prontera,156,165,1 script example_addrid 111,{
addrid(4,148,191,162,174);// will grab everyone on prontera inbetwen those xy and xy
warp "prontera",156,160;//then warp them to
}
Typically addrid(1); would be better then trying to call an instance map via addrid(5,"map") because chances are your npc is inside the instance already and unless say you wanted to bring all players from previous map to the map your on and the Instance is not a Party or Guild Instance which most likely is not the case