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Emistry

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Everything posted by Emistry

  1. Chibi Sprite it was a trick previously shared by Tokei. Due to some personal reason, he no longer sharing this files and dont wish anyone to re-releasing/sharing the files. and yes, you probably would found this answer if you did search across the forum tho. If you're lucky enough, you might be able to find someone to re-create it and share with you.
  2. change to different variables ..... or change the condition checking.
  3. @lionellex What @Secrets trying to said ... There are no such system exist in RO since the begining ! If you know how to deal with source code, then you can try your luck here src/char/char.c#L1582-L1604
  4. Emistry

    Wav error?

    make sure you have the proper wav files added to your GRF.
  5. just add a new homunculus since that is basically what you wanted.
  6. LOL...configuration settings are all provided ...and you dont know how to edit it ?? location //Towns to Invade setarray .Town$[0],"prontera"; poring //MvPs to summon setarray .MvP[0],1002; prize //Prize to give MVP setarray .Prize[0],7227; setarray .PAmt[0],4; every 4 hours OnMinute00: if(gettime(3) % 4 == 0 && !agitcheck() && !agitcheck2()) {
  7. Emistry

    R>Gamble NPC

    try this https://pastebin.com/h0PZtmSf
  8. try this https://pastebin.com/sbtdW94N
  9. try this https://pastebin.com/5HFhnd2g
  10. .......... Please provide detailed description next time. and please search the forum as well before create any request topics. https://rathena.org/board/topic/58944-skill-swap/
  11. I believe that's your custom skill issue. Make sure your custom skill added checking to avoid usage on any guardian/emperium mob. Next time please use a proper title and detailed description.
  12. Just a note for everyone this is actually a "hack method" to use the LUB. LUB was suppose to be a compiled / unreadable / smaller size version of LUA. This is not the actual way for it to be used
  13. i believe you're missing all these ancient updates. sql-files/upgrades/upgrade_20140915.sql sql-files/upgrades/upgrade_20140915_log.sql sql-files/upgrades/upgrade_svn17351.sql
  14. if this is source mod issue, at least provide some source snippets so that other member can help you check on it. nobody want to guess what have you done to your emulators by reading the topic/description only.
  15. Version 1.1

    939 downloads

    Introduction : I made this script roughly early of last year( Jan 2015), quite an old script that left unused in my laptop. "GM Rewarder" script become much more popular and widely used across the private service, it was first introduced as "Itemizer" script and made by @Latheesan back in eAthena era. Many types of Rewarder npc pop up since then. However, some server still having issue with "corruption" due to untraceable records that was removed by NPC if available, or GM often send rewards to their own characters. Beside, most of the Rewarder NPC that exist in forum required more steps/works to create multiple rewards to send to specific players. Right after I made this , I decided to play around with Rewarder NPC using same type of features, mainly ease in use.So I am here to share this script to everyone. Differences : NPC that enable GM to setup rewards and sent to players in ease. It allow only GM can send multiple rewards to player, only if GM has that items with them. Only players able to claim the rewards. All transactions will be recorded, even if GM "deleted" the history, it still exist in database. * HHooooorayyy, it's my 8000th posts in rAthena Notes : There are actually got several unique ways to use/improve this NPC. I dont want to spoonfeed to much, so I will just leave this part to your own imagination/creativity. However, if you wish to share your idea to use/improve this NPC with the rest of the community, feel free to leave a comment in this topics. Who knows, I might implement your idea into this NPC in case I find it suitable with it.
    Free
  16. File Name: GM Rewarder - Shop-based File Submitter: Emistry File Submitted: 24 Sep 2016 File Category: Utilities Content Author: Emistry Introduction : I made this script roughly early of last year( Jan 2015), quite an old script that left unused in my laptop. "GM Rewarder" script become much more popular and widely used across the private service, it was first introduced as "Itemizer" script and made by @Latheesan back in eAthena era. Many types of Rewarder npc pop up since then. However, some server still having issue with "corruption" due to untraceable records that was removed by NPC if available, or GM often send rewards to their own characters. Beside, most of the Rewarder NPC that exist in forum required more steps/works to create multiple rewards to send to specific players. Right after I made this , I decided to play around with Rewarder NPC using same type of features, mainly ease in use. So I am here to share this script to everyone. Differences : NPC that enable GM to setup rewards and sent to players in ease.It allow only GM can send multiple rewards to player, only if GM has that items with them. Only players able to claim the rewards. All transactions will be recorded, even if GM "deleted" the history, it still exist in database. * HHooooorayyy, it's my 8000th posts in rAthena Notes : There are actually got several unique ways to use/improve this NPC. I dont want to spoonfeed to much, so I will just leave this part to your own imagination/creativity. However, if you wish to share your idea to use/improve this NPC with the rest of the community, feel free to leave a comment in this topics. Who knows, I might implement your idea into this NPC in case I find it suitable with it. Click here to download this file
  17. change @premio_sortudo to .@premio_sortudo
  18. npc/custom/quests/quest_shop.txt#L197
  19. conf/battle/misc.conf#L60-L71
  20. use NEMO Patcher https://github.com/MStr3am/NEMO
  21. npc 1 prontera,155,175,5 script Sample#npc1 4_F_KAFRA9,{ mes "Do you want Carrot?"; if ( select( "Trade my Apple to Carrots","Cancel" ) == 1 ) { input .@count,0,countitem( 512 ); if ( .@count ) { getitem 515,.@count; delitem 512,.@count; } mes "Exchanged "+.@count+"x Apple to Carrot"; } close; OnInit: npcspeed 200; getmapxy( .npc_map$, .npc_x, .npc_y,1 ); initnpctimer; end; OnTimer10000: .@x = .npc_x + rand( -10,10 ); .@y = .npc_y + rand( -10,10 ); npcwalkto .@x,.@y; setnpctimer 0; end; } npc 2 prontera,155,175,5 script Sample#npc2 4_F_KAFRA9,{ mes "Do you have apple?"; if ( select( "Sell Apple to NPC","Cancel" ) == 1 ) { input .@count,0,countitem( 512 ); if ( .@count ) { delitem 512,.@count; Zeny += ( .@count * 1000000 ); } mes "Sold "+.@count+"x Apple to NPC"; } close; OnInit: waitingroom "B>Apple for 1M",0; npcspeed 200; getmapxy( .npc_map$, .npc_x, .npc_y,1 ); initnpctimer; end; OnTimer10000: .@x = .npc_x + rand( -10,10 ); .@y = .npc_y + rand( -10,10 ); npcwalkto .@x,.@y; setnpctimer 0; end; }
  22. well, if you does have some knowledge playing with those Actor file of each sprites, you might still have chances to create it yourself.
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