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Everything posted by Cydh
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2012-04-10aRagexeRE.exe can't fix window size
Cydh replied to adseej's question in Client-side Support
better than repost and junking.. :v --- EDIT!! Solved for my 2012-04-18aRagexeRE I got the solution from here. http://rathena.org/b...ue-ghost-setup/ use your SVN program (I'm using TortoiseSVN) make new folder to download these file from this folder /Lua_Project/System. Make new folder, e.g "whatever", SVN Checkout.. > insert this link http://svn6.assembla...Project/System/ > Revision 203 (for 2012-04-10aRagexeRE maybe and 230 for 2012-04-18aRagexeRE). OK then wait until it's done Copy all item inside your "whatever" except ".svn" Paste them onto ROClientFolder\System\ Run your setup file (I use Blue Ghost Setup) -
2012-04-10aRagexeRE.exe can't fix window size
Cydh replied to adseej's question in Client-side Support
same problem (win7 32-bit) also -
where I can get this plugins for WeeDiffGenerator? can't found here https://subversion.assembla.com/svn/weetools/trunk/ShinsDiffPatcher/plugins/WeeDiffGen/
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getting disconnected when making new character
Cydh replied to crystaleye's question in Client Requests
your client version? rathena svn version? mmo.h PACKETVER value? packet_db_ver on your db/packet_db.txt? <version> on your client.xml? -
MF_NOCONSUME - Prevent player use any usable items at this mapflag
Cydh replied to Cydh's topic in Source Releases
sorry, just because when I post this with same time with mf_noequip.. -
What's this? A mapflag. If any map that has noconsume mapflag, every players are at that map can't use any usable items. I said, any usable items. *Except player that has Group ID below noconsume_belowgroupid. This is written on conf/battle/noconsume.conf.* What's the first idea I made this? I hate cheater(s) when I made an event when I asked "Don't use any usable items, healing, pot, etc!" How to use this? Just make new mapflag file, the patch file including the mapflag. prontera[TAB]mapflag[TAB]noconsume Is this mod working on latest rAthena svn? I hope so, because I just tried it on my 17101. Any proof that it is working and tested? Where I can download the .patch file? mf_noconsume (Mediafire) *Better add the patch file manually. LOL* How if I want to the exception by group_level not by group_id? mf_noconsume-bygrouplv-rA.patch
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What's this? A mapflag that will prevent player to wear any equipments there. If any map that has noequip mapflag, every players are at that map can't put on their equipments. I said, any equipments. *Except player that has Group ID below nocequip_belowgroupid. This is written on conf/battle/noequip.conf.* What's the first idea I made this? I hate cheater(s) when I made an event when I asked "Don't wear any equipments, weapons, armors or something else!" How to use this? Just make new mapflag file, the patch file including the mapflag. prontera[TAB]mapflag[TAB]noequip Is this mod working on latest rAthena svn? I hope so, because I just tried it on my 17101. Any proof that it is working and tested? Where I can download the .patch file? Mediafire link mf_noequip How if I want to the exception by group_level not by group_id? mf_noequip-bygrouplv-rA.patch
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Why noone make a new post about this release, this is really useless thing when you all try to fix some issues as comments but the post creator, Liilith doesn't want to update any change on first page, at least the "The current ssues" and "Problem solved". Eveyone who doesn't read every comments on every pages, always post same things. Can be worked if you know what's part that need to be changed for eAthena or 3CeAM (I tried this release v.2 on my 3CeAM, it's working), but I don't know for latest eAthena or 3CeAM either.
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"[SQL] DB Error" svn17101 - MAX_GUARDIANS vs guild_castle fields
Cydh replied to Cydh's question in General Support
I did, just wondering that everyone knows this issue or not. Thank's And, is the MySQL query always be executed for the first time when the server is running meanwhile there's no record there? How if make table `castle_guardian` that contains `castle_id`, `visible_guardian`, and `guardian_id` and call it use INNER JOIN, so the MAX_GUARDIANS can be LIMIT clause when executing the query. -
I don;t know why, just got problem with the client .exe after patching it, using weediffgenerator. always missing packet, mp_server-sql said. then I try to download another .exe with same version, 2012-04-10a, and problem is solved.
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"[SQL] DB Error" svn17101 - MAX_GUARDIANS vs guild_castle fields
Cydh posted a question in General Support
hi everyone.. I just downloaded the latest svn for rAthena, 17101. Clean install, also clean import .sql file from svn/repository of course the main.sql file from https://rathena.svn....files/main.sql. Here the error and tada~ I just realize how I got this error. for guild_castle table, only provides 8 guardians. visibleG0~visibleG7 fields but, let check on this line (src/char/int_guild.c line 537) for (i = 0; i < MAX_GUARDIANS; ++i) it can provide until x guardian that decided on mmo.h (line 100) #define MAX_GUARDIANS 8 //Local max per castle. [skotlex] how If I decided the MAX_GUARDIANS is 12 but the table only supports until it 8 guardians? well, I can add the fields manually. How if 100 MAX_GUARDIANS? hahaha Thank's -
can't save on custom map. Relog and char is in Prontera Graveyard
Cydh replied to Werdio's question in Source Support
what are your maintown mapflags? -
If you ask for @nodelay for no animation when using skill, not sure. but for player that use @nodelay player will got 0 delay/cooldown for every skill, maybe it's possible. I think delay/cooldown aren't client side.
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on skill.c find this skill case case CG_TAROTCARD:{ ... } find eff = rnd() % 14; becomes eff = rnd() % 15; then, on these lines case 13: // atk,matk,hit,flee,def reduced sc_start(bl,SC_INCATKRATE,100,-20,skill_get_time2(skillid,skilllv)); sc_start(bl,SC_INCMATKRATE,100,-20,skill_get_time2(skillid,skilllv)); sc_start(bl,SC_INCHITRATE,100,-20,skill_get_time2(skillid,skilllv)); sc_start(bl,SC_INCFLEERATE,100,-20,skill_get_time2(skillid,skilllv)); sc_start(bl,SC_INCDEFRATE,100,-20,skill_get_time2(skillid,skilllv)); break; default: break; add some lines, before default: case 14: pc_setcart(dstsd,0); break; I didn't try this yet
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related on topic, he said "SQL Database" not related with any scripts.
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my friend asked me to make @storage2 that will open other player storage.. (mod in progress)
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I dont get your mean, can explain it?
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check the packet_db and version on mmo.h file
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target->type == BL_PC map[sd->bl.m].name == "prontera"
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I'm forget to make this simplier.. xD SELECT (SELECT COUNT(*) FROM `cart_inventory` WHERE `nameid` = '1201')+ (SELECT COUNT(*) FROM `storage` WHERE `nameid` = '1201')+ (SELECT COUNT(*) FROM `guild_storage` WHERE `nameid` = '1201')+ (SELECT COUNT(*) FROM `inventory` WHERE `nameid` = '1201') AS `Result` change 1201 to thanatos card id
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hmm.. I tried, nothing wrong.. or try it become clif_broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, 0, GUILD); //clif_broadcast2(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, 0xFF66FF, 0x190, 12, 0, 0, GUILD);
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try add on pc.c, inside pc_setnewpc sd->candrop_tick = gettick();