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Everything posted by hendra814
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already have the script in rathena, use this npc https://github.com/rathena/rathena/blob/master/npc/re/merchants/ticket_refiner.txt enable it in https://github.com/rathena/rathena/blob/master/npc/re/scripts_athena.conf line 104
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@CyberDevil you can try download at irowiki too here the link https://irowiki.org/wiki/Skins
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Utility: MakeItemReq, check requirements to make a item
hendra814 replied to Ehwaz's topic in Utility Script Releases
o great, i'm understand now. Thanks @Ehwaz -
use this tool i'm suggest you mapcache the map in folder db\import\map_cache.dat
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Are you just use this custom prontera by the grf, gat and gnd files only or already try mapcahce this custom map ?
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Utility: MakeItemReq, check requirements to make a item
hendra814 replied to Ehwaz's topic in Utility Script Releases
sorry, need more define to you so you will understand what i mean. 1. this sript allow player put their request to NPC to make the quest, like player talk to npc to make quest, set the title quest, what the item reward and amount the item, and what items require fot the quest and amount the items. or 2. the item reward and item required for the quest already defined in the script. so player just take the quest and bring the item require to get the reward item. -
is that part not walkable path?
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using command or script warp to prontera 130,156
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Utility: MakeItemReq, check requirements to make a item
hendra814 replied to Ehwaz's topic in Utility Script Releases
So this is npc will make the quest base on this [email protected] = MakeItemReq(PRODUCT_ID,ZENY,ITEM1,ITEM1_QUANTITY,ITEM2,ITEM2_QUANTITY,.....) [email protected] = MakeItemReq(PRODUCT_ID,ZENY,ITEM1,ITEM1_QUANTITY,ITEM2,ITEM2_QUANTITY,.....) or base player input. like this script -
how to change loadingscreen and login screen?
hendra814 replied to AOCzxc's question in Database Support
Check your client, read data folder first or read grf files. if your client read data folder first, so put all the image file at Data>Texture>À¯ÀúÀÎÅÍÆäÀ̽º but if your client read grf files, put all the image in your custom GRF files. -
Folder Name for the Rebellion/Summoner Class
hendra814 replied to Kinkykids's question in Client-side Support
maybe this is what you looking -
if you have script file, put on npc\custom folder and then go to script_custom.conf put the npc path inside and then start the server.
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here try it //===== eAthena Script ======================================= //= Warper Script //===== By: ================================================== //= Darkchild //===== Current Version: ===================================== //= 2.1 //===== Compatible With: ===================================== //= Any eAthena Version; //===== Description: ========================================= //= Generic warper... //===== Additional Comments: ================================= //= 1.0 by Darkchild //= 1.1 by jabs //= 1.2 by Lupus (placement fixed in Amatsu) //= 1.3 fixed Louyang label typo, added warp and WARPRA into //= Nifleheim. Also sorted all names in alphabet order [Lupus] //= 1.4 fixed morroc warp npc overlaying kafra [Aria] //= 1.4a Added Ayothaya and Einbroch to list, and town Warpra's [Fredzilla] //= 1.4b fixed Izlude warp npc overlaying BBS [Justin84] //= 1.5 Added this NPC to more places [Lupus] //= 1.6 Rewrote a lot. Changed the sprite, some locations. [Poki#3] //= TODO Add an option for selecting the level of the dungeon. [Poki#3] //= 1.7 Temporary? Added F_ClearGarbage to clear unused/outdated variables [Lupus] //= 1.8 Removed Duplicates [Silent] //= 1.9 Optimized for the greater good. [Kisuka] //= 2.0 Fixed warp for AntHell and Yuno. [Kisuka] //= 2.1 Moved AntHell warp agent to the new anthell entrance. [brianluau] //============================================================ //============================================================ //= To allow selecting the Level of the Dungeon you want to //= Warp to set the @lvlselect variable to 1 (Not implemented yet!) //============================================================ - script Warp Agent#01::warpra 859,{ // set @lvlselect,0; set .paymentT, 1000; set .paymentD, 5000; callfunc "F_ClearGarbage"; //Clear outdated, unused variables mes "[Warp Agent]"; mes "Hello " + strcharinfo(0) + ","; mes "I can teleport you to any Town or Dungeon!"; mes "But have small charge,"+.paymentT+" zeny for Town."; mes "and "+.paymentD+" for Dungeon."; mes "So, where do you want to go?"; next; switch(select("To a Town:To a Dungeon")) { case 1: mes "[Warp Agent]"; mes "Please select which town you would like to be teleported to."; next; switch(select("Alberta:Aldebaran:Amatsu:Ayothaya:Comodo:Einbroch:Einbech:Geffen:Gonryun:Hugel:Izlude:Lighthalzen:Louyang:Lutie:Morroc:Payon:Prontera:Umbala:Yuno")) { case 1: set zeny, zeny - .paymentT; warp "alberta",27,236; break; case 2: set zeny, zeny - .paymentT; warp "aldebaran",145,120; break; case 3: set zeny, zeny - .paymentT; warp "amatsu",197,86; break; case 4: set zeny, zeny - .paymentT; warp "ayothaya",149,118; break; case 5: set zeny, zeny - .paymentT; warp "comodo",188,161; break; case 6: set zeny, zeny - .paymentT; warp "einbroch",64,200; break; case 7: set zeny, zeny - .paymentT; warp "einbech",70,95; break; case 8: set zeny, zeny - .paymentT; warp "geffen",119,66; break; case 9: set zeny, zeny - .paymentT; warp "gonryun",150,130; break; case 10: set zeny, zeny - .paymentT; warp "hugel",96,145; break; case 11: set zeny, zeny - .paymentT; warp "izlude",128,111; break; case 12: set zeny, zeny - .paymentT; warp "lighthalzen",158,92; break; case 13: set zeny, zeny - .paymentT; warp "louyang",210,108; break; case 14: set zeny, zeny - .paymentT; warp "xmas",150,133; break; case 15: set zeny, zeny - .paymentT; warp "morocc",159,93; break; case 16: set zeny, zeny - .paymentT; warp "payon",152,75; break; case 17: set zeny, zeny - .paymentT; warp "prontera",156,187; break; case 18: set zeny, zeny - .paymentT; warp "umbala",130,130; break; case 19: set zeny, zeny - .paymentT; warp "yuno",160,168; break; } break; case 2: mes "[Warp Agent]"; mes "Please select which dungeon you would like to be teleported to."; next; switch(select("Abyss Lake:Amatsu Dungeon:Anthell:Ayothaya Dungeon:Bibilan Dungeon:Coal Mine (Dead Pit):Culvert:Einbech Dungeon:Glast Heim:Gonryun Dungeon:Juperos:Lighthalzen Bio Lab:Magma Dungeon:Niflheim:Odin Temple:Orc Dungeon:Payon Dungeon:Pyramids:Sphinx:Sunken Ship:Thanatos Tower:Turtle Dungeon")) { case 1: set zeny, zeny - .paymentD; warp "hu_fild05",189,207; break; case 2: set zeny, zeny - .paymentD; warp "ama_dun01",229,12; break; case 3: set zeny, zeny - .paymentD; warp "moc_fild20",164,145; break; case 4: set zeny, zeny - .paymentD; warp "ayo_fild02",280,149; break; case 5: set zeny, zeny - .paymentD; warp "izlu2dun",106,88; break; case 6: set zeny, zeny - .paymentD; warp "mjolnir_02",81,359; break; case 7: set zeny, zeny - .paymentD; warp "prt_sewb1",126,248; break; case 8: set zeny, zeny - .paymentD; warp "einbech",135,249; break; case 9: set zeny, zeny - .paymentD; warp "glast_01",368,303; break; case 10: set zeny, zeny - .paymentD; warp "gonryun",160,195; break; case 11: set zeny, zeny - .paymentD; warp "yuno_fild07",218,176; break; case 12: set zeny, zeny - .paymentD; warp "lighthalzen",158,285; break; case 13: set zeny, zeny - .paymentD; warp "yuno_fild03",39,140; break; case 14: set zeny, zeny - .paymentD; warp "niflheim",35,161; break; case 15: set zeny, zeny - .paymentD; warp "odin_tem01",98,144; break; case 16: set zeny, zeny - .paymentD; warp "gef_fild10",70,332; break; case 17: set zeny, zeny - .paymentD; warp "pay_arche",43,132; break; case 18: set zeny, zeny - .paymentD; warp "moc_ruins",62,162; break; case 19: set zeny, zeny - .paymentD; warp "moc_fild19",107,100; break; case 20: set zeny, zeny - .paymentD; warp "alb2trea",75,98; break; case 21: set zeny, zeny - .paymentD; warp "tha_scene01",131,223; break; case 22: set zeny, zeny - .paymentD; warp "tur_dun01",149,238; } break; } end; } // --------- NPC Clones ------------ // --------------------------------- // ----------- Towns ------------- alberta,31,240,4 duplicate(warpra) Warp Agent#02 859 aldebaran,145,118,4 duplicate(warpra) Warp Agent#03 859 amatsu,192,81,1 duplicate(warpra) Warp Agent#04 859 ayothaya,144,117,6 duplicate(warpra) Warp Agent#05 859 comodo,194,158,4 duplicate(warpra) Warp Agent#06 859 einbroch,59,205,4 duplicate(warpra) Warp Agent#07 859 einbroch,243,189,2 duplicate(warpra) Warp Agent#08 859 einbech,135,249,4 duplicate(warpra) Warp Agent#09 859 geffen,115,66,4 duplicate(warpra) Warp Agent#10 859 gonryun,151,130,4 duplicate(warpra) Warp Agent#11 859 izlude,133,117,4 duplicate(warpra) Warp Agent#12 859 hugel,88,151,5 duplicate(warpra) Warp Agent#13 859 lighthalzen,155,79,6 duplicate(warpra) Warp Agent#14 859 louyang,210,106,4 duplicate(warpra) Warp Agent#15 859 morocc,156,95,4 duplicate(warpra) Warp Agent#16 859 prontera,161,192,4 duplicate(warpra) Warp Agent#17 859 payon,182,110,4 duplicate(warpra) Warp Agent#18 859 umbala,132,130,4 duplicate(warpra) Warp Agent#19 859 xmas,150,136,4 duplicate(warpra) Warp Agent#20 859 yuno,137,162,4 duplicate(warpra) Warp Agent#21 859 // ------------ Dungeons ------------ ama_dun01,233,9,1 duplicate(warpra) Warp Agent#22 859 moc_fild20,162,139,6 duplicate(warpra) Warp Agent#23 859 ayo_fild02,279,154,4 duplicate(warpra) Warp Agent#24 859 izlu2dun,104,82,4 duplicate(warpra) Warp Agent#25 859 prt_sewb1,125,253,4 duplicate(warpra) Warp Agent#26 859 mjolnir_02,85,363,4 duplicate(warpra) Warp Agent#27 859 einbech,81,101,1 duplicate(warpra) Warp Agent#28 859 glast_01,370,308,4 duplicate(warpra) Warp Agent#29 859 yuno_fild03,37,135,4 duplicate(warpra) Warp Agent#30 859 niflheim,32,161,4 duplicate(warpra) Warp Agent#31 859 gef_fild10,71,339,4 duplicate(warpra) Warp Agent#32 859 pay_arche,39,135,4 duplicate(warpra) Warp Agent#33 859 moc_ruins,64,166,4 duplicate(warpra) Warp Agent#34 859 moc_fild19,106,97,4 duplicate(warpra) Warp Agent#35 859 alb2trea,73,101,4 duplicate(warpra) Warp Agent#36 859 tur_dun01,148,239,4 duplicate(warpra) Warp Agent#37 859 lhz_dun01,157,285,4 duplicate(warpra) Warp Agent#38 859 hu_fild05,186,210,4 duplicate(warpra) Warp Agent#39 859 yuno_fild07,221,179,4 duplicate(warpra) Warp Agent#40 859 tha_scene01,139,194,1 duplicate(warpra) Warp Agent#41 859 odin_tem01,96,149,4 duplicate(warpra) Warp Agent#42 859
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not test but here //===== eAthena Script ======================================= //= Warper Script //===== By: ================================================== //= Darkchild //===== Current Version: ===================================== //= 2.1 //===== Compatible With: ===================================== //= Any eAthena Version; //===== Description: ========================================= //= Generic warper... //===== Additional Comments: ================================= //= 1.0 by Darkchild //= 1.1 by jabs //= 1.2 by Lupus (placement fixed in Amatsu) //= 1.3 fixed Louyang label typo, added warp and WARPRA into //= Nifleheim. Also sorted all names in alphabet order [Lupus] //= 1.4 fixed morroc warp npc overlaying kafra [Aria] //= 1.4a Added Ayothaya and Einbroch to list, and town Warpra's [Fredzilla] //= 1.4b fixed Izlude warp npc overlaying BBS [Justin84] //= 1.5 Added this NPC to more places [Lupus] //= 1.6 Rewrote a lot. Changed the sprite, some locations. [Poki#3] //= TODO Add an option for selecting the level of the dungeon. [Poki#3] //= 1.7 Temporary? Added F_ClearGarbage to clear unused/outdated variables [Lupus] //= 1.8 Removed Duplicates [Silent] //= 1.9 Optimized for the greater good. [Kisuka] //= 2.0 Fixed warp for AntHell and Yuno. [Kisuka] //= 2.1 Moved AntHell warp agent to the new anthell entrance. [brianluau] //============================================================ //============================================================ //= To allow selecting the Level of the Dungeon you want to //= Warp to set the @lvlselect variable to 1 (Not implemented yet!) //============================================================ - script Warp Agent#01::warpra 859,{ // set @lvlselect,0; set .payment, 1000; callfunc "F_ClearGarbage"; //Clear outdated, unused variables mes "[Warp Agent]"; mes "Hello " + strcharinfo(0) + ","; mes "I can teleport you to any Town or Dungeon!"; mes "But have small charge "+.payment+" zeny."; mes "So, where do you want to go?"; next; switch(select("To a Town:To a Dungeon")) { case 1: mes "[Warp Agent]"; mes "Please select which town you would like to be teleported to."; next; switch(select("Alberta:Aldebaran:Amatsu:Ayothaya:Comodo:Einbroch:Einbech:Geffen:Gonryun:Hugel:Izlude:Lighthalzen:Louyang:Lutie:Morroc:Payon:Prontera:Umbala:Yuno")) { case 1: set zeny, zeny - .payment; warp "alberta",27,236; break; case 2: set zeny, zeny - .payment; warp "aldebaran",145,120; break; case 3: set zeny, zeny - .payment; warp "amatsu",197,86; break; case 4: set zeny, zeny - .payment; warp "ayothaya",149,118; break; case 5: set zeny, zeny - .payment; warp "comodo",188,161; break; case 6: set zeny, zeny - .payment; warp "einbroch",64,200; break; case 7: set zeny, zeny - .payment; warp "einbech",70,95; break; case 8: set zeny, zeny - .payment; warp "geffen",119,66; break; case 9: set zeny, zeny - .payment; warp "gonryun",150,130; break; case 10: set zeny, zeny - .payment; warp "hugel",96,145; break; case 11: set zeny, zeny - .payment; warp "izlude",128,111; break; case 12: set zeny, zeny - .payment; warp "lighthalzen",158,92; break; case 13: set zeny, zeny - .payment; warp "louyang",210,108; break; case 14: set zeny, zeny - .payment; warp "xmas",150,133; break; case 15: set zeny, zeny - .payment; warp "morocc",159,93; break; case 16: set zeny, zeny - .payment; warp "payon",152,75; break; case 17: set zeny, zeny - .payment; warp "prontera",156,187; break; case 18: set zeny, zeny - .payment; warp "umbala",130,130; break; case 19: set zeny, zeny - .payment; warp "yuno",160,168; break; } break; case 2: mes "[Warp Agent]"; mes "Please select which dungeon you would like to be teleported to."; next; switch(select("Abyss Lake:Amatsu Dungeon:Anthell:Ayothaya Dungeon:Bibilan Dungeon:Coal Mine (Dead Pit):Culvert:Einbech Dungeon:Glast Heim:Gonryun Dungeon:Juperos:Lighthalzen Bio Lab:Magma Dungeon:Niflheim:Odin Temple:Orc Dungeon:Payon Dungeon:Pyramids:Sphinx:Sunken Ship:Thanatos Tower:Turtle Dungeon")) { case 1: set zeny, zeny - .payment; warp "hu_fild05",189,207; break; case 2: set zeny, zeny - .payment; warp "ama_dun01",229,12; break; case 3: set zeny, zeny - .payment; warp "moc_fild20",164,145; break; case 4: set zeny, zeny - .payment; warp "ayo_fild02",280,149; break; case 5: set zeny, zeny - .payment; warp "izlu2dun",106,88; break; case 6: set zeny, zeny - .payment; warp "mjolnir_02",81,359; break; case 7: set zeny, zeny - .payment; warp "prt_sewb1",126,248; break; case 8: set zeny, zeny - .payment; warp "einbech",135,249; break; case 9: set zeny, zeny - .payment; warp "glast_01",368,303; break; case 10: set zeny, zeny - .payment; warp "gonryun",160,195; break; case 11: set zeny, zeny - .payment; warp "yuno_fild07",218,176; break; case 12: set zeny, zeny - .payment; warp "lighthalzen",158,285; break; case 13: set zeny, zeny - .payment; warp "yuno_fild03",39,140; break; case 14: set zeny, zeny - .payment; warp "niflheim",35,161; break; case 15: set zeny, zeny - .payment; warp "odin_tem01",98,144; break; case 16: set zeny, zeny - .payment; warp "gef_fild10",70,332; break; case 17: set zeny, zeny - .payment; warp "pay_arche",43,132; break; case 18: set zeny, zeny - .payment; warp "moc_ruins",62,162; break; case 19: set zeny, zeny - .payment; warp "moc_fild19",107,100; break; case 20: set zeny, zeny - .payment; warp "alb2trea",75,98; break; case 21: set zeny, zeny - .payment; warp "tha_scene01",131,223; break; case 22: set zeny, zeny - .payment; warp "tur_dun01",149,238; } break; } end; } // --------- NPC Clones ------------ // --------------------------------- // ----------- Towns ------------- alberta,31,240,4 duplicate(warpra) Warp Agent#02 859 aldebaran,145,118,4 duplicate(warpra) Warp Agent#03 859 amatsu,192,81,1 duplicate(warpra) Warp Agent#04 859 ayothaya,144,117,6 duplicate(warpra) Warp Agent#05 859 comodo,194,158,4 duplicate(warpra) Warp Agent#06 859 einbroch,59,205,4 duplicate(warpra) Warp Agent#07 859 einbroch,243,189,2 duplicate(warpra) Warp Agent#08 859 einbech,135,249,4 duplicate(warpra) Warp Agent#09 859 geffen,115,66,4 duplicate(warpra) Warp Agent#10 859 gonryun,151,130,4 duplicate(warpra) Warp Agent#11 859 izlude,133,117,4 duplicate(warpra) Warp Agent#12 859 hugel,88,151,5 duplicate(warpra) Warp Agent#13 859 lighthalzen,155,79,6 duplicate(warpra) Warp Agent#14 859 louyang,210,106,4 duplicate(warpra) Warp Agent#15 859 morocc,156,95,4 duplicate(warpra) Warp Agent#16 859 prontera,161,192,4 duplicate(warpra) Warp Agent#17 859 payon,182,110,4 duplicate(warpra) Warp Agent#18 859 umbala,132,130,4 duplicate(warpra) Warp Agent#19 859 xmas,150,136,4 duplicate(warpra) Warp Agent#20 859 yuno,137,162,4 duplicate(warpra) Warp Agent#21 859 // ------------ Dungeons ------------ ama_dun01,233,9,1 duplicate(warpra) Warp Agent#22 859 moc_fild20,162,139,6 duplicate(warpra) Warp Agent#23 859 ayo_fild02,279,154,4 duplicate(warpra) Warp Agent#24 859 izlu2dun,104,82,4 duplicate(warpra) Warp Agent#25 859 prt_sewb1,125,253,4 duplicate(warpra) Warp Agent#26 859 mjolnir_02,85,363,4 duplicate(warpra) Warp Agent#27 859 einbech,81,101,1 duplicate(warpra) Warp Agent#28 859 glast_01,370,308,4 duplicate(warpra) Warp Agent#29 859 yuno_fild03,37,135,4 duplicate(warpra) Warp Agent#30 859 niflheim,32,161,4 duplicate(warpra) Warp Agent#31 859 gef_fild10,71,339,4 duplicate(warpra) Warp Agent#32 859 pay_arche,39,135,4 duplicate(warpra) Warp Agent#33 859 moc_ruins,64,166,4 duplicate(warpra) Warp Agent#34 859 moc_fild19,106,97,4 duplicate(warpra) Warp Agent#35 859 alb2trea,73,101,4 duplicate(warpra) Warp Agent#36 859 tur_dun01,148,239,4 duplicate(warpra) Warp Agent#37 859 lhz_dun01,157,285,4 duplicate(warpra) Warp Agent#38 859 hu_fild05,186,210,4 duplicate(warpra) Warp Agent#39 859 yuno_fild07,221,179,4 duplicate(warpra) Warp Agent#40 859 tha_scene01,139,194,1 duplicate(warpra) Warp Agent#41 859 odin_tem01,96,149,4 duplicate(warpra) Warp Agent#42 859
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gak punya, paling klo butuh bongkar grfnya IRO
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dari effect item yang awal ada mising ; ini dicoba yang sudah saya tambahkan 19125,Cylinder_Hairband,Cylinder Hairband,4,10,,30,,12,,1,0x00040000,56,2,256,,90,1,1413,{ bonus2 bVariableCastrate,"GN_CARTCANNON",-100; bonus2 bSkillUseSP,"GN_CARTCANNON",30; bonus2 bSkillUseSP,"GN_CART_TORNADO",5; bonus2 bSkillAtk,"GN_CARTCANNON",10; bonus2 bSkillAtk,"GN_CART_TORNADO",5; if([email protected] > 4) bonus2 bSkillAtk,"GN_CARTCANNON",20; bonus2 bSkillAtk,"GN_CART_TORNADO",10; if([email protected] > 6) bonus2 bSkillAtk,"GN_CARTCANNON",30; bonus2 bSkillAtk,"GN_CART_TORNADO",20; bonus bStr,5; bonus bInt,5; },{},{}
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Coba seperti ini 19125,Cylinder_Hairband,Cylinder Hairband,4,10,,30,,12,,1,0x00040000,56,2,256,,90,1,1413,{ bonus2 bVariableCastrate,"GN_CARTCANNON",-100; bonus2 bSkillUseSP,"GN_CARTCANNON",30; bonus2 bSkillUseSP,"GN_CART_TORNADO",5; bonus2 bSkillAtk,"GN_CARTCANNON",10; bonus2 bSkillAtk,"GN_CART_TORNADO",5; if([email protected] > 4) bonus2 bSkillAtk,"GN_CARTCANNON",20 bonus2 bSkillAtk,"GN_CART_TORNADO",10; if([email protected] > 6) bonus2 bSkillAtk,"GN_CARTCANNON",30 bonus2 bSkillAtk,"GN_CART_TORNADO",20; bonus bStr,5; bonus bInt,5; },{},{}
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bisa kasih ss error di map servernya?
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new script you can found at here https://github.com/Stolao/Npc_Release/tree/master/Daily_Reward
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so, for the small vps memory it's suppose using rodex system btw thanks for the new script
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wow, this is a great script better than using MVP reward with RODEX system. Thanks @AnnieRuru for this script.
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So this script will give reward every week to the top player. But the player must talk to the npc to get the reward right?
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at src\common\mmo.h find this change into
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Just double click at it and after that rename into what you want.
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here 2012-04-10aRagexeRE_J.7z