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Radian

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Everything posted by Radian

  1. Try this //lasagna,0,0,4 script Equipment exchanger -1,{ prontera,150,150,4 script Equipment Exchanger 4_M_KID1,{ mes "[Arashi]"; mes "Hey there I'm Arashi."; next; mes "[Arashi]"; mes "I'm a merchant that exchange Doram weapons for ^FF0000Doram Tokens^000000"; mes "What would you like to exchange today?"; next; switch(select("Weapons:Armors:I'm just checking.")) { case 1: mes "[Arashi]"; mes "Here is the choices of weapon available for exchange"; switch( select( "Magical Foxtail Staff:Exquisite Yellow Foxtail Model:Just Checking." ) ) { case 1: if (countitem(1692)){ mes "[Arashi]"; mes "Okay let me exchange your ^FF0000Magical Foxtail Staff^000000"; mes "To ^FF0000Doram Tokens^000000."; next; mes "[Arashi]"; mes "Here you go!"; close2; delitem 1692,1; getitem 25142,30; end; } else { mes "[Arashi]"; mes "You don't any ^FF0000Magical Foxtail Staff^000000."; mes "Come back when you have one."; close; } case 2: if (countitem(1697)){ mes "[Arashi]"; mes "Okay let me exchange your ^FF0000Exquisite Yellow Foxtail Model^000000"; mes "To ^FF0000Doram Tokens.^000000."; next; mes "[Arashi]"; mes "Here you go!"; close2; delitem 1697,1; getitem 25142,50; end; } else { mes "[Arashi]"; mes "You don't any ^FF0000Exquisite Yellow Foxtail Model^000000."; mes "Come back when you have one."; close; } case 3: mes "[Arashi]"; mes "Okay, have a nice day!."; close; } case 2: mes "[Arashi]"; mes "Here is the choices of armors available for exchange"; switch( select( "Elegant Doram Suit:Elegant Doram Manteau:Elegant Doram Shoes:Just Checking." ) ) { case 1: if (countitem(15156)){ mes "[Arashi]"; mes "Okay let me exchange your ^FF0000Elegant Doram Suit^000000."; mes "To ^FF0000Doram Tokens^000000."; next; mes "[Arashi]"; mes "Here you go!"; close2; delitem 15156,1; getitem 25142,20; end; } else { mes "[Arashi]"; mes "You don't any ^FF0000Elegant Doram Suit^000000."; mes "Come back when you have one."; close; } case 2: if (countitem(20790)){ mes "[Arashi]"; mes "Okay let me exchange your ^FF0000Elegant Doram Manteau^000000."; mes "To ^FF0000Doram Tokens^000000."; next; mes "[Arashi]"; mes "Here you go!"; close2; delitem 20790,1; getitem 25142,20; end; } else { mes "[Arashi]"; mes "You don't any ^FF0000Elegant Doram Manteau^000000."; mes "Come back when you have one."; close; } case 3: if (countitem(22085)){ mes "[Arashi]"; mes "Okay let me exchange your ^FF0000Elegant Doram Shoes^000000."; mes "To ^FF0000Doram Tokens^000000."; next; mes "[Arashi]"; mes "Here you go!"; close2; delitem 22085,1; getitem 25142,20; end; } else { mes "[Arashi]"; mes "You don't any ^FF0000Elegant Doram Shoes^000000."; mes "Come back when you have one."; close; } } case 3: mes "[Arashi]"; mes "Okay, Have a nice day!"; close; } }
  2. Hindi pa stable lahat ng 3rd job yun ang pag kaka-alam ko pero subukan mo muna.
  3. I dont know if this can help but try to change the value of this https://github.com/rathena/rathena/blob/master/conf/battle/guild.conf#L21
  4. prontera,151,85,4 script PvP Warper 1_ETC_01,{ .@npc$ = "["+strnpcinfo(0)+"]"; mes .@npc$; mes "Would you like to enter the PvP Room?"; next; switch(select("Enter Room [Current Users ~ "+getmapusers("pvp_y_2-2")+" ~]:Leave")) { // Change pvp_y_2-2 into your PvP Map case 1: warp "pvp_y_2-2",0,0; // Change pvp_y_2-2 into your PvP Map end; case 2: close; } OnInit: waitingroom "PVP Warper",0; end; }
  5. Is this rAthena or a modified rA?
  6. Maybe we can suggest this to be added on the main branch? this is such a feature.
  7. I never tried this. but for Maya P hack // Update enemy position while in invisible state? (Note 1) // NOTE: Set to 'no' will make client won't update enemy position unless the players have "Intravision" effect. // So that will help client handling WPE - Maya Purple Hack stuff. // But it will screw 'the game animation display' while players in invisible state. update_enemy_position: yes
  8. Try to post the whole script and someone might help you out and test the script. because if you just post something like that? for someone like me that want to help but i cant because my knowledge is very limited on scripting. so please attach the script that you are using.
  9. This might help https://github.com/zackdreaver/ROenglishPRE
  10. Thats a custom status icon you need to edit your client and server side for it to work! Edit: Here's the link https://rathena.org/board/topic/94067-releaseguide-common-ailment-status-icon/
  11. Im not sure if this kind of lottery system was created before this idea of mine. So, How it works? NPC have a default reward example (100k zeny) and to join you need to pay 5k zeny so for the result the reward money will be 105k zeny in total. in short every player who will pay 5k zeny it will be added to the reward price. Players can buy 3 tickets maximum depends on the player if he/she wants to buy 3 or 1 still the zeny that they pay will be added to the jackpot zeny. Everytime someone purchased a ticket it will be announce how much zeny they could get, its a everyday draw. Thanks in advance if you have this kind of script.
  12. You probably using this item_bonus in your custom item bonus bAtkRange,n; Attack range + n while i assumed you want this effect bonus bLongAtkRate,n; Increases damage of ranged attacks by n%
  13. then try this one you need to set the mapflag https://github.com/rathena/rathena/blob/master/doc/mapflags.txt#L412
  14. Radian

    Drop Rate

    That was correct, and you dont need to recompile when changing the rates conf files inside the battle folder. you only need to use @reloadbattleconf
  15. Why not try this one? https://github.com/rathena/rathena/blob/master/db/pre-re/item_noequip.txt
  16. Radian

    Drop Rate

    // The rate at which cards are dropped item_rate_card: 100000 // This one is for normal monsters item_rate_card_boss: 20000 // this one is for the mini-boss monsters item_rate_card_mvp: 50000 // this one is for the Boss monsters item_drop_card_min: 1 item_drop_card_max: 10000
  17. My client read data folder first. but i will try this one Edit still im getting errors on the same job costume. by the way im using 2015-05-13 client date
  18. Im actually using this one right now and its giving me errors.
  19. Everytime I tried to change tp those costume it automatically close the client.
  20. Hey everyone, I just want to ask you guys because I am having issue's with the Ranger, Warlock, Minstrel/Wanderer costume. other's are working fine sprite are present in the data folder. Any guess why its getting errors?
  21. I am having issues with these jobs High Wizard, Sniper and Clown classes if ever you encounter the same issue please can you tell me. The rest is working fine.
  22. try using if(Class==Job_Thief)
  23. Your doing it wrong as you see in accname.lub you put all CAPS but in accesoryid its none caps. ACCESSORY_brownvalk = 3000, [ACCESSORY_IDs.ACCESSORY_BROWNVALK] = "_brownvalk", they should have the same information.
  24. Well you guys are doing your job, cant do anything about that anymore.
  25. I still prefer the CC than the badge, maybe its just me.
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