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Stolao

Developer
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Everything posted by Stolao

  1. you will need to manually edit the rewards parts to instead of giving zeny to give your desired point type.
  2. welcome again, was a nice chat we had in discord
  3. oh my bad, the event shop is an itemshop not a cash shop, it uses item id 33001, which is my custom reward ID, just change that in every location on the file. if you want to recive actual cash points from events then you'll need to add cash points during the prize section of the script, which im sure you can figure out.
  4. switch the point type in the config.... // Point Type // [0] Points earned // [1] Point name in mes setarray .Points$,"#Loyalty","Loyalty Points";
  5. Start by reading the forum rules and posting in the right spot (moving your post in a bit), this belongs in a support thread not announcements -> Ragnarok News then try searching there are instructions on how to do this that already exist any further question please post in the appropriate section of the forums
  6. Nothing custom, you probably need to update your rA version.
  7. yes of course just get the date and compare to reward date, will involve changing the formula of .@i removing the hours and minutes in it.
  8. Whats your git hash? because the only thing in the code that would possibly cause stone curse is if(.buffs == 1) { specialeffect2 EF_INCAGILITY; sc_start SC_INC_AGI,240000,10; specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10; } and that's only if your using a seriously outdated rAthena or at least outdated constants, its caused when once of the SC_ fails to return a value so it returns value 0 (which is stone curse)
  9. I got it running fine.
  10. Welcome and good luck with your server
  11. awe that's all? sadness, i really enjoy these
  12. Update Post: Updated Skill Tree for Phalanx (added new skill) and Macabre (with placeholder icons), also updated website with last 3 patches information in news
  13. Post your diff so someone can actually check.... Or try running in debug mode
  14. Well for one your using incorrect formatting for your days it should have a , not a | "0|0|0|0|607|15", // Dia 1: 15x Fruto Yggdrasil should be "0,0,0,0,607,15", // Dia 1: 15x Fruto Yggdrasil as for other errors follow up if they there after you correct this...
  15. He mentioned above he has removed/hide it because of all the recent DMCA
  16. show your script
  17. "$" - A global permanent variable. They are stored by map-server in database table `mapreg`. $name - permanent global integer variable $Jellopy
  18. prontera,156,165,1 script example_addrid 111,{ addrid(4,148,191,162,174);// will grab everyone on prontera inbetwen those xy and xy warp "prontera",156,160;//then warp them to } Typically addrid(1); would be better then trying to call an instance map via addrid(5,"map") because chances are your npc is inside the instance already and unless say you wanted to bring all players from previous map to the map your on and the Instance is not a Party or Guild Instance which most likely is not the case
  19. You don't have manage events there just check, and check ranking since you have ranking enabled.... Now try and edit the schedule with that and you can't. Only Gm has "Manage events"
  20. Ya either adding a { or removing the one before would fix
  21. $randmap == rand(0,4); Should be $randmap = rand(0,4); == Is a comparator while = defines Also $randmap can probably be .@randmap or .randmap since it doesn't need to be a server variable.
  22. Post your bug...
  23. You want to look into the input command As far r how to set each array[index] you would do something like Input(Var[index]); should work This is a support thread so I'll support you in finding an answer
  24. You could clean this up quite a bit as well, by using an array of maps Setarray .maps,"prontera","payon"; monster .maps[rand(getarraysize(.maps))],0,0,"Event Monster",<insert_mob_id>,1,"monsterEvent::OnRespawnMonster";
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