so, you said you want to disable the drops .... but you didnt remove all the drops that exist in that monster, no point in disable the monsters and then added back the same
your client read the item description from both of these files.
System/itemInfo.lub
data/****itemdesctable.txt
Remove these from your GRF.
data/****itemdesctable.txt
@Rakuzas
that's because you didnt use a correct checking which mentioned earlier.
and this is script support section, if you want other member to help check what's wrong with your script
at least post it here .... save the time to keep guessing on what you have done to your script.
i didn't saw you added the code I asked you to add into the script ...
once again, change
OnInit:
into
OnClockXXXX:
hideoffnpc strnpcinfo(3);
sleep ( 5 * 60000 );
OnInit:
hideonnpc strnpcinfo(3);
Please elaborate the problem you currently facing. Provide us with the following or more details if possible:
- Run-time server console errors/warnings (if any).
- Client side errors/warnings (if any).
- Any edits to scripts or source mods (if any).
I dont think there is a way for you to detect NPC chat content within the waitingroom.
You might probably need custom source mod to trigger some custom event for that.
Please elaborate the problem you currently facing. Provide us with the following or more details if possible:
- Run-time server console errors/warnings (if any).
- Client side errors/warnings (if any).
- Any edits to scripts or source mods (if any).
Please elaborate the problem you currently facing. Provide us with the following or more details if possible:
- Run-time server console errors/warnings (if any).
- Client side errors/warnings (if any).
- Any edits to scripts or source mods (if any).
1.
use isequippedcnt
bonus bDelayRate,( -30 / isequippedcnt(4403) );
Please search the forum next time, similar questions has been asked and answered many times since the past.
2.
custom source mod