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Everything posted by hendra814
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How to disable item bound, account bound items?
hendra814 replied to vxy123's question in Database Requests
right now available at item-db.yml ########################################################################### # # Item Settings # ########################################################################### # - Id Item ID. # AegisName Server name to reference the item in scripts and lookups, should use no spaces. # Name Name in English for displaying as output. # Type Item type. (Default: Etc) # SubType Weapon, Ammo or Card type. (Default: 0) # Buy Buying price. When not specified, becomes double the sell price. (Default: 0) # Sell Selling price. When not specified, becomes half the buy price. (Default: 0) # Weight Item weight. Each 10 is 1 weight. (Default: 0) # Attack Weapon's attack. (Default: 0) # MagicAttack Weapon's magic attack. (Default: 0) # Defense Armor's defense. (Default: 0) # Range Weapon's attack range. (Default: 0) # Slots Available slots in item. (Default: 0) # Jobs Jobs that can equip the item. (Map default is 'All: true') # Classes Upper class types that can equip the item. (Map default is 'All: true') # Gender Gender that can equip the item. (Default: Both) # Locations Equipment's placement. (Default: None) # WeaponLevel Weapon level. (Default: 1 for Weapons) # ArmorLevel Armor level. (Default: 1 for Armors) # EquipLevelMin Minimum required level to equip. (Default: 0) # EquipLevelMax Maximum level that can equip. (Default: 0) # Refineable If the item can be refined. (Default: false) # Gradable If the item can be graded. (Default: false) # View View sprite of an item. (Default: 0) # AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null) # Flags: Item flags. (Default: null) # BuyingStore If the item is available for Buyingstores. (Default: false) # DeadBranch If the item is a Dead Branch. (Default: false) # Container If the item is part of a container. (Default: false) # UniqueId If the item is a unique stack. (Default: false) # BindOnEquip If the item is bound to the character upon equipping. (Default: false) # DropAnnounce If the item has a special announcement to self on drop. (Default: false) # NoConsume If the item is consumed on use. (Default: false) # DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None) # Delay: Item use delay. (Default: null) # Duration Duration of delay in seconds. # Status Status Change used to track delay. (Default: None) # Stack: Item stack amount. (Default: null) # Amount Maximum amount that can be stacked. # Inventory If the stack is applied to player's inventory. (Default: true) # Cart If the stack is applied to the player's cart. (Default: false) # Storage If the stack is applied to the player's storage. (Default: false) # GuildStorage If the stack is applied to the player's guild storage. (Default: false) # NoUse: Conditions when the item is unusable. (Default: null) # Override Group level to override these conditions. (Default: 100) # Sitting If the item can not be used while sitting. (Default: false) # Trade: Trade restrictions. (Default: null) # Override Group level to override these conditions. (Default: 100) # NoDrop If the item can not be dropped. (Default: false) # NoTrade If the item can not be traded. (Default: false) # TradePartner If the item can not be traded to the player's partner. (Default: false) # NoSell If the item can not be sold. (Default: false) # NoCart If the item can not be put in a cart. (Default: false) # NoStorage If the item can not be put in a storage. (Default: false) # NoGuildStorage If the item can not be put in a guild storage. (Default: false) # NoMail If the item can not be put in a mail. (Default: false) # NoAuction If the item can not be put in an auction. (Default: false) # Script Script to execute when the item is used/equipped. (Default: null) # EquipScript Script to execute when the item is equipped. (Default: null) # UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null) ########################################################################### -
Is it possible add passive skill like triple attack skill
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can't use IDM to download it. i recommended for you method 2 or 3 after you download the file, run .py file and it will pop up window command prompt and it will download the file
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already tried only with 1 this custom script, it's ok like @pajodex information but when enable again another custome script (ex. hunting mission at custom folder) it's show the error. But when i tried restart all servers, the error are gone. So i don't know what's the problem. Edit: happening again when i start all server with same configuration.
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Adding Trademark symbol on character name but (became square)
hendra814 replied to hadji22's question in Client-side Support
is this for "char_name_letters" ? what should i put in to enable like that? -
Creating NPC UTILIZING || Does not work.
hendra814 replied to eloscar23's topic in Script Discussion
can ypu post the code in here. -
ok done, copy from storage sql into storage_1 and vip_storage. now i can open the new storage service Thanks you for the information
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Not yet, i don't know to create it. can i use this sql script to create it? this is from my collection script personal storage. CREATE TABLE IF NOT EXISTS `storage_char_0` ( `id` int(11) unsigned NOT NULL AUTO_INCREMENT, `account_id` int(11) unsigned NOT NULL DEFAULT '0', `nameid` smallint(5) unsigned NOT NULL DEFAULT '0', `amount` smallint(11) unsigned NOT NULL DEFAULT '0', `equip` int(11) unsigned NOT NULL DEFAULT '0', `identify` smallint(6) unsigned NOT NULL DEFAULT '0', `refine` tinyint(3) unsigned NOT NULL DEFAULT '0', `attribute` tinyint(4) unsigned NOT NULL DEFAULT '0', `card0` smallint(5) unsigned NOT NULL DEFAULT '0', `card1` smallint(5) unsigned NOT NULL DEFAULT '0', `card2` smallint(5) unsigned NOT NULL DEFAULT '0', `card3` smallint(5) unsigned NOT NULL DEFAULT '0', `option_id0` smallint(5) unsigned NOT NULL DEFAULT '0', `option_val0` smallint(5) unsigned NOT NULL DEFAULT '0', `option_parm0` tinyint(3) unsigned NOT NULL DEFAULT '0', `option_id1` smallint(5) unsigned NOT NULL DEFAULT '0', `option_val1` smallint(5) unsigned NOT NULL DEFAULT '0', `option_parm1` tinyint(3) unsigned NOT NULL DEFAULT '0', `option_id2` smallint(5) unsigned NOT NULL DEFAULT '0', `option_val2` smallint(5) unsigned NOT NULL DEFAULT '0', `option_parm2` tinyint(3) unsigned NOT NULL DEFAULT '0', `option_id3` smallint(5) unsigned NOT NULL DEFAULT '0', `option_val3` smallint(5) unsigned NOT NULL DEFAULT '0', `option_parm3` tinyint(3) unsigned NOT NULL DEFAULT '0', `option_id4` smallint(5) unsigned NOT NULL DEFAULT '0', `option_val4` smallint(5) unsigned NOT NULL DEFAULT '0', `option_parm4` tinyint(3) unsigned NOT NULL DEFAULT '0', `expire_time` int(11) unsigned NOT NULL DEFAULT '0', `bound` tinyint(3) unsigned NOT NULL DEFAULT '0', `unique_id` bigint(20) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`id`), KEY `account_id` (`account_id`) ) ENGINE=MyISAM AUTO_INCREMENT=3169 DEFAULT CHARSET=utf8;
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Script not working, can you help me pls
hendra814 replied to NEWBIE-HELPMEPLS's question in Scripting Support
i check the problem are this part But i don't know to solve it -
thanks, but getting error when try the npc here my inter_server.yml # Config for Storages # # To access the premium storage, use script command 'openstorage2'. # If premium storages are added, copy the structure of the storage table and match the table name in this config. # The 'max' of premium storages are not adjusted by 'vip_storage_increase' config nor MIN_STORAGE. # # Structure: # - ID: <storage_id> // (int) Storage ID will be used for script command 'openstorage2'. # Name: "<storage name>" // (string) Storage name will be sent to the client to display on the title bar. # Table: "<storage_table>" // (string) Name of table where storage is saved. The table stucture is the same as the default storage table. # Max: <max_amount> // (int) *optional* Maximum number of items in storage. MAX_STORAGE will be used if no value is defined. ############################################################################################################################################### Header: Type: INTER_SERVER_DB Version: 1 Body: - ID: 1 Name: "Personal" Table: "storage_1" Max: 100 - ID: 2 Name: "VIP Storage" Table: "vip_storage" Max: 300 and here the npc script Welgaia,151,125,4 script storage 94,{ mes "[ Kafra ]"; mes "Which storage do you want to open?"; next; switch(select("Personal Storage","VIP Storage")) { case 1: mes "[ Kafra ]"; mes "Premium storage will be opened"; close2; openstorage2(1,STOR_MODE_GET|STOR_MODE_PUT); break; case 2: mes "[ Kafra ]"; if (vip_status(1)) { .@mode = STOR_MODE_GET|STOR_MODE_PUT; mes "VIP will be opened. Thank you"; } else { .@mode = STOR_MODE_GET; mes "Seems you're no longer VIP anymore. You only can take the items."; } close2; openstorage2(2,.@mode); break; } end; } Is this need sql update for create new storage table? Because from Cydh example don't have information for sql part.
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are you already install python application ?
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Adding Trademark symbol on character name but (became square)
hendra814 replied to hadji22's question in Client-side Support
i can't found char_conf.txt where i can find the fils? -
If map is in pvp = every warp there will be a self announce info
hendra814 replied to Nero's question in Script Requests
same as you create custom script put into new text file, and name it. and put name of the file at script_custom.conf -
Are there have a guide to setup up this patcher? i'm newbie about patching.
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can't find inter_server.conf. is it change into inter_server.yml ?
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i think this is under NEMO patch option. change char color i think.
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disable restrore model culling when patching client.
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based thie error notificaton should i install netframework 4.0 ?
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Update already found the way, using Hat Effect for enable it. So i will close this topic.
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The new enchant system cannot be opened/used correctly...
hendra814 replied to redwingangel's question in Source Support
Thank You for this guide -
The new enchant system cannot be opened/used correctly...
hendra814 replied to redwingangel's question in Source Support
what is char ID. I don't know <char ID> means, could you help me -
The new enchant system cannot be opened/used correctly...
hendra814 replied to redwingangel's question in Source Support
may i know how to enable it? -
i mean, I don't want to be used as an item, ok i will try with pclogin script