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Emistry

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Everything posted by Emistry

  1. you didnt execute the database upgrade files from gepard shield itself.
  2. try this https://pastebin.com/K0w5yFDL
  3. new client read item info from the data/itemInfo.lub file.
  4. for every minutes to trigger, you need 2 label ... with 30minutes interval to trigger it. OnMinute00: OnMinute30: announce "This will be shown to everyone at all in yellow.",0; end; OnMinute30 meant to every 30th minutes of every hours, not every 30 minutes.
  5. Emistry

    Url FluxCp help

    update your control panel files to your webhost? lol
  6. i dont see why there is a need of using my multi currency shop. its hack-able since years ago after emulator has removed some "feature" that make it no longer safe. rathena has already introduced the point system which is fairly easier to use, why doesnt use it?
  7. here is a slightly updated version... https://pastebin.com/gwaeHFd4 [Debug]: script debug : 0 110017945 : SQL Mall - HEALING - Loaded 189 Item(s) [Debug]: script debug : 0 110017945 : SQL Mall - USABLE - Loaded 594 Item(s) [Debug]: script debug : 0 110017945 : SQL Mall - ETC - Loaded 1,533 Item(s) [Debug]: script debug : 0 110017945 : SQL Mall - WEAPON - Loaded 605 Item(s) [Debug]: script debug : 0 110017945 : SQL Mall - NPC not found - Shop#t_4_12 [Debug]: script debug : 0 110017945 : SQL Mall - ARMOR - Loaded 1,100 Item(s) [Debug]: script debug : 0 110017945 : SQL Mall - CARD - Loaded 439 Item(s) [Debug]: script debug : 0 110017945 : SQL Mall - PETEGG - Loaded 1 Item(s) [Debug]: script debug : 0 110017945 : SQL Mall - PETARMOR - Loaded 1 Item(s) [Debug]: script debug : 0 110017945 : SQL Mall - AMMO - Loaded 1 Item(s) [Debug]: script debug : 0 110017945 : SQL Mall - DELAYCONSUME - Loaded 1 Item(s) [Debug]: script debug : 0 110017945 : SQL Mall - CASH - Loaded 733 Item(s) remove item with 0 cost auto hide any extra npc (naming dependent) fix some item cost
  8. @Wickedknight2 your method aren't quite correct, you shall randomize the value when it roll the items. Otherwise your script end up always giving the same item. could try something like this. https://pastebin.com/PZzpiz6V
  9. https://rathena.org/board/topic/90790-mini-map-help/?do=findComment&comment=237632
  10. announce "<Type Event> "+strcharinfo(0)+" won the game.", bc_all; + getitem 501, 100; + getitem 502, 100; + getitem 503, 100;
  11. https://rathena.org/board/topic/117032-mob-wooden-training-doll/
  12. Emistry

    add script

    try https://pastebin.com/L9x6bXQn
  13. https://pastebin.com/f4hQEXX2 you didnt add the announcement at the part it get the reward.
  14. you can try something like this. https://pastebin.com/SXR3dGKU @create hello world // create an event that required player to enter "hello world" @end // end the event @type // enter hello world
  15. Emistry

    Help+

    OnPCLoginEvent: query_sql("SELECT COUNT(`char_id`) FROM `char` WHERE `online` = 1 AND `account_id` IN (SELECT `account_id` FROM `login` WHERE `last_ip` = '"+getcharip()+"')", .@count); if (.@count >= 3) { mes "Login count per IP exceed."; sleep2 3000; atcommand "@kick "+strcharinfo(0); } end; can try something like this.
  16. there exists another way for you, in case you afraid to mess up with the index value. for (.@i = getarraysize(.@tmp_magic_shop) - 1; .@i >= 0; .@i--) if(!.@tmp_magic_shop[.@i]) deletearray .@tmp_magic_shop[.@i],1; start looping from the end of the array to the front...
  17. https://rathena.org/board/topic/105789-utility-sql-job-changer/
  18. can try something like this too. https://pastebin.com/DWbvRkhi
  19. function script Count { if (#c > 0) { #c--; dispbottom "You can use it again "+ #c +" times more."; sc_start SC_INCREASEAGI,240000,10; delitem xxx,1; } return; }
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