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kodkodkub

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Everything posted by kodkodkub

  1. No, weight is working like % more weight = more chance
  2. I recommend you to use this function
  3. with 2020 clients mostly you cant change servicetype, keep it korea anyway you still can change langtype
  4. diff "Increase Zoom Out Max" patch
  5. https://rathena.org/board/topic/122382-2nd-floor-of-izlude-academy-map-issue/
  6. I want to set maximum of Ignore Defense, Ignore MDEF e.g. Blacksmith's Gloves that give 50% Ignore Defense normally if player using 2 of these gloves player will get 100% ignore defense bonus but I want to set limit for it for example 70% so no matter how much bonus players get from items it will be maximum at 70% Thanks
  7. while(1) { waitingroom "Status: "+( (getmapusers(.yourmap$) == 0)?"No Player":"Having Player"),0; sleep 1000; delwaitingroom; }
  8. Delete these lines in your 2dlayerdir_f.lub
  9. is it Garment(Wings) or Headgear ? if it's Garment then you need to follow Garment adding guide they're not working the same
  10. update your client's iteminfo in your RO-folder/System/
  11. that's normal behavior and I dont think dev gonna change that
  12. It should be in msgstringtable.txt too..
  13. for text you can find it in msgstringtable.txt and change it like you want
  14. I dont know what you're trying to do but 1288,EMPELIUM,Emperium,Emperium,90,700,1,0,0,1,66,13,64,50,1,17,80,50,26,20,10,12,0,8,26,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 Mob 1288 named EMPELIUM This mean there is no Mob : EMPERIUM but EMPELIUM you should do something like 25019,EMPELIUM_OMFG,Emperium,Emperium,90,700,1,0,0,1,66,13,64,50,1,17,80,50,26,20,10,12,0,8,26,0x6370000,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 and this in your mob_avail Header: Type: MOB_AVAIL_DB Version: 1 Body: - Mob: EMPELIUM_OMFG Sprite: EMPELIUM
  15. try to read both of my reply one more time or even more Body: - Mob: EMPERIUM Sprite: EMPERIUM This is not your mob Your mob is EMPELIUM
  16. did you remove # in front of #Body: It should be like this Body: - Mob: MOROCC_3 Sprite: DOPPELGANGER and from what I see your 25019 mob is EMPELIUM not EMPERIUM
  17. mes "are you sure you want to copy "+ .skill$[.@menu * 3] +"?"; mes "you'll need to pay ^ff000015,000 Zeny^000000 and relogin again"; next; if ( select ( "Yes", "No" ) == 2 ) close; if ( Zeny < 15000 ) { mes "You dont have enough zeny"; mes "Please come back later"; close; } Set Zeny, Zeny - 15000; .@text$ = atoi( .skill$[.@menu * 3 +2] ) > 1 ? "-" + .skill$[.@menu * 3 +2] : "" ; sleepy rn but you can try this
  18. diff your client with "Increase Attack Display" patch in Nemo
  19. did you import logs.sql in sql-files folder ?
  20. for Garment adding you need to use SpriteRobeId.lub & SpriteRobeName.lub not ACC .lub also there's a topic about how to add custom garment just use search of forum
  21. Reward: Script: " atcommand "@lvup 1"; " try this
  22. get a newer translation I recommend this : https://github.com/llchrisll/ROenglishRE/wiki/How-to-Tutorial
  23. the latest update was 9 hours ago your rA include with that ?
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