means you are using localhost and that means those .sql is imported in your database thats why it showed up.
and for your clients problem it seems they didn't import those .sql in their phpmyadmin/database.
Next time try to google it or forum search.
https://www.google.com.ph/search?q=how+to+add+map+ragnarok&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a
It always show up bradder if the compile been done. here's mine
CC atcommand.c
CC battle.c
CC battleground.c
CC intif.c
CC trade.c
CC party.c
CC vending.c
CC guild.c
CC pet.c
CC log.c
CC mail.c
CC date.c
CC unit.c
CC homunculus.c
CC mercenary.c
CC quest.c
CC instance.c
CC buyingstore.c
CC searchstore.c
CC duel.c
CC pc_groups.c
CC elemental.c
CC channel.c
CC mapreg_sql.c
LD map-server_sql
make[1]: Leaving directory `/root/Desktop/trunk/src/map'
building conf/import folder...
ls: conf/import-tmpl: No such file or directory
Edit: by looking at your problem it seems it was client side problem not in server side
Data..... what data? data folder? sql data?
You can revise this script
http://rathena.org/board/files/go/bd245e8b5202aa15932c5a1826e142fc/ingame-gm-list
He have too cause there is many code are diff from 17000+ to 14000+
so if he use 170000+ and he gets the codes from 14000 have a possible to conflict/errors while compile or server crash ETC.
sample
old rev. use skill_num while latest rev. use skill_id with this single error will affect others
Yes it will say the error lines and argument ETC. but it wont say/show what you need to add/remove to fix that argument ETC. on your error lines unless he knew C++ or how to edit it properly.
Its easy get interface of new storage add it to your data or tell us what your players are? are they pinoys? usually only alot of pinoys having this problem using valhalla or PRO data's rdata's so if your player is pinoy or what are they tell them to patch new chaos for pinoys. LOL o.o