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sader1992

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Everything posted by sader1992

  1. you removed every // in the file~~ and every "" and you have if ( countitem(7421) == 1 ) without npc
  2. can you comment trunk/conf/map_athena.conf //char_ip: 127.0.0.1 //map_ip: 127.0.0.1 trunk/conf/char_athena.conf //login_ip: 127.0.0.1 //char_ip: 127.0.0.1 this must make the ip auto detected and restart the server and try to login PS : make sure you see this line after you start the server [Warning]: Not all IP addresses in map_athena.conf configured, autodetecting... if you don't see it then your rathena version don't support the autodetecting also you can try this and restart and try to login trunk/conf/map_athena.conf char_ip: 127.0.0.1 map_ip: <vps ip> trunk/conf/char_athena.conf login_ip: 127.0.0.1 char_ip: <vps ip> and i would really suggest you use the last rathena the one you have very old
  3. long introduction what the error on the terminal ? can you screen shot it after you try to login ?
  4. it's what it say relog in (select char work)
  5. can you upload the not working iteminfo you have ?
  6. as i know they are Neutral https://www.divine-pride.net/database/search http://ratemyserver.net/index.php?iname=crimson&page=re_item_db&quick=1&isearch=Search&page_num=2
  7. do you have this file in your data folder or grf ? questid2display.txt you used NEMO to make your exe did you check this option while doing that ? Read questid2display.txt (Recommended)
  8. questid2display.txt in your grf and did you choose this option Read questid2display.txt (Recommended) while diffing ?
  9. to me it look like a client side problem
  10. when you don't see the icon in your bag = data\texture\유저인터페이스\item\my_item.bmp when you don't see the image when you right click the item = data\texture\유저인터페이스\collection\my_item.bmp when you hold the item with your mouse or see the item on the ground = data\sprite\아이템\my_item.spr/act getting error when you ware the item or you don't see the item after you ware it = data\sprite\악세사리\남\남_my_item.spr/act + data\sprite\악세사리\여\여_my_item.spr+act you also will get the errors if you didn't add the file name/loc as it most be can you let us see the accessoryid.lub / accname.lub and there path and the text files + are they in grf or data folder ? did you add the grf to your data.ini ? can you let us know what the files you have for the item ? did you try to make new grf and put only the item and add it to your data.ini and see if it's working ? if you upload the files and put them here or send them to me in private message i would make a grf from them and you test if everything work or not it would be faster (only the text files/lub/lua/the item files)
  11. when you hover the mouse on it it must say missing something you don't get that ? not showing in the inventory = data\texture\유저인터페이스\item\my_item.bmp what the error show ? and if you don't get popup error see the chat if you can make a test client that you use for testing and don't use Ignore Resource Errors Ignore Missing Palette Error those options not good for testing they will hide the error from you ofc if you want client not for testing and to give it for other players you do choose those options
  12. are you sure your client use the txt files ?not the iteminfo.lua/lub ?
  13. even if you got (failed to get 07-26-17.thor) @item failed = server side if it's from the client you will get the item even if it's not in the client you will get apple like unknown item did you try to restart the server ? this line where you put it ? pre/item_db.txt ? <<this = pre re/item_db.txt ? <<this = renewal item_db.sql ? <<this = pre sql type item_db_re.sql ? <<this = renewal sql type this now a client files error make sure you have the item.bmp in the grf and the irem file name in the itheminfo.lua/lub icon: data\texture\유저인터페이스\item\my_item.bmp collection: data\texture\유저인터페이스\collection\my_item.bmp if the item hat etc that need spirt and act you need those files drop spirt/act: data\sprite\아이템\my_item.spr data\sprite\아이템\my_item.act boy/girl spirt/act files: data\sprite\악세사리\남\남_my_item.spr data\sprite\악세사리\남\남_my_item.spr data\sprite\악세사리\여\여_my_item.spr data\sprite\악세사리\여\여_my_item.spr you need to add the view id in: data\lua files\datainfo\accessoryid.lub ACCESSORY_MY_ITEM = 1500 << EXAMPLE data\lua files\datainfo\accname.lub [ACCESSORY_IDs.ACCESSORY_ROSE_HEADBAND] = "_my_item" iteminfo.lua/lub: [5000] = { unidentifiedDisplayName = "Helm", unidentifiedResourceName = "헬름", unidentifiedDescriptionName = { "Unknown Item, can be identified by ^6A5ACDMagnifier^000000.", }, identifiedDisplayName = "my item", identifiedResourceName = "my_item", identifiedDescriptionName = { "it's my item.", }, slotCount = 0, ClassNum = 1500 },
  14. @item failed = server side did you add it to your item_db ? can you show us the line for that item ?
  15. prontera,155,174,4 script script_name 45,2,2,{ switch(rand(5)) { case 0: warp "prontera",50,10; end; case 1: warp "prontera",40,20; end; case 2: warp "prontera",30,30; end; case 3: warp "prontera",20,40; end; case 4: warp "prontera",10,50; end; } }
  16. try this - script script_name -1,{ OnTimer1000: if( strcharinfo(3) == "map" && (countitem(501) < 1) )//put the map name and the item id warp "prontera",100,100; end; }
  17. Version 2.0.0

    867 downloads

    this application help you calculate the monster mode for more info about the monster mode https://github.com/rathena/rathena/blob/master/doc/mob_db_mode_list.txt Update v2.0: this update only for rAthena +2016 support sql , support reverse result , add reset button Contact me for Errors https://github.com/sader1992/sader_scripts
    Free
  18. Note: i would really not suggest using Hamachi
  19. it's what it say you missing some item icons etc i suggest you use gata.grf + rdata.grf from the last kro if it's not kro item then you need to get the files from the same place you got the item or the item bmp not useable for ragnarok client so if you already have the bmp check the file format and properties full kro or
  20. View File sader's Garment Files Generator how it work : it make data folder and copy the Garment files in it and rename them since Garment need to renamed on the name of every classes boy and girl you will need : main spirit file, main act file, drop spirit file, drop act file, item bmp, collection bmp in Version 2 ,you will have 2 files , boys_list.txt and girls_list.txt , in it you will have a list of all the classes in the game (up to before the Summoner Update) , you can add any new class there. the files will be named with Korean at the place where the program is it will create the data folder inside it all the files after it done keep in mind that you need to edit spriterobename.lua/spriterobename.lub , spriterobeid.lua/spriterobeid.lub and transparentItem.lua/transparentItem.lub iteminfo.lua/iteminfo.lub [<ItemID>] = { unidentifiedDisplayName = "<unidentified InGame Name>", unidentifiedResourceName = "<unidentified_File_Name>", unidentifiedDescriptionName = { "Description", "^ffffff_^000000", "Weight: ^7777777^000000", }, identifiedDisplayName = = "<InGame Name>", identifiedResourceName = "<File_Name>", identifiedDescriptionName = { "Description", "^ffffff_^000000", "Weight: ^7777777^000000", }, slotCount = 0, ClassNum = <ViewID> }, spriterobename.lua/spriterobename.lub RobeNameTable = { [SPRITE_ROBE_IDs.ROBE_<File_Name>] = "<File_Name>" } spriterobeid.lua/spriterobeid.lub SPRITE_ROBE_IDs = { ROBE_<File_Name> = <ViewID> } transparentItem.lua/transparentItem.lub transparentItemlist = { { <ViewID>, 255, 255, 25500 }, } Source code: https://github.com/sader1992/Garment_Files_Generator My Website: https://sader1992.com/ Contact me for Errors Submitter sader1992 Submitted 07/19/2017 Category Spriting & Paletting Tools Content Author sader1992  
  21. fixed by commenting #define PACKET_OBFUSCATION_WARN
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