Please elaborate the problem you currently facing. Provide us with the following or more details if possible:
- Run-time server console errors/warnings (if any).
- Client side errors/warnings (if any).
- Any edits to scripts or source mods (if any).
@Aureon
you can write it better in a way like this...
- script Sample -1,{
OnPCBaseLvUpEvent:
// every 10 levels gain rewards.
if ( BaseLevel >= 10 && BaseLevel % 10 == 0 ) {
getitem 512,1;
getitem 512,2;
getitem 512,3;
getitem 512,4;
getitem 512,5;
dispbottom "Congrats! You reached level "+BaseLevel+"!";
}
end;
}
Please elaborate the problem you currently facing. Provide us with the following or more details if possible:
- Run-time server console errors/warnings (if any).
- Client side errors/warnings (if any).
- Any edits to scripts or source mods (if any).
Please elaborate the problem you currently facing. Provide us with the following or more details if possible:
- Run-time server console errors/warnings (if any).
- Client side errors/warnings (if any).
- Any edits to scripts or source mods (if any).
i did an update to the SQL Job Changer today morning, you can give it a try.
if you're referring to the issue where you have missing skill point due to skipped the transcendent first/second class, you can now assign custom extra skill point given to character once he did the job advancement.
some minor updates.
4 new parameters added to expand customization.
*bonus status point - amount of extra status point given to char for the job advancement.
*bonus skill point - amount of extra skill point given to char for the job advancement.
*resetlvl - option to reset based on resetlvl.
*req_zeny - amount of zeny required for the job advancement.
Please elaborate the problem you currently facing. Provide us with the following or more details if possible:
- Run-time server console errors/warnings (if any).
- Client side errors/warnings (if any).
- Any edits to scripts or source mods (if any).