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Cydh

Developer
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Everything posted by Cydh

  1. mac -> install VM -> install Windows -> install web server and database server. haha
  2. **I just followed this post, because I want make server on my Ubuntu too at least for my offline**
  3. Cydh

    Ensemble skills

    using ensamble skill -> use "longing of freedom" skill -> cast another skill
  4. Cydh

    @aura command

    Based on old eAthena release auraset-oldfromeA-rA-svn17146.patch
  5. Uhm, I didn't try it, never think to move pc_group_pc_load(). I'll try it. Thank's -- EDIT Perfectly works!! actually I will make this as custom permission on Source Permission, but got this problem. LOL hope someone can enjoy this too.
  6. I think so. **I just deleted my .patch file just deleted, there are some wrong lines. I'll re-attach it ** Uhmm, Nana's comment based on old release from eAthena and I add some lines based on this post to avoid map crash after monster attacking. I've tried, when using skill Cloaking, Hiding, Exceed cloaking, Camouflade, (I think all of) effects doesn't disappear from player that has it. and int aura; on pc.h is useless, it's never be called.
  7. yeah, maybe need to be improvised. hmm, what's script? storagecountitem(<item_id>)? cartcountitem(<item_id>)?
  8. no, just made it based on Nana's comment. xD you can improve it by your custom script, maybe PVP ladder.
  9. @judas, do you use auraset from Nana's comment?
  10. nice mod, anyone will updates this? since CalciumKid said need help if any
  11. maybe you can use this as source reference, http://rathena.org/board/topic/56124-package-getitem-map-itemmap/?hl=itemmap **if you concern to modify your source**
  12. 'hide' refers to Cloaking, Hiding, Exceed Cloaking, Camouflage and Chasewalk. It doesn't disappear on self even other players have. Just need player to know and try it. haha if @hide, the effect won't gone onself and player. NOTE: - The case if aura player is in same area with other players - If I @hide first then there is player come over, it doesn't matter. here http://www.eathena.ws/board/index.php?showtopic=144643
  13. Since there is no group permission which gives certain group having INTRAVISION (pc_bonus(SP_INTRAVISION,0)) 'automatically' when pc_group_pc_load loaded, I decide to make it. the flow Give permission on group.conf permissions: { intravision: true } After player login, player who has intravision group permission, will automatically has intravision (Maya Purple Card effect) Then, if the group permission is changed then use @reloadatcommand and intravision permission is gone, player's intravision will be gone too if their group doesn't have it. problems If I place if(sd->permissions&PC_PERM_INTRAVISION) { pc_bonus(sd, SP_INTRAVISION,0); } else { sd->special_state.intravision = 0; clif_status_load(&sd->bl, SI_INTRAVISION, 0); } on pc_groups.c > pc_group_pc_load(...) after player choose the char, it will never load the map server until it's 'Rejected from server' If I insert the code above (remove the code placement above) on pc.c > pc_authok(...) between /* load user permissions */ pc_group_pc_load(sd); memcpy(&sd->status, st, sizeof(*st));. It has same problem like above. If I insert the code on status.c status_calc_pc_(), it will loaded, player gets Intravision but even the group permission is changed for intravision permission, player who before having intravision still has it although the permission is gone and. notes I tried to use pc_has_permission(sd)also for replacing if(sd->permissions&PC_PERM_INTRAVISION) I've use pc_bonus(sd, SP_INTRAVISION,0);before using if(sd->state.lr_flag != 2) { sd->special_state.intravision = 1; clif_status_load(&sd->bl, SI_INTRAVISION, 1); } I added #include "status.h" #include "clif.h"if it's necessary If you suggest me to use @intravision command, I know it because I made it too, but I need permission. the most important is, CMIIW.
  14. it's up to you if you want to add every map on restricted zone first, and write all items that can't be used there~ prontera[TAB]mapflag[TAB]noconsume Player can not use ALL usable items at prontera.
  15. Feb 18, 2013: v.1.0 released Feb 27, 2013: v.1.1 released
  16. my suggestion, why don't make it with 1 command, @cb for custom broadcast. the color depends on every pc_get_group_level that written on .conf file maybe?
  17. nice mod, I'll implement and test later.. haha
  18. nice info for latest svn, I made this .patch file **file removed**
  19. how can you get that error? Don't give negative value. :v --- Edit update rev.1, fix the zeny calculation
  20. Badly don't have for 707. ready to use on 3CeAM r720, I think there's no change there. manage_skill_damage_v2_3CeAMr720.patch
  21. he talked about source modification for server-side not for macro/pots/bot,etc. --a @Spencer yes, it's possible.
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