kronobr

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About kronobr

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    Poring

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  1. OMG THANKS HEHE for each fake player do i need an npc? @Zell i think is a bug, all porings become a ''blbla''
  2. I compiled and it was all ok, but in the game is giving unknown command. Could you give a complete example of how to use the command?
  3. @Naruto How can I create using this system? the tutorials I'm finding look like another pet structure. exemple MobID,Name,JName,ItemID,EggID,AcceID,FoodID, Fullness,HungryDelay,R_Hungry,,R_Full,Intimate,Die, Capture,Speed,S_Performance,talk_convert_class, attack_rate,defence_attack_rate,change_target_rate, pet_script 1002,PORING,Poring,619,9001,10013,531,80,20,50,100,250,20,2000,400,1,0,350,400,800,{ petloot 10; } from https://github.com/rathena/rathena/wiki/Custom_Pets amd my Pet_DB on import # This file is a part of rAthena. # Copyright(C) 2019 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. # ########################################################################### # Custom Pet Database ########################################################################### # # Pet Settings # ########################################################################### # - Mob Monster that can be used as pet # TameItem Pet Tame Item. # EggItem Pet Egg Item. # EquipItem Pet Accessory Item. (Default: 0) # FoodItem Pet Food Item. (Default: 0) # Fullness The amount of hunger is decreased every [HungryDelay] seconds. # HungryDelay The amount of time in seconds it takes for hunger to decrease after feeding. (Default: 60) # HungerIncrease The amount of hunger that is increased every time the pet is fed (Default: 20) # IntimacyStart Amount of Intimacy the pet starts with. (Default: 250) # IntimacyFed Amount of Intimacy that is increased when fed. (Default: 50) # IntimacyOverfed Amount of Intimacy that is increased when over-fed. (Default: -100) # IntimacyHungry Amount of Intimacy that is increased when the pet is hungry. (Default: -5) # IntimacyOwnerDie Amount of Intimacy that is increased when the pet owner dies. (Default: -20) # CaptureRate Capture success rate. (10000 = 100%) # SpecialPerformance If a pet has a Special Performance. (Default: true) # AttackRate Rate of which the pet will attack [requires at least pet_support_min_friendly intimacy]. (10000 = 100%) # RetaliateRate Rate of which the pet will retaliate when master is being attacked [requires at least pet_support_min_friendly intimacy]. (10000 = 100%) # ChangeTargetRate Rate of which the pet will change its attack target. (10000 = 100%) # AllowAutoFeed Allows turning automatic pet feeding on. (Default: false) # Script Bonus script to execute when the pet is alive. (Default: null) # SupportScript Bonus script to execute when pet_status_support is enabled. (Default: null) # Evolution: Pet evolution settings. (Optional) (Default: null) # - Target Mob this pet can evolve to. # ItemRequirements: Item requirements for evolving this pet. # - Item Self-explanatory # Amount ########################################################################### Header: Type: PET_DB Version: 1 #Body: # - Mob: PORING # AttackRate: 350 # RetaliateRate: 400 # ChangeTargetRate: 800 # SupportScript: > # petloot 10; # - Mob: DROPS # AttackRate: 300 # RetaliateRate: 400 # ChangeTargetRate: 500 # SupportScript: > # petloot 10; # - Mob: POPORING # AttackRate: 300 # RetaliateRate: 500 # ChangeTargetRate: 400 # SupportScript: > # petloot 15; # - Mob: LUNATIC # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 1000 # SupportScript: > # petskillbonus bLuk,3,10,50; # - Mob: PICKY # AttackRate: 500 # RetaliateRate: 600 # ChangeTargetRate: 50 # SupportScript: > # petskillbonus bStr,3,10,50; # - Mob: CHONCHON # AttackRate: 500 # RetaliateRate: 500 # ChangeTargetRate: 250 # SupportScript: > # petskillbonus bAgi,4,10,50; # - Mob: STEEL_CHONCHON # AttackRate: 500 # RetaliateRate: 500 # ChangeTargetRate: 200 # SupportScript: > # petskillbonus bAgiVit,4,20,40; # - Mob: HUNTER_FLY # AttackRate: 500 # RetaliateRate: 500 # ChangeTargetRate: 200 # SupportScript: > # petskillattack2 "NPC_WINDATTACK",888,2,0,10; # - Mob: SAVAGE_BABE # AttackRate: 500 # RetaliateRate: 500 # ChangeTargetRate: 200 # SupportScript: > # petskillbonus bVit,4,10,50; # - Mob: DESERT_WOLF_B # AttackRate: 400 # RetaliateRate: 400 # ChangeTargetRate: 400 # SupportScript: > # petskillattack "SM_PROVOKE",1,0,5; # - Mob: ROCKER # AttackRate: 350 # RetaliateRate: 350 # ChangeTargetRate: 600 # SupportScript: > # petskillbonus bAllStats,1,10,50; # - Mob: SPORE # AttackRate: 350 # RetaliateRate: 500 # ChangeTargetRate: 500 # SupportScript: > # petrecovery SC_POISON,60; # - Mob: POISON_SPORE # AttackRate: 600 # RetaliateRate: 200 # ChangeTargetRate: 400 # SupportScript: > # petskillattack "NPC_POISON",20,0,10; # - Mob: PECOPECO # AttackRate: 400 # RetaliateRate: 500 # ChangeTargetRate: 800 # SupportScript: > # petskillbonus bSpeedRate,25,20,20; # - Mob: SMOKIE # AttackRate: 600 # RetaliateRate: 600 # ChangeTargetRate: 100 # SupportScript: > # petskillbonus bPerfectHide,1,3600,0; # - Mob: YOYO # AttackRate: 300 # RetaliateRate: 800 # ChangeTargetRate: 400 # SupportScript: > # petloot 20; # - Mob: ORK_WARRIOR # AttackRate: 600 # RetaliateRate: 200 # ChangeTargetRate: 300 # SupportScript: > # petskillattack2 "NPC_PIERCINGATT",100,1,0,10; # - Mob: MUNAK # AttackRate: 300 # RetaliateRate: 750 # ChangeTargetRate: 300 # SupportScript: > # petskillattack2 "NPC_DARKNESSATTACK",444,1,0,10; # - Mob: DOKEBI # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "BS_HAMMERFALL",1,0,10; # - Mob: SOHEE # AttackRate: 100 # RetaliateRate: 1000 # ChangeTargetRate: 200 # SupportScript: > # petskillsupport "AL_HEAL",5,60,33,100; # - Mob: ISIS # AttackRate: 650 # RetaliateRate: 450 # ChangeTargetRate: 150 # SupportScript: > # petskillsupport "PR_MAGNIFICAT",2,60,50,50; # - Mob: PETIT # AttackRate: 800 # RetaliateRate: 400 # ChangeTargetRate: 100 # SupportScript: > # petskillattack2 "WZ_HEAVENDRIVE",500,1,0,10; # - Mob: DEVIRUCHI # AttackRate: 800 # RetaliateRate: 200 # ChangeTargetRate: 100 # SupportScript: > # petskillbonus bAgiDexStr,6,20,40; # - Mob: BAPHOMET_ # AttackRate: 1000 # RetaliateRate: 100 # ChangeTargetRate: 200 # SupportScript: > # petskillattack2 "NPC_DARKNESSATTACK",1776,4,0,5; # - Mob: BON_GUN # AttackRate: 600 # RetaliateRate: 200 # ChangeTargetRate: 400 # SupportScript: > # petskillattack2 "NPC_DARKNESSATTACK",555,1,1,1; # - Mob: ZHERLTHSH # AttackRate: 1000 # RetaliateRate: 100 # ChangeTargetRate: 500 # SupportScript: > # petskillattack "AS_SONICBLOW",1,0,3; # - Mob: ALICE # AttackRate: 100 # RetaliateRate: 1000 # ChangeTargetRate: 200 # SupportScript: > # petskillsupport "AL_HEAL",5,60,25,100; # - Mob: EVENT_RICECAKE # AttackRate: 500 # RetaliateRate: 500 # ChangeTargetRate: 200 # SupportScript: > # petskillsupport "CR_DEFENDER",3,240,50,100; # - Mob: GOBLINE_XMAS # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "MG_SIGHT",5,5,5; # - Mob: CHUNG_E # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "CR_SHIELDCHARGE",5,5,5; # - Mob: ECLIPSE_P # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "TF_THROWSTONE",1,5,5; # - Mob: GOBLIN_1 # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "NPC_WINDATTACK",5,5,5; # - Mob: GOBLIN_2 # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "NPC_FIREATTACK",5,5,5; # - Mob: GOBLIN_4 # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "NPC_GROUNDATTACK",5,5,5; # - Mob: DELETER_ # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "SM_MAGNUM",5,5,5; # - Mob: DIABOLIC # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "WZ_METEOR",2,5,5; # - Mob: WANDER_MAN # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "NPC_UNDEADATTACK",5,5,5; # - Mob: P_CHUNG_E # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # petskillattack "CR_SHIELDCHARGE",5,5,5; # - Mob: GOLEM # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: MARIONETTE # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: MEDUSA # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: WHISPER # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: GOBLIN_LEADER # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: SUCCUBUS # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # bonus2 bHPDrainRate,10,5; # - Mob: INCUBUS # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # SupportScript: > # bonus bMaxSPRate,3; # bonus2 bSPDrainRate,10,1; # - Mob: NIGHTMARE_TERROR # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: SHINOBI # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: MIYABI_NINGYO # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: WICKED_NYMPH # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: STONE_SHOOTER # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: DULLAHAN # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: LOLI_RURI # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: CIVIL_SERVANT # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: LEAF_CAT # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: BACSOJIN_ # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: IMP # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: E_CRAMP # AttackRate: 350 # RetaliateRate: 400 # ChangeTargetRate: 800 # - Mob: E_HYDRA # AttackRate: 350 # RetaliateRate: 400 # ChangeTargetRate: 800 # - Mob: J_TAINI # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: XMAS_LUNATIC # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: TIKBALANG # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: MARIN # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: LITTLE_PORING # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: NINE_TAIL # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: GREMLIN # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: MUMMY # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: TEDDY_BEAR # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: MASTERING # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: METALLER # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: ANGELING # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: MOONLIGHT # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: SAVAGE # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: HIGH_ORC # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: CHOCO # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: ANCIENT_MUMMY # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: AM_MUT # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: CAT_O_NINE_TAIL # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: GRAND_PECO # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: HYEGUN # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: HODREMLIN # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: XM_TEDDY_BEAR # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: DR_EGGRING # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: DR_LUNATIC # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: LITTLE_ISIS # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: DIABOLIC2 # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: DELETER_2 # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800 # - Mob: SWEETS_DROPS # AttackRate: 300 # RetaliateRate: 300 # ChangeTargetRate: 800
  4. How can i add a custom mercenary with normal monsters sprites? Thanks
  5. @Naruto Thanks, I'm looking for a way to make ragnarok as a pokemon easy, would you have any more ideas on how it could be made or source?
  6. hello, would it be possible to transform ragnarok's homunculus, pets or mobs as if they were pokémons without changing their sprites while maintaining the monster sprites? If so how?
  7. kronobr

    Doram drops

    Hi, please, someone have a monster db with renewal doram drops ?
  8. 36/5000 how to disable / who for players?
  9. kronobr

    Edit Item

    @Naruto will be that apple? I can use other item same sprite?
  10. kronobr

    Edit Item

    Can I create a new item without changing the client? Just using an existing item and just changing its name and creating a new ID?
  11. How can i put more than 4 slots? like 7 for exemple.
  12. Thanks, but it would be to count kill players on the server and not just in pvp rooms. @Mael
  13. One could make a PK rank showing only the top 3. Show pk rank top 3 GM reset rank TY
  14. Hi, Is there any npc script that creates invasion waves on a map of my choice, where monsters get stronger and stronger through infinite rounds? It would be nice if it had a rank to show how far the player resisted. I wonder if there is such a thing or if it can be created. Thank you!