Please elaborate the problem you currently facing. Provide us with the following or more details if possible:
- Run-time server console errors/warnings (if any).
- Client side errors/warnings (if any).
- Any edits to scripts or source mods (if any).
change
if (!$WLS_refine_exp) set @WLS_refine$,"Refine EXP Multi ^00FF00aktivieren^000000"; else "Refine EXP Multi ^FF0000deaktivieren^000000";
to
if (!$WLS_refine_exp) set @WLS_refine$,"Refine EXP Multi ^00FF00aktivieren^000000"; else set @WLS_refine$,"Refine EXP Multi ^FF0000deaktivieren^000000";
i dont see why it doesn't work for you ...
If you are having issue, at least provide some useful information/feedback...
the word "BUMP" are not helping at all... and stop bump without provide any useful info.
if i recall correctly, that should be the client or packets limitation, you wont be able to change to any higher even if you have changed the max value in source.
in short, change your scripts to generate shorter menu string.
it depend on the arrangement of your .@card variable that place at the arguments for getitem2.
it should be something like..
getitem2 ............. ,.@card[0],.@card[1],.@card[2],.@card[3];
and your enchantment item ID should be assign to respectively .@card variable correctly.