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Emistry

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Everything posted by Emistry

  1. Emistry

    Custom Card

    it's the same like how you edit other custom equipments / items.. edit the 'loc' column in your item_db.txt refer this.. Custom_Items Alternate way for newbie to get starting... find any headgear card....and edit the item ID / Effect...
  2. trunk/db/mob_item_ratio.txt
  3. if you using RENEWAL then edit the RE Folder... if you using PRE-RENEWAL then edit the PRE-RE Folder
  4. how about just disable it in GVG Map ? trunk/db/re/skill_nocast_db.txt
  5. another way.... bonus bDelayRate,( -30 / isequippedcnt (4403) ); no matter how many Kiel Card the users equipped....it will remained as 30% reducted delay..
  6. @miczter what is not working....show screenshot....show the screenshot before you add that setting and after you add the setting use @mi check the rate again....
  7. when you create a function outside a npc....... it will look like this.. if it's inside the npc.....it will look like this... there are different between the funtion's "header" that create in / outside of npc...
  8. @Ryokem as you can see inside the script.. the function is defined inside the NPC....thus...it will only work on this npc... and with rAthena improvement... you can simply call a function like this.. // rAthena dispell(); // eAthena callfunc "displell"; you can call the function as long as it's declared somewhere in or outside of the script before it's executed...
  9. http://pastebin.com/raw.php?i=nLZYu9Tj the "dispell" function that can be access by any NPC...because it's declared globally... or http://pastebin.com/raw.php?i=13hhxUdp the "dispell" function that can only be access by this NPC...because it's not declared globally...but declared inside the npc only.
  10. http://www.eathena.ws/board/index.php?showtopic=247543
  11. since i am not as godly as Annie ..... so.....i just follow your description and write a simple 1.... http://pastebin.com/raw.php?i=ksBQMPyy Edit : erm.. please change all @Poring_Points into #Poring_Points i forget to change that after i test it in test server....
  12. @Maynard work fine..and tested in my test server ....revision 16806 make sure you have provide the correct setting for the map you going to restrict the items..
  13. http://rathena.org/board/topic/64394-%E2%9C%B0-euphys-scripts-%E2%9C%B0/ http://eathena.ws/forum/topic/38-multi-shop/
  14. trunk/npc/pre-re/scripts_main.conf
  15. change .Map$ into global permanent variable.... or.... in the OnInit part...just simply add this.. set .Map$,"anymapname";
  16. yes...it will check for equipments also.... in the default script... Zone 3 and Zone 4 both have example to restrict the amount of Helm of Sun ( ItemID#5022 ) make sure the value for 'Amount' is 0 if you want to disable them to bring the item into the map you want.
  17. try this bonus bAspdRate,( ( BaseClass == Job_Alchemist || BaseClass == Job_Sage )? 5:10 );
  18. @himynameis rename ALL Emistry_Shop in other script to another name.. http://rathena.org/board/topic/53320-%E3%80%90-emistry-%C2%A9-2012-%E3%80%91e-scripts-collection/page__st__80#entry84948
  19. Euphy has eA version for his WOE Controller... http://eathena.ws/forum/topic/78-euphys-woe-controller/
  20. @Annie perhap he is using somekind of Faction system....like this.. http://rathena.org/board/topic/64816-beta-2-faction-system/page__hl__faction *strcharinfo(4); return faction name.
  21. bcause you didnt add a label to be trigger upon dead...refer previous post
  22. duplicate the same script....or find any other script..
  23. ur setting + reload the settings
  24. getmapmobs($@Map$) change to mobcount($@Map$,strnpcinfo(3)+"::OnMobKill" btw..are you sure you posted the correct / edited script ???? i cant fine any while( mobcount($@Map$) == -1 ) anyway the solution will be the same as above.
  25. mapname mapflag nocommand or add this src mod for storage mapflag http://rathena.org/board/topic/71483-storage-mapflag-and-others/
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