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Seiro

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  1. If it is, can I post it here? If I can't, where can I post it? (I just got back making server again so I'm a little lost)
  2. Can I see the whole script? or is this yours and it's private? I kinda don't get it, it registers the party but it only ends up saying "Your group is already registered at another instance." after.
  3. Can anyone make this map (1@cash) an instance for me? I'm trying to make something like Endless tower. I want more than one party to get in but I don't want them to meet inside or killing the same monster.
  4. It's working now! one more thing though, How can I make each monster be spawned in different sizes? Like, Large (@monsterbig), and small (@monstersmall)?
  5. Oh I mean, I wanted to use different monsters to spawn each spot, that's why I don't wanna use the duplicate. :x
  6. This script is from AnnieRuru prontera,155,177,5 script kjdhfksdjf 100,2,2,{ if ( .summon_timetick + 10 > gettimetick(2) // 10 seconds delay to summon again || mobcount( "this", strnpcinfo(0)+"::Onaa" ) ) end; monster "this", -1,-1, "--ja--", 1952,1, strnpcinfo(0)+"::Onaa"; .summon_timetick = gettimetick(2); sleep 5000; // 5 seconds auto-kill this mob killmonster .map$, strnpcinfo(0) +"::Onaa"; end; OnInit: getmapxy .map$, .@x, .@y, 1; // wtf ... killmonster script command doesn't allow "this" variable Onaa: // prevent server spam error end; } Can anyone edit this for me? This script is working but when I tried to make another one of this, it doesn't spawn a monster How this script works: - It spawns a monster when you step on a cell area - It doesn't summon another monster when you step on the cell again. - It has delay before you can spawn a monster again. What I need: - To make a multiple script of this (more than one), which spawns different monster each. - To make the spawn point into a certain coordinate. (not around the NPC) Ex. This script is placed at [prontera,155,177]. But monster spawns at [prontera,152,165] This is the script I tried StepCellMonster.txt
  7. I know about the "2,2,{" I just thought you're going to use something like if( (.@map$ == "prontera") && (.@x < 135) && (.@x > 129) && (.@y < 40) && (.@y > 34) ) which is a little confusing, but I know now how it works. More easier to configure! I just added OnTouch: Since I want the NPC hiding *Thanks! I learned from both script*
  8. When a player steps on an area cell, it will summon a monster. It will not summon another one while the current monster is alive. delay for 30mins before it can summon again. (to prevent accident summoning) - you can use a Crystal monster (1952) - you can do any area/coordinate, but please try and explain how it works so I can edit it If possible: monster will die if not killed/attacked in 10 minutes.
  9. What's the script for NPC dropping items? again, I know there's a script of this already but I couldn't find it.. :x
  10. Where/how can I set a snow effect on a town? I just want to leave it like that for a while without having to @snow all the time tried searching but can't find it
  11. Ok, I made three similar custom mob with different ID/name/stats, they were all working.. I don't know why there are times that one I made will have an error.. it's saying Unknown mob ID. It's the second time now. The first time it happened, I got it working again by changing the IDs then changing them back. Note: the ID i'm using is 2402, and I'm the only one touching it
  12. I mean make a poll* not edit hehe
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