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Everything posted by Stolao
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Stolao's Script Collection [Update 2018-06-02_08:16]
Stolao replied to Stolao's topic in Script Collections
you will need to manually edit the rewards parts to instead of giving zeny to give your desired point type. -
welcome again, was a nice chat we had in discord
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Stolao's Script Collection [Update 2018-06-02_08:16]
Stolao replied to Stolao's topic in Script Collections
oh my bad, the event shop is an itemshop not a cash shop, it uses item id 33001, which is my custom reward ID, just change that in every location on the file. if you want to recive actual cash points from events then you'll need to add cash points during the prize section of the script, which im sure you can figure out. -
Stolao's Script Collection [Update 2018-06-02_08:16]
Stolao replied to Stolao's topic in Script Collections
switch the point type in the config.... // Point Type // [0] Points earned // [1] Point name in mes setarray .Points$,"#Loyalty","Loyalty Points"; -
How to create own ragnarok online private server.
Stolao replied to param shah's question in Installation Support
Start by reading the forum rules and posting in the right spot (moving your post in a bit), this belongs in a support thread not announcements -> Ragnarok News then try searching there are instructions on how to do this that already exist any further question please post in the appropriate section of the forums -
Stolao's Script Collection [Update 2018-06-02_08:16]
Stolao replied to Stolao's topic in Script Collections
ah good to know -
Stolao's Script Collection [Update 2018-06-02_08:16]
Stolao replied to Stolao's topic in Script Collections
Nothing custom, you probably need to update your rA version. -
yes of course just get the date and compare to reward date, will involve changing the formula of [email protected] removing the hours and minutes in it.
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PVP, WoE, GVG: Battle Royal
Stolao replied to Alayne's topic in PvP, GvG, WoE, Battleground Script Releases
Whats your git hash? because the only thing in the code that would possibly cause stone curse is if(.buffs == 1) { specialeffect2 EF_INCAGILITY; sc_start SC_INC_AGI,240000,10; specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10; } and that's only if your using a seriously outdated rAthena or at least outdated constants, its caused when once of the SC_ fails to return a value so it returns value 0 (which is stone curse) -
I got it running fine.
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Welcome and good luck with your server
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awe that's all? sadness, i really enjoy these
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Update Post: Updated Skill Tree for Phalanx (added new skill) and Macabre (with placeholder icons), also updated website with last 3 patches information in news
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Extended Vending System [August 2016 | Renewal, Pre Renewal]
Stolao replied to NilDigit's topic in Source Releases
Post your diff so someone can actually check.... Or try running in debug mode -
Stolao's Script Collection [Update 2018-06-02_08:16]
Stolao replied to Stolao's topic in Script Collections
Well for one your using incorrect formatting for your days it should have a , not a | "0|0|0|0|607|15", // Dia 1: 15x Fruto Yggdrasil should be "0,0,0,0,607,15", // Dia 1: 15x Fruto Yggdrasil as for other errors follow up if they there after you correct this... -
He mentioned above he has removed/hide it because of all the recent DMCA
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show your script
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"$" - A global permanent variable. They are stored by map-server in database table `mapreg`. $name - permanent global integer variable $Jellopy
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prontera,156,165,1 script example_addrid 111,{ addrid(4,148,191,162,174);// will grab everyone on prontera inbetwen those xy and xy warp "prontera",156,160;//then warp them to } Typically addrid(1); would be better then trying to call an instance map via addrid(5,"map") because chances are your npc is inside the instance already and unless say you wanted to bring all players from previous map to the map your on and the Instance is not a Party or Guild Instance which most likely is not the case
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Stolao's Script Collection [Update 2018-06-02_08:16]
Stolao replied to Stolao's topic in Script Collections
You don't have manage events there just check, and check ranking since you have ranking enabled.... Now try and edit the schedule with that and you can't. Only Gm has "Manage events" -
Stolao's Mining [4.4B] -Unsupported, Bug Fixes Only-
Stolao replied to Stolao's topic in Utility Script Releases
Ya either adding a { or removing the one before would fix -
Requesting a Random Spawn of X Mobs between Y, W & Z Maps
Stolao replied to ItsFree's question in Script Requests
$randmap == rand(0,4); Should be $randmap = rand(0,4); == Is a comparator while = defines Also $randmap can probably be [email protected] or .randmap since it doesn't need to be a server variable. -
Post your bug...
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You want to look into the input command As far r how to set each array[index] you would do something like Input(Var[index]); should work This is a support thread so I'll support you in finding an answer
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Requesting a Random Spawn of X Mobs between Y, W & Z Maps
Stolao replied to ItsFree's question in Script Requests
You could clean this up quite a bit as well, by using an array of maps Setarray .maps,"prontera","payon"; monster .maps[rand(getarraysize(.maps))],0,0,"Event Monster",<insert_mob_id>,1,"monsterEvent::OnRespawnMonster";