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sader1992

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Everything posted by sader1992

  1. i would recommend that you use only the grf that have the colors with the rdata and data and see what you will got
  2. msgstringtable.txt to change the name almost at the line 2185 Act# Pen# Rec# Epi# Loc# Evt# New#
  3. if you wanna edit the size i never try it on char before but you can edit the act + spr file it's easier
  4. since you are using sql to get the player name you can get the vinding too from sql in vendings table check if the player id = vinding if not = give him the items if it's = search for another player it would be hard a little however there is this command >> if(checkvending() == 0) {//not vinding} if(checkvending() ==1){//vinding} i would suggest seen this if you want to change your script
  5. i didn't get you atall so i would ask for screenshots to know what are you talking about or you could wait for someone's answer
  6. you want the files of already online server to play it offline ? i would suggest you https://github.com/rathena/rathena/wiki#getting-started it's better for you to work on clean one and you edit it your self it's not that hard no need for development it's only edit some files and it will run as a charm however if you got what you want you will sill need to edit the same files to make it work offline
  7. you have like that new_1-1,44,112,4 script Freebies for STR 622,{ OnInit: waitingroom "Freebies for STR",0; if(#sorry == 1) goto L_1; mes "You will receive Some Present as a reward for joining the server"; mes "We're gladly thankful for your support in the future too."; next; if(checkweight(2504,1) == 0 ) goto L_OverWeight; //items emotion e_thx; set #sorry,1; close; L_OverWeight: mes "Sorry, you are over weight"; emotion e_omg; close; L_1: mes "You had already received before the gift."; emotion e_bzz; close; } it most be like this new_1-1,44,112,4 script Freebies for STR 622,{ if(#sorry == 1) goto L_1; mes "You will receive Some Present as a reward for joining the server"; mes "We're gladly thankful for your support in the future too."; next; if(checkweight(2504,1) == 0 ) goto L_OverWeight; //items emotion e_thx; set #sorry,1; close; L_OverWeight: mes "Sorry, you are over weight"; emotion e_omg; close; L_1: mes "You had already received before the gift."; emotion e_bzz; close; OnInit: waitingroom "Freebies for STR",0; end; } so don't put the OnInit in the start and end it this is your script fixed freebies.txt
  8. so you want to sheck if the player don't have the item ? there is way for that but simple also you can use the if if the player have the item do nothing else kick from the map that would work with the script you have also if (countitem (item_id) == 0)
  9. i don't know if it would work that way but you can try to make script OnTimer1000: //1000 = 1sec so it will check every 1 sec if i am not wrong like this - script checker -1,{ OnTimer1000: getmapxy .@ma$,.@ax,.@ay,0; if(.@ma$ == "your_map_name") { //your script } } but as i said i don't know if it will work
  10. they may have some quests so if you disable one you may not ably to complete some quests you can try to find what the file that have those shadows and comment them so they wont be in the game you will need to know where the npc so if you give me the /where for the npc not your /where i could try to help and see where are the npcs which file and line
  11. try to disable this folder rathena-master\npc\re\instances and rathena-master\npc\re\other and see if the shadow still there if it's then you have problem that not from the npcs
  12. it could be error with NPC's spirit or some script can you give me /where those spots ? and if you use some custom scripts try to disable them you could also try to rename the custom folder and see if the npcs still there
  13. i would guess that the npc you looking for is part of Geffen Magic Tournament there is 1 files that have this npc rathena\npc\custom\official\GeffenMagicTournament.txt at line 180 to line 199 1@gef,90,197,0 script #Firecrackers0 649,{ end; OnTimer2500: .@r = rand(0,1); if (.@r != 0 ) { stopnpctimer; initnpctimer; end; } stopnpctimer; specialeffect .effects[rand(0,18)],AREA,instance_npcname(strnpcinfo(0)); initnpctimer; end; OnInit: setarray .effects,97,255,28,256,29,257,244,92,32,195,258,22,62,234,89,30,225,116,94; hideonnpc strnpcinfo(0); end; OnInstanceInit: initnpctimer; hideonnpc instance_npcname(strnpcinfo(0)); end; }
  14. where is it ? can you show us the mini map ? or upload the hole screen shot and /where
  15. i don't think it's recommended if there is high ping between them i think it will work but i can only imagine what would happen cuz the ping for start think about the login time this is the first what came up of my head XD
  16. no error no bug no nothing with the one i have (from 6 days ago)
  17. https://github.com/rathena/rathena/wiki/Max-Level
  18. if you use vps you need to ask from your vps hosting
  19. go to savedata folder inside the gave folder and open OptionInfo.lua make sure that CmdOnOffList["/showname"] = 1 then patch it with thor patcher or find a way to send it to everyone
  20. you need custom not the official
  21. sorry didn't get you but you may want this ? /showname /showname 0 /showname 1 /showname 2 (client side commands)
  22. sader1992

    sol

    down this code you have this if (getarg(0) == 1) { set .@amount, .@amount_win; if (.@team$ == "Guillaume") { mes "[Axl Rose]"; mes "Blessed Guillaume!"; } else if (.@team$ == "Croix") { mes "[Swandery]"; mes "Blessed Croix!"; } mes "Let's enjoy our glorious victory!"; mes strcharinfo(0)+", it's a sign reflecting victory."; } else { set .@amount, .@amount_lose; if (.@team$ == "Guillaume") { mes "[Axl Rose]"; mes "You lost, but you're dedicated to this battle."; mes "This is a reward for your great dedication by Guillaume Marollo!"; mes "Just take this defeat as a lesson, and next time you will definitely win."; } else if (.@team$ == "Croix") { mes "[Swandery]"; mes "Oh, "+strcharinfo(0)+" Don't be sad."; mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one."; } } close2; just put what you want their like this if (getarg(0) == 1) { set .@amount, .@amount_win; getitem 671,20;//////////// here the item you want for wining team if (.@team$ == "Guillaume") { mes "[Axl Rose]"; mes "Blessed Guillaume!"; } else if (.@team$ == "Croix") { mes "[Swandery]"; mes "Blessed Croix!"; } mes "Let's enjoy our glorious victory!"; mes strcharinfo(0)+", it's a sign reflecting victory."; } else { set .@amount, .@amount_lose; getitem 671,10;//////////// here the item you want for lossing team if (.@team$ == "Guillaume") { mes "[Axl Rose]"; mes "You lost, but you're dedicated to this battle."; mes "This is a reward for your great dedication by Guillaume Marollo!"; mes "Just take this defeat as a lesson, and next time you will definitely win."; } else if (.@team$ == "Croix") { mes "[Swandery]"; mes "Oh, "+strcharinfo(0)+" Don't be sad."; mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one."; } } close2; getitem 671,20;//////////// here the item you want for wining team getitem 671,10;//////////// here the item you want for wining team they will get the items with the badges when they talk to the NPC you can add items as much as you want
  23. i didn't get you but there is two iteminfo iteminfo for re and iteminfo for pre-re so you use the one as the item_db in your server side if you use the rathena\db\re\item_db.txt use the iteminfo for the re rathena\db\pre-re\item_db.txt = pre-re if you have errors in your server side then the problem from item_db.txt (or sql if you use sql) if the errors from description photo name etc the client side then the problem from iteminfo.lua if you use lua and iteminfo.lub if you use lub i would give you link for this https://github.com/ROClientSide/Translation but github got it down today so you can't download it so just search for the iteminfo you need in the forum hope it help
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