Jump to content

Cydh

Developer
  • Posts

    2285
  • Joined

  • Last visited

  • Days Won

    77

Everything posted by Cydh

  1. Cydh

    Item Trade

    you're doing it wrong. wrong post to call the emulator u have. since u post on rA board everyone blame ur emulator is rA
  2. just messing around and just noticed that this sentence is ambiguous, between rA also implement the "official bug" as "main dish" and put conf as "side dish" or put conf for "official bug" as "side dish"
  3. thanks for not reading https://rathena.org/board/topic/99743-item-guid/
  4. yeah year end for this season, happy holidays. but, there are some issues and unfinished targets for rA itself in this year end. everyone put their holiday to leave their works, their school matters, and also rA dev. however happy holidays, and my cousins visiting me until new year so finally I have actual excuses to leave rA for a while.
  5. cie cie, selamat berlibur bagi yang merayakannya
  6. can't stop drooling when testing the headgears
  7. hmm, failed. using 2013-08-07 first at if curTable != nil && curTable[ItemID] != nil then -- Check if Table is valid and it has an entry for ItemID. changed "!=" to "~=" and "&&" to "and" 2nd, show error window "CItemInfoMgr: cannot read stdin: Bad file descriptor" EDIT: Read my signature for multiple System/itemInfo.lua
  8. yes gratefully please tell me/us if you figure it out.
  9. welcome, you can mark this as solved then
  10. I'm too noob to understand client's effect hmm there are some ways related with skill & effects (don't ask me how this work on client side) - some skills with buff/debuff (SC) may has OPTION_, OPT1_, OPT2_, OPT3_ value, the effect always active until src ask it to end it (either by timer timed out or manually ended). Like Berserk (Lord Knight). (clif_changeoption) - a quick effect when skill is used, such bell & feathers effect of Angelus (Acolyte), (clif_skill_damage, clif_skill_nodamage) - and also unit/ground effects, like Venom Dust (Assassin), (clif_skill_poseffect, skill_unit_db.txt)
  11. ehh, payout will takes that long? the payout is... let's say PayPal -> PayPal or PayPal to bank account/card? up to 3 weeks just like waiting package shipped oversea (even EMS just ~1 week)
  12. should be like this maybe negative_blewcount.diff
  13. skill to buff? u can make new SC or use existing SC, make the skill is no-damage skill, put the skill ID in skill_castend_nomdamage_id. give add_sc(urskill,SC);
  14. I'm not good in scripting, and I think this will make a NPC with waitingroom, slot 10 (-1), when 5th player joined, it will triggers the label to warp 5 players that joined. prontera,155,165,5 script W4iT1n9 R0oM 123,{ end; OnHmm: warpwaitingpc "niflheim",0,0,5; end; OnInit: waitingroom "W4iT1n9 R0oM",10,strnpcinfo(3)+"::OnHmm",5; end; }
  15. Cydh

    Bug Tracker

    Death of the Tracker, Birth of the Issue!
  16. maybe? CREATE TABLE `reward_table` ( `id` INT(11) UNSIGNED NOT NULL AUTO_INCREMENT, `char_id` INT(11) UNSIGNED NOT NULL, `nameid` SMALLINT(5) UNSIGNED NOT NULL, `amount` SMALLINT(5) UNSIGNED NOT NULL DEFAULT '1', `refine` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0', `identify` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0', `attribute` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0', `card0` SMALLINT(5) UNSIGNED NOT NULL DEFAULT '0', `card1` SMALLINT(5) UNSIGNED NOT NULL DEFAULT '0', `card2` SMALLINT(5) UNSIGNED NOT NULL DEFAULT '0', `card3` SMALLINT(5) UNSIGNED NOT NULL DEFAULT '0', PRIMARY KEY (`id`) ) Engine=InnoDB AUTO_INCREMENT=1;
  17. I pm'ed you about that. @offtopic on your signature what's the meaning of that? build failing? it's success now. rAthena Build Status in TravisCI
  18. don't use example how can we test/compare the value if u give example /dum
  19. Cydh

    Item GUID

    well, thank you. will fix it soon. fixed in 1e6e3f4
  20. Cydh

    Ban/Block IP

    too many bureaucracies to add something when noone around. put it here, people goes to implement & test it. it's better than put on branch with NULL tester
  21. how to change the exp table: Open the file Edit the file save then close the file same or not, just depends what's the normal value & ur change.
×
×
  • Create New...