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Jasc

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Everything posted by Jasc

  1. make sure you aren't an admin. use @adjgroup 0 or make your account level 0
  2. In version 1.3 there was a problem with the ending of the streak as well where rid2kill and strcharinfo were switched around. Someone should release a fully working version to prevent future problems
  3. There are recommended auto-select options too that get most of what you need
  4. ./configure make clean make sql to recompile
  5. Grep is amazinggg and lets you choose extensions to check in as well
  6. Jasc

    help please

    whats the error?
  7. Jasc

    Ragnaruto

    For skills we have it. Sprites I'm working on it. Client? STILL no update don't get me wrong, definitely an amazing project, lots of work put into it. Its just that I am not sure if there is a huge demand for this with all the work you plan to put/already put into it. I mean you may get 30-50 players cause its a cool theme, but the population/demand just isn't there anymore. If this was a web-based ro project, absolutely, I think it could be a huge hit
  8. He wants it to block coma too that was the problem
  9. Jasc

    Server closed

    show the console message
  10. I don't get what you are saying, sorry lol. I just told you how to turn it into a pre-renewal server
  11. First thing to do is to go into src/config/renewal.h and comment // all the define renewal lines. Then just don't put in a 3rd job changer npc in the server
  12. Heres a workaround you can think about Item Script: bonus bNoMagicDamage,1; Conf File // Required level of bNoMagicDamage before Status Changes are blocked (Golden Thief Bug card). // For example, if left at 50. An item can give bNoMagicDamage,40; // which reduces magic damage by 40%, but does not blocks status changes. gtb_sc_immunity: 1 Item Script bonus2 bMagicAddRace,RC_DemiHuman,-1; This basically makes it so that you get status immunity at 1%, you reudce magic damage by 1% bonus2 bSubRace,RC_Boss,-1; bonus2 bSubRace,RC_NonBoss,-1; Then this counter balances that 1% resistance you get from magic. Downfall is that you receive additional 1% from physical attacks, not really a substantial game changer that 1%
  13. I am not sure if this works but you can try comboing these: sc_start SC_EXPBOOST,1800000,50; onpcloginevent: Change expboost to a negative number
  14. Jasc

    Ragnaruto

    Huge fan of Naruto, I think the project is too ambitious. The amount of work needed to be put into it, might as well be a separate game from RO itself, custom skills, class sprites etc
  15. 6/10 Love the header, great title, good space and usage of woe, online status, registration box/account, great background and color. Middle of the page, welcoming, banners are good, standard layout. Navigation menu looks plain, nothing special, could use actual buttons to make it look more exquisite, like more work was put into it. Useful links and rankings seem out of place, could use some re-organization.
  16. Sounds like an invasion script, try searching for a monster invasion script, there are a couple that I've seen
  17. Only reasons that could happen that I know of. 1. Idnumresname table has incorrect name of your sprite 2. The actual item sprite itself is blank 3. Check your data folder incase you have a conflicting idnumresname file that is overwriting it
  18. Jasc

    Patcher?

    Look up thor patcher, lots of guides on that
  19. You have to edit the source code, I'll need to take a look at it later
  20. Start by doing a search in the npc folder, I find it best to use a program such as windows grep to search in .txt files in entire folder
  21. Same with EDP, it doesn't increase ATK on alt+q but it works in-game the damage. Probably because source uses an attack% of your current atk/matk and doesn't send the info to the client to read
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