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Everything posted by Poring King
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New RO server mahirap ba?
Poring King replied to shizelro's topic in Tulong para sa 3rd Party Application
OVH for Hosting Mas maganda ung ikaw gagawa ng server ^_^ -
OVH hosting
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You need to provide this Your Server Exe. Files Your Custom GRF Patcher.Exe Settings.Exe Emblem Folder System Files Folder To make it rar files . Download Winrar.exe Put all files to new folder and right click the folder that contain your files then click the "COMPRESS" or "Add to rar"
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You can use the stats seller just change the "+" into "-"
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I guess you are trying to say is when launching the exe file it won't pop up and you will just get a error . 2 things here man First - Make sure you are using a sclientinfo with lang type 1 and use "America" 2nd - Make sure your data.grf texture files is supporting 2018 User Interface because if you don't have you will get that kind of error
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Ragna Hosting is already not included in rAthena 3rd party services why still purchasing that services . There is a reason why rAthena remove it ! Every year i always see this kind of problem -.- . You can purchase a damn legit hosting provider like OVH and the support is 24/7 instead of getting a pre-made server that will cost you a lot of trouble !
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I also have that kind of error but you can simply ignore it use some ignorelua files error enabled it so you can pass thru to your client ^_^
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Cluckers Reward Choose in NPC instead of Inserting Id# and amount
Poring King replied to balanar12321's question in Scripting Support
getitem $cluck_item_id,$cluck_item_amount; prontera,1,1,3 script TestNPC 99,{ mes "You need to select one of this to change the current reward"; mes "This is your current reward "+$cluck_item_id+""; mes "This is your current reward Amount "+$cluck_item_amount+""; switch(select("This item will need to configure to case 1","This item will need to configure to case 2","This item will need to configure to case 3","This item will need to configure to case 4")){ next; case 1: set $cluck_item_id,"Put here the Item ID for reward 1"; case 2: set $cluck_item_id,"Put here the Item ID for reward 2"; case 3: set $cluck_item_id,"Put here the Item ID for reward 3"; case 4: mes "Please Input the amount"; input .Amount; set $cluck_item_amount,.Amount; next; mes "The event item amount has been successfully change"; close; } } Not tested im a lazy person so i give you the idea that i think you want to make it . But if you want to manually set the reward and amount i think the cluckers event is already build to that kind of thing . Unless you want to make it everytime your server up this specific item will be use as a default . To do that you need to add this OnInit: // Below is the code you want to initialize when the server is up end; -
Well you can try the clucker event for that and you can find it to your event npc custom
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On mo ung manner files mo sa grf mas easy way un. Pero kung gusto mo ma fix to check mo ung tabing mo sa line 1
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Version 1.0.0
5 downloads
PRO-Card Trader.txt This npc can exchange 10 random card to an Coin. Each card need to be different from each other.You can exchange your coin to get a chance to win a rare card! . This NPC is based on Philippine Ragnarok Online Kard Trader ( EN "Card Trader") . 2nd Feature of this NPC is you can have a chance to win a rare card's . Easy to Configuration setarray .reward, // <item_id>,<chances rate%>; // Add more cards with your likings // Normal Cards: 100% 4001,100, // Poring Card 4002,100, // Fabre Card // Mini Boss Cards: 30% 4174,30, // Deviling Card 4054,30, // Angeling Card // MvP Cards: 1% 4399,1, // Thanatos Card 4302,1; // Tao Gunka Card30.00 USD -
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Breaking emperium warps to specific area
Poring King replied to anjasoleil1's question in Scripting Support
Add condition statement -
Breaking emperium warps to specific area
Poring King replied to anjasoleil1's question in Scripting Support
*areawarp "<from map name>",<x1>,<y1>,<x2>,<y2>,"<to map name>",<x3>,<y3>{,<x4>,<y4>}; This command is similar to 'warp', however, it will not refer to the invoking character, but instead, all characters within a specified area, defined by the x1/y1-x2/y2 square, will be warped. Nobody outside the area will be affected, including the activating character, if they are outside the area. areawarp "place",10,10,120,120,"place2",150,150; Everyone that is in the area between X 10 Y 10 and X 120 Y 120, in a square shape, on the map called "place", will be affected, and warped to "place2" X 150 Y 150 areawarp "place",10,10,120,120,"place2",0,0; By using ,0,0; as the destination coordinates it will take all the characters in the affected area to a random set of co-ordinates on "place2". areawarp "place",10,10,120,120,"place2",150,150,200,200; By using the optional x4 and y4 parameters, the destination coordinates will be a random place within the defined x3/y3-x4/y4 square. Like 'warp', areawarp will also explicitly warp characters randomly into the current map if you give the 'to map name' as "Random". See also 'warp'. -
// Custom CSS <link rel="stylesheet" type="text/css" href="themes/default/css/style.css"> //Below is original css <link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.7/css/bootstrap.min.css"> <link href="https://fonts.googleapis.com/css?family=Montserrat" rel="stylesheet" type="text/css"> <link href="https://fonts.googleapis.com/css?family=Lato" rel="stylesheet" type="text/css"> <script src="https://ajax.googleapis.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script> <script src="https://maxcdn.bootstrapcdn.com/bootstrap/4.0.0/js/bootstrap.min.js"></script> <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/4.7.0/css/font-awesome.min.css"> <script type="text/javascript" src="js/navbar.js"></script> <script type="text/javascript" src="js/counter.js"></script> <link rel="icon" href="image/logo.png">
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Is possible to let players lost items from their bag after being killed?
Poring King replied to ladulala's question in Script Requests
I think this is much easier no need to add all map 1 by 1 -
Is possible to let players lost items from their bag after being killed?
Poring King replied to ladulala's question in Script Requests
Yes . Add all map that you want to mapflag/nightmare.txt -
I need help with daily login reward script.
Poring King replied to dieyesti's question in Scripting Support
Like what i said you need to modify too on server side ! Imports: - Path: db/pre-re/attendance.yml Mode: Prerenewal - Path: db/re/attendance.yml Mode: Renewal - Path: db/import/attendance.yml -
I need help with daily login reward script.
Poring King replied to dieyesti's question in Scripting Support
System/attendance.lub Config = { StartDate = 20200801, EndDate = 20200831 } Reward = { { 1, 22979, 1 }, { 2, 6316, 1 }, { 3, 12265, 5 }, { 4, 23047, 5 }, { 5, 23038, 1 }, { 6, 23043, 1 }, { 7, 23340, 3 }, { 8, 12516, 5 }, { 9, 23307, 5 }, { 10, 23899, 3 }, { 11, 14533, 2 }, { 12, 23012, 3 }, { 13, 23048, 5 }, { 14, 12264, 5 }, { 15, 23046, 5 }, { 16, 12515, 5 }, { 17, 12522, 5 }, { 18, 12523, 5 }, { 19, 25464, 10 }, { 20, 25791, 1 } } -
You need to put the css on first line to backup the original css on 2nd line . i think you are doing line 1 is the original then your line 2 is your custom csS . Thats why nothing happen
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How to Make an premade online server to offline.
Poring King replied to Herrscher's question in Installation Support
1 Table in char is missing ! Try delete your ragnarok db and create a new one use the latest main.sql & log.sql from sql folder inside rAthena server files . Connect your database and rAthena server using inter_athena.conf -
You can try this for(set .@c, 0; .@c < $@top; set .@c, .@c+1) { setd "$topmvp" + .@c, 0; setd "$topmvp" + .@c + "$", ""; } dispbottom "MVP Ranking has been Reset."; query_sql("DELETE FROM `char_reg_num` WHERE `key` = 'MvP'"); close2; addrid(0); MvP = 0; end;
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How to Make an premade online server to offline.
Poring King replied to Herrscher's question in Installation Support
Please config this 4 file correctly. Inter Athena is connection between your server to database ( IP , Ragnarok DB name & Ragnarok Log DB ) // Note: Please check carefully the main.sql for Ragnarok DB & log.sql for Ragnarok Logs DB inter_athena.conf This is my offline server / Local Server : // MySQL Login server login_server_ip: 127.0.0.1 login_server_port: 3306 login_server_id: root login_server_pw: admin login_server_db: ragnarok_db login_codepage: login_case_sensitive: no ipban_db_ip: 127.0.0.1 ipban_db_port: 3306 ipban_db_id: root ipban_db_pw: admin ipban_db_db: ragnarok_db ipban_codepage: // MySQL Character server char_server_ip: 127.0.0.1 char_server_port: 3306 char_server_id: root char_server_pw: admin char_server_db: ragnarok_db // MySQL Map Server map_server_ip: 127.0.0.1 map_server_port: 3306 map_server_id: root map_server_pw: admin map_server_db: ragnarok_db // MySQL Log Database log_db_ip: 127.0.0.1 log_db_port: 3306 log_db_id: root log_db_pw: admin log_db_db: ragnarok_logs log_codepage: log_login_db: loginlog Database : This is 3 file below the main concern on this file is the port + the user & pass of the server from the database . char_athena.conf // Server Communication username and password. userid: s1 passwd: p1 // Server name, use alternative character such as ASCII 160 for spaces. // NOTE: Do not use spaces or any of these characters which are not allowed in // Windows filenames \/:*?"<>| // ... or else guild emblems won't work client-side! server_name: High Rate Server // Wisp name for server: used to send wisp from server to players (between 4 to 23 characters) wisp_server_name: Server // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. //login_ip: 127.0.0.1 // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. //char_ip: 127.0.0.1 // Character Server Port char_port: 6121 login_athena.conf // Login Server Port login_port: 6900 map_athena.conf //-------------------------------------------------------------- // Configuration Info //-------------------------------------------------------------- // Interserver communication passwords, set in account.txt (or equiv.) userid: s1 passwd: p1 // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. //char_ip: 127.0.0.1 // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. //map_ip: 127.0.0.1 // Map Server Port map_port: 5121 At this point i already give you the whole detail on making your offline server to online & making your Online to offline the difference is the IP used and it should be the computer is open for 24hours to make it online . That's why we are buying a hosting provider to make our server open 24/7 . You should get what i mean from this point have a great day ! -
I need help with daily login reward script.
Poring King replied to dieyesti's question in Scripting Support
attendance.yml + system folder attendance.lub/lua -
Create a function and call it on your item { call unjailfunction;},{ },{ }