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Chaos92

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Everything posted by Chaos92

  1. You can take your item out, but cant add more inside since your storage will be 900/600 or something like that. You can only add item when your storage is lower than normal capacity of storage.
  2. make sure u are using the disguise event npc here : https://github.com/rathena/rathena/blob/master/npc/custom/events/disguise.txt
  3. make sure u already install pcre if you are using centos : yum install pcre-devel when compiling server : ./configure --with-pcre or u can read it here : https://github.com/rathena/rathena/wiki/PCRE
  4. depends on your client. using what clientdate ? try minimize the animation maybe could help
  5. do u mean u want iteminfo.lua generator ?
  6. i think that is because u updating KRO. try paste back your Client Patch
  7. use any is okay, no need to worry. maybe there will be some issue for example mapcache or old izlude, etc but still, u can use old izlude, prontera, alberta and etc in your grf and update your mapcache
  8. just need 1 post and you can download already . What files do u want to download ?
  9. Data Execution Prevention My Computer->Properties->Advanced System Settings Advanced tab->Performance->Settings->Data Execution Prevention tab->Turn ON DEP dan add Client.exe http://hostingmalaya.com/cara-mengatasi-masalah-client-ragnarok-online
  10. what is the details of your DATA.ini ? Included data.grf / rdata.grf ?
  11. How about Update your KRO ?
  12. Hello. You need to use the correct msgstringtable.txt in your GRF. What is your client date ? You could try some of this msgstringtable.txt (find your own clientdate) https://github.com/ROClientSide/Translation/tree/master/data/MsgString add your selected msgstringtable.txt in GRF data folder
  13. just 4 and you error ? check your GRF whether palette/¸ö (몸) Folder for cloth palettes exist and check what number exist for your cloth color in any of your loaded GRF
  14. have u tried with untick on diff with read data folder first ?
  15. both lua and lub ? in GRF data folder ?
  16. allright, so make sure the data folder files are exactly correct. i mean about the lub files
  17. data/luafiles514/lua files/datainfo/accessoryid.lub data/luafiles514/lua files/datainfo/accname.lub diff your client dont ignore sprite/texture error = better
  18. paste back the original files or you can copy it here : https://github.com/rathena/rathena/blob/master/conf/groups.conf
  19. Job Job: Equippable jobs. Uses the following bitmask table: (S.) Novice (2^00): 0x00000001 Swordman (2^01): 0x00000002 Magician (2^02): 0x00000004 Archer (2^03): 0x00000008 Acolyte (2^04): 0x00000010 Merchant (2^05): 0x00000020 Thief (2^06): 0x00000040 Knight (2^07): 0x00000080 Priest (2^08): 0x00000100 Wizard (2^09): 0x00000200 Blacksmith (2^10): 0x00000400 Hunter (2^11): 0x00000800 Assassin (2^12): 0x00001000 Unused (2^13): 0x00002000 Crusader (2^14): 0x00004000 Monk (2^15): 0x00008000 Sage (2^16): 0x00010000 Rogue (2^17): 0x00020000 Alchemist (2^18): 0x00040000 Bard/Dancer (2^19): 0x00080000 Unused (2^20): 0x00100000 Taekwon (2^21): 0x00200000 Star Gladiator (2^22): 0x00400000 Soul Linker (2^23): 0x00800000 Gunslinger (2^24): 0x01000000 Ninja (2^25): 0x02000000 Gangsi (2^26): 0x04000000 Death Knight (2^27): 0x08000000 Dark Collector (2^28): 0x10000000 Kagerou/Oboro (2^29): 0x20000000 Rebellion (2^30): 0x40000000 Summoner (2^31): 0x80000000 Novice + Swordman + Magician + Archer = 0x0000000F, why? Because: 10 = A, 11 = B, 12 = C, 13 = D, 14 = E, and 15 = F It's using hexadecimal. Class Class: Equippable upper-types. Uses the following bitmasks: 1: Normal classes (no Baby/Transcendent/Third classes) 2: Transcedent classes (no Transcedent-Third classes) 4: Baby classes (no Third-Baby classes) 8: Third classes (no Transcedent-Third or Third-Baby classes) 16: Transcedent-Third classes 32: Third-Baby classes Gender Gender: Gender restriction. 0 is female, 1 is male, 2 for both. Loc Loc: Equipment's placement. Values are: 2^8 256 = Upper Headgear 2^9 512 = Middle Headgear 2^0 001 = Lower Headgear 2^4 016 = Armor 2^1 002 = Weapon 2^5 032 = Shield 2^2 004 = Garment 2^6 064 = Footgear 2^3 008 = Accessory Right 2^7 128 = Accessory Left 2^10 1024 = Costume Top Headgear 2^11 2048 = Costume Mid Headgear 2^12 4096 = Costume Low Headgear 2^13 8192 = Costume Garment/Robe 2^15 32768 = Ammo 2^16 65536 = Shadow Armor 2^17 131072 = Shadow Weapon 2^18 262144 = Shadow Shield 2^19 524288 = Shadow Shoes 2^20 1048576 = Shadow Accessory Right (Earring) 2^21 2097152 = Shadow Accessory Left (Pendant)
  20. 1. Conquer all castle using admin's guild 2. Open castle needed only during War of Emperium
  21. permission denied = make sure it is executable
  22. enable md5 both in flux and rathena conf or disable both.
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