Jump to content

Emistry

Forum Moderator
  • Posts

    10018
  • Joined

  • Days Won

    408

Everything posted by Emistry

  1. change login background ? tried this ? http://rathena.org/tools/login_background/
  2. http://www.eathena.ws/board/index.php?s=&showtopic=241313&view=findpost&p=1318374
  3. you can try diff this in your eA files.. http://www.eathena.ws/board/index.php?showtopic=204976&hl=string
  4. you can try refer this site.. http://www.w3schools.com/sql/sql_update.asp write your sql command that edit the data in char table....and run it in your sql machines.
  5. this part also not needed... if (@qe6) { changelook LOOK_HEAD_BOTTOM, @qe3; changelook LOOK_HEAD_TOP, @qe4; changelook LOOK_HEAD_MID, @qe5; } for(set .@i,0; .@i<7; set .@i,.@i+1) setd "@qe"+.@i,0;
  6. perhap it's ur custom item that make it error..make sure you installed your custom headgear correctly... to remove preview.. remove these.. set @qe3, getlook(LOOK_HEAD_BOTTOM); set @qe4, getlook(LOOK_HEAD_TOP); set @qe5, getlook(LOOK_HEAD_MID); set @qe6,1; if (@qe1&1) changelook LOOK_HEAD_BOTTOM, @qe2; if (@qe1&256) changelook LOOK_HEAD_TOP, @qe2; if (@qe1&512) changelook LOOK_HEAD_MID, @qe2; and change switch(select(" ~ Purchase ^0055FF"+getitemname(.@q[0])+"^000000:"+((((@qe1&1) || (@qe1&256) || (@qe1&512)) && @qe2 > 0 && !@qe6)?" ~ Preview...":"")+": ~ ^777777Cancel^000000")) { into this switch(select(" ~ Purchase ^0055FF"+getitemname(.@q[0])+"^000000: ~ ^777777Cancel^000000")) {
  7. Emistry

    Tax Script

    or maybe it's something like this..? http://pastebin.com/raw.php?i=vnqJevtM http://pastebin.com/raw.php?i=yZvG8usH
  8. better clarification.....i guess..... as long as the player have a variable ( pvpteam or others... ) set to 1 ... his HP Bar will be visible to other player who also have the same variable set to 1..... Player A have variable pvpteam1 = 1 then he can view all HP Bar of player who also have pvpteam1 = 1 .. Player B have variable pvpteam2 = 1 then he can view all HP Bar of player who also have pvpteam2 = 1 .. Player C have variable pvpteam3 = 1 then he can view all HP Bar of player who also have pvpteam3 = 1 .. @yuriko you should elaborate your request in details......
  9. i believe you are missing these files.. http://subversion.assembla.com/svn/ClientSide/Lua_Project/lua%20files/stateicon/ or maybe your client doesnt read the contents inside it...
  10. increase the value to higher.... or OnPCDieEvent: sleep2 1;
  11. check any script you have added recently......
  12. try this OnPCLoginEvent: set .@Job,roclass( ( eaclass( BaseJob ) & EAJ_UPPERMASK ) | EAJL_UPPER ); if( Class >= 4060 && .@Job > 0 ) jobchange .@Job; end;
  13. trunk/src/map/map.h #define MAX_EVENTQUEUE 2 or add a sleep2 command in script that triggered upon dead..
  14. ur script doesnt have any script command to summon monster... if you want to add monster spawn..... refer these.. Permanent_Monster_Spawn monster
  15. Please use search engine next time....
  16. since you didnt diff for Load LUA before LUB then you need to use LUB...
  17. change " 2: geffen 19: einbroch\n" 36: heira\n" into " 2: geffen 19: einbroch 36: heira\n"
  18. announce "MATCH STARTED",0; <---------------------------------------- setarray .Members[0],.No,.No; for( set .@party,0; .@party < 2; set .@party,.@party + 1 ){ getpartymember .Team[.@party],1; for( set .@i,0; .@i < .No; set .@i,.@i + 1 ) warpchar .Map$,84,51,$@partymembercid[.@i]; }
  19. @Annie / Arcencial... Actually...i dont know what should i reply after see-ing Arcencial post...LOL..... Anyway thank for the supporting..~ xD i dont mind about the "godly" or not in scripting.... haha.. ( actually i trying to telling the TS that my script cant work as powerful as annie script posted in previous post above ^^ ) as long as the script work like what TS requested....it would be fine... but if TS prefer the script work line what annie has made in post#4 , then we can just use annie's script as a base and edit it...or create something similar... i do believe i can challenge that type of script in post#4 , just that for the past few week ( or next few week ) ...i am busy with assignment ...and kinda lazy to write scripts recently..so i prefer a simple one.... and annie is right about the battleground / instances stuff.... rarely to see other member release it other than @goddameit .... Anyway, as long as Annie stay in rAthena .... you will surely see something different ...xD whole new experiences for new / old members... and i do like the way annie scold / comment on my script from time to time... xD
  20. you are using setbattleflag script... remove it... Example : - script Sample -1,{ OnInit: setbattleflag "base_exp_rate",118; end; }
  21. if you dont want to use RENEWAL_EDP then just disable it here.. trunk/src/config/renewal.h /// renewal enchant deadly poison algorithm /// /// leave this line to enable the renewed EDP algorithm /// under renewal mode: /// - damage is NOT increased by 400% /// - it does NOT affect grimtooth /// - weapon and status ATK are increased #define RENEWAL_EDP
  22. Emistry

    question

    depend on you are using RE or PRE-RE if RE then.. https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/npc/re/ if PRE-RE then... https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/npc/pre-re/
  23. trunk/src/config/renewal.h /// renewal ASPD [malufett] /// (disable by commenting the line) /// /// leave this line to enable renewal ASPD /// - shield penalty is applied /// - AGI has a greater factor in ASPD increase /// - there is a change in how skills/items give ASPD /// - some skill/item ASPD bonuses won't stack #define RENEWAL_ASPD
  24. try this http://pastebin.com/raw.php?i=y38Un9Nx
×
×
  • Create New...