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Adel

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Everything posted by Adel

  1. O.M.G...this map took all my breath away~ Wow animated models >____< They look soooooo awesome! I it!! Your talent always surprises me
  2. aw that's really cute :3
  3. Wow, the textures look amazing! o.o This is a great free release Beautiful work as always Olrox~ God damn those textures look so smooth =.= can't stop staring at it >_<; Edit: Haha I just saw the video! Awesome lol
  4. Wow~ You not only looks beautiful but also have kind-hearted. Thank you for your time doing this. Your welcome~
  5. I made you a few re-colors. Download the attached file. skull_recolors.rar
  6. Here you go. Download the attached file. yggberry_recolors.rar
  7. This is actually related to the act of the sprite. Open this sprite with Actor and go through the front angle frames and see. One of the frames are for sure positioned that way like mindstream mentioned.
  8. Are you talking about Yggdrasil Berry sprite?
  9. B E A UUUUUTIFUL!! omg this is so awesome!! The monsters look so good! Congrats~!
  10. wow those models look really nice! I specially love the first model (barrels). The texture is awesome So what can you use these 3d models for?
  11. wow this looks really amazing Syouji! I absolutely love the textures on the walls! Good job
  12. You can't view that sprite because the frames are in .tga format. However, you can open the sprite up with actor and then save the frames. Once you are done re-coloring, you will have to re-make the sprite using actor as well.
  13. Here's Olrox's Valentine map~ It's paid but so worth it xD http://rathena.org/board/files/file/2763-valentines-love-prontera/
  14. That's because you are using the drop sprite as equip sprite. Make sure the drop sprite is in the drop sprite folder ¾ÆÀÌÅÛ and not the equip sprite folder ¾Ç¼¼»ç¸®/¿© or ³². @topic: I have noticed this problem in some other sprites. When you zoom out, the headgear starts stretching to the side. This happens mostly with bigger headgear sprites. I remember trying to fix an headgear like this , so that it doesn't mess up while zooming out. I had to like make a whole new act and re-size the sprite and it fixed the problem.
  15. Well technically most of us spriters and mappers use gravity's stuff. Although I can not take the credits to the poring base, whatever edits I do to these sprites DO belong to me. Anyways, thank you. Thanks, and yes it is 1 act 1 sprite= a monster. therefore it is $35.
  16. File Name: Light Up Santa Hats File Submitter: Adel File Submitted: 17 Dec 2012 File Category: Animated Headgears Content Author: Adel Light Up Santa Hats - $25 -------------------------------------------------------------------------------- This file includes: - Collection image - Item Image - Drop Sprite/Act - Equip Sprite/Act For more information please feel free to contact me through PM. -------------------------------------------------------------------------------- -----------------------Terms of Use----------------------------------------- 1. Do not claim my work as yours. 2. Do not remove or alter my signatures/watermarks within the sprites and all associated files. 3. Credit me if you use my work as a base. 4. Do not edit or alter my sprites in any way without permission from me. 5. Do not distribute my sprites on any file hosting sites. 6. Do not sell my sprites to anyone as if they were yours. (Server Donations are the only exception.) By using my sprites you agree to these terms. Thank you~ -Adel Click here to download this file
  17. amazing map! wow >__< You have taken ro mapping to a whole new world! You are too good at this! I love the ice sculpture model...my jaw dropped when i saw it. I haven't seen anything like that before o.o excellent job!
  18. Congratulations Arcenciel!~ @Jman- you were a GREAT leader! Thank you! And good luck
  19. Adel

    QPets Picture

    Which client are you using? Have you tried a different client?
  20. It looks very pretty I love the middle of the map!
  21. You can easily do this with Brow Edit Try it and see
  22. To add slots, you need to edit the itemslotcounttable.txt. As for the icon, you have to put the item.bmp of your sprite in to Texture/À¯ÀúÀÎÅÍÆäÀ̽º/Item Folder.
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