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Dastgir

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Everything posted by Dastgir

  1. ITs supposed to be fixed in http://rathena.org/board/tracker/issue-6951-when-attacking/
  2. Saying is easy then doing it, Its like "How the hell she came here" reaction. and almost all ppl will fear.
  3. Ohh sry, in hurry i forgot that.
  4. A Small and nice script - script Announce -1,{ OnMinute00: OnMinute30: switch(rand(2)) { case 0: announce "GM will never ask your password or any information of players account.",0; end; case 1: announce "Another Broadcast",0; end; case 2: announce "Another Broadcast",0; end; } } Change rand(2) if want more/less announcement and add/remove the case
  5. in resnametable put 20000#_upgtraveler# You forgot that "_"
  6. prontera,164,166,3 script Gold Room 865,{ mes "^0000FF[ Gold Room ]^000000"; mes "Hello "+strcharinfo(0)+",do you want me to warp you into ^FF0000 Gold Room^000000?"; next; switch(select("Yes,sure.:No,bye")) { case 1: next; mes "^0000FF[ Gold Room ]^000000"; mes "Okay I'm going to warp you!"; next; warp "ordeal_1-2",0,0; close; end; case 2: mes "^0000FF[ Gold Room ]^000000"; mes "Okay,come back when you need my Service!"; close; } OnInit: removemapflag "ordeal_1-2",mf_nowarp; monster "ordeal_1-2",0,0,"Gold Monster",1023,200,strnpcinfo(0)+"::OnKill"; end; OnKill: monster "ordeal_1-2",0,0,"Gold Monster",1023,1,strnpcinfo(0)+"::OnKill"; if(rand(100)<25){ getitem 969,1; } end; } It has 25% chance to get 1 gold. Just change if(rand(100)<25){ If you want to change percentage
  7. Dastgir

    AI Monster

    Any way to make it work in non-aggresive mob? FIXED.(A source edit!)
  8. It checks every 10 sec if player is more than 1 or not. if its 1 or 0, event stops.
  9. conf/battle/status.conf // Adjustment for the natural rate of resistance from status changes. // If 50, status defense is halved, and you need twice as much stats to block // them (eg: 200 vit to completely block stun) pc_status_def_rate: 100 mob_status_def_rate: 100
  10. Dastgir

    AI Monster

    Here's my Script - script MF -1,{ OnWhisperGlobal: getmapxy(.@map$,.@x,.@y,0); monster .@map$,.@x,.@y,"AI 0",1002,1,"",0,0; monster .@map$,.@x,.@y,"AI 1",1005,1,"",0,1; end; } When I whisper to NPC "MF" It summon the monster 1002 and 1005 but they do not attack each other. They are simply roaming around. Tried at quiz_02,prontera,geffen,prt_fild02 If the monster is mvp, it works fine. Edit: Mvp attack each other, but if theres normal mob, it doesn't attack.
  11. Don't know if this works or not, but try it, havent' tested it itemall.txt
  12. @Emistry Script I think can be exploited. bindatcmd("itemall",strnpcinfo(0)+"::OnAtCommand"); Change it to bindatcmd("itemall",strnpcinfo(0)+"::OnAtCommand",.GMLevel,.GMLevel); Or bindatcmd("itemall",strnpcinfo(0)+"::OnAtCommand",90,90);
  13. +1 to @Jelly, Most of server owner just copy paste other servers or buy server and host, but back to the topic @TopicStarter Think you are a player and think what you like ingame, some player like oldschool while some like renewal, while some like customs. Uniqueness should be like unique mining system(with fun) , unique pk system(with fun)
  14. Edit: Making it run every 5 minute will cause serious exploit. OnMinute05: OnMinute10: OnMinute20: OnMinute30: OnMinute40: OnMinute50: OnMinute55: And also it waits for 3 minutes then its like start at 08, The Event total time for all round is around 640 seconds(around 11 minutes), so total time is 11+3 = 14 minutes. so atleast give a gap of 15 minute i.e. to this. OnMinute01: OnMinute16: OnMinute31: OnMinute46:
  15. Here it iszombievspl.txt Checks every 10 sec if 1 player left or not.
  16. First Add what's required(hp,sp,etc) to cast skill in skill_require_db.txt For adding skill on certain job edit skill_db.txt but be sure to add all skill images and edit lua.
  17. About Icons, you have to make its own icon. bcoz there are no icons available to that skills!
  18. @GM Takumirai, He has given the script, so we should give him that script edited As I Guess. pvp.txt
  19. Just do if (getmapusers(.@mapcount_1) >= 1) { to if (getmapusers("mapname") >= 1) { OR if (.@mapcount_1 >= 1){
  20. 1)broadcaster.txt 2)Its source edit i guess to display a players drop Maybe check this out conf/battle/drops.conf // Make broadcast ** Player1 won Pupa's Pupa Card (chance 0.01%) *** // This can be set to any value between 0~10000. // Note: It also announces STEAL skill usage with rare items // 0 = don't show announces at all // 1 = show announces for 0.01% drop chance items // 333 = show announces for 3.33% or lower drop chance items // 10000 = show announces for all items rare_drop_announce: 0
  21. /lua files/datainfo/helpmsgstr.lua
  22. +1, Devs should get kro accounts and check the values on own. Ready to help if I have korean account.
  23. or maybe you have debuff_on_logout: set to 2 or 3 in conf/battle/status.conf.
  24. Suggestion //F:¸ñÇ¥ : %s(%s).ÀϹÝ....º¸½º //R:Name : %s(%s).Norm....Boss F:B8 F1 C7 A5 20 20 20 3A 20 25 73 28 25 73 29 00 C0 CF B9 DD 00 00 00 00 BA B8 BD BA R:4E 61 6D 65 20 20 20 3A 20 25 73 28 25 73 29 00 4E 6F 72 6D 00 00 00 00 42 6F 73 73 //F:¸ñÇ¥ : %s(%d, %d) //R:Name : %s(%d, %d) F:B8 F1 C7 A5 20 20 20 3A 20 25 73 28 25 64 2C 20 25 64 29 R:4E 61 6D 65 20 20 20 3A 20 25 73 28 25 64 2C 20 25 64 29 //F:Navigation >: ¸Ê(%s)À» ¼±ÅÃÇÏ¿© À̵¿ ÇϽñ⠹ٶø´Ï´Ù //R:Navigation >:Map(%s)Please Follow the Directions F: 4E 61 76 69 67 61 74 69 6F 6E 20 3E 3A 20 B8 CA 28 25 73 29 C0 BB 20 BC B1 C5 C3 C7 CF BF A9 20 C0 CC B5 BF 20 C7 CF BD C3 B1 E2 20 B9 D9 B6 F8 B4 CF B4 D9 R: 4E 61 76 69 67 61 74 69 6F 6E 20 3E 3A 4D 61 70 28 25 73 29 50 6C 65 61 73 65 20 46 6F 6C 6C 6F 77 20 74 68 65 20 44 69 72 65 63 74 69 6F 6E 73 20 20 20 20 //F:¸ñÇ¥¸¦ ÁöÁ¤ ÇϽñ⠹ٶø´Ï´Ù //R:Please Specify Destination.. F:B8 F1 C7 A5 B8 A6 20 C1 F6 C1 A4 20 C7 CF BD C3 B1 E2 20 B9 D9 B6 F8 B4 CF B4 D9 2E R:50 6C 65 61 73 65 20 53 70 65 63 69 66 79 20 44 65 73 74 69 6E 61 74 69 6F 6E 2E 2E //F:µµÂø ÁöÁ¡¿¡ ´ëÇÑ Á¤º¸ ¼³Á¤ ½ÇÆÐ! //R:Cannot Give the Destination Info F:B5 B5 C2 F8 20 C1 F6 C1 A1 BF A1 20 B4 EB C7 D1 20 C1 A4 BA B8 20 BC B3 C1 A4 20 BD C7 C6 D0 21 R:43 61 6E 6E 6F 74 20 47 69 76 65 20 74 68 65 20 44 65 73 74 69 6E 61 74 69 6F 6E 20 49 6E 66 6F //F:<< ¾È³»Áß >> //R:<<Guidance>> F:3C 3C 20 BE C8 B3 BB C1 DF 20 3E 3E R:3C 3C 47 75 69 64 61 6E 63 65 3E 3E //F:>> ¸ñÇ¥ Á¤º¸¸¦ ÀÐÁö ¸øÇÔ! //R:>> Failed to Read Info..! F:3E 3E 20 B8 F1 C7 A5 20 C1 A4 BA B8 B8 A6 20 C0 D0 C1 F6 20 B8 F8 C7 D4 21 R:3E 3E 20 46 61 69 6C 65 64 20 74 6F 20 52 65 61 64 20 49 6E 66 6F 2E 2E 21 //F:¿öÇÁ ÀÌ¿ë //R:Warp By, //Actual Translation: Warp Using F:BF F6 C7 C1 20 C0 CC BF EB R:57 61 72 70 20 42 79 2C 00 //F:NPC Ŭ¸¯ //R:ClickNPC F:4E 50 43 20 C5 AC B8 AF R:43 6C 69 63 6B 4E 50 43 //F:Npc À̵¿¼­ºñ½º ÀÌ¿ë! //R:Npc Use Warp Service F:4E 70 63 20 C0 CC B5 BF BC AD BA F1 BD BA 20 C0 CC BF EB 21 R:4E 70 63 20 55 73 65 20 57 61 72 70 20 53 65 72 76 69 63 65 //F:%s À̵¿ Ŭ¸¯ //R:%s MoveClick F:25 73 20 C0 CC B5 BF 20 C5 AC B8 AF R:25 73 20 4D 6F 76 65 43 6C 69 63 6B //F:%s À̵¿ //R:%s Move F:25 73 20 C0 CC B5 BF R:25 73 20 4D 6F 76 65 //F:Npc À̵¿ ¼­ºñ½º ÀÌ¿ë //R:Npc Warp Service.... F:4E 70 63 20 C0 CC B5 BF 20 BC AD BA F1 BD BA 20 C0 CC BF EB R:4E 70 63 20 57 61 72 70 20 53 65 72 76 69 63 65 2E 2E 2E 2E
  25. Sorry, I was in sleepy mood, so didn't notice that.
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