I want to get some feedback on what server owners/players think about this concept. First and foremost, I am a huge fan of pre-renewal servers without 3rd jobs. 99/70 trans class. I like the balance of 99/70, official item scripts, and pre-renewal formulas. What is there left to play for in pre-re RO? 1. PVP 2. WoE, WoE 2.0 3. Battlegrounds 4. Questing/Party Instances 5. MVPing What a 99/70 server lacks is progression and a way to become better. Let's say I have hit 99/70 and have 2 MVP cards. I'll get into PVP, WoE, Battlegrounds, but I've already lost the feeling of progression and getting stronger. Players quit when there is nothing left to do, when they have maxed out. The concept I am bringing up is infinite progression via an "essence system". What this system is, when a player reaches 99/70, they can further progress their character via passive bonuses. Essence can be obtained via: 1. PVP Points 2. WoE 3. Battlegrounds 4. Killing MVPs 5. Completing daily quests etc Each character will have their own essence power that will be calculated into a formula. example: A formula with diminishing returns as you go higher bonus batk,essence/variable; bonus bmatk,essence/variable; bonus bmaxhp,essence/variable; These are just examples of some bonuses that could be added to a character, more can be added etc. This allows for a character to become stronger as you play it more.
What does everyone think of this? It provides a longer end-game