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Kyroad

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About Kyroad

  • Birthday 06/17/1990

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  • Gender
    Male
  • Location
    Philippines
  • Server
    127.0.0.1

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  1. It's working since I last played it. I just thought maybe it's from the latest kro data. That's why it's not working. I probably need an old kro data from 2014. Just a wild guess.
  2. I can't connect with my old client. I want to remake my old Ragnarok. I'm using 2010 client. I already change the address into 127.0.0.1 but it always turn into this. Please help.
  3. This is what I encountered. There's no connection in MySQL, I don't know why detect it stopped but it is already running.
  4. I remake my new RO but I can't configure it now using the new configuration of rathena sql. I use the old sql configuration.
  5. Mangyayari lang yan Kung gagawin mo pre-renewal server mo. disable mo xa sya. gawin mo xa pre-renewal pra magbago yung formula. kaw bahala kung didisable mo yung ibang renewal stuff. <renewal.h> /** * @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/config/classes folder **/ /// game renewal server mode /// (disable by commenting the line) /// /// leave this line to enable renewal specific support such as renewal formulas //#define RENEWAL
  6. Kyroad

    adding AFK!

    I use the same patch and up to date trunk, it's working smoothly, i use rathena-10.sln for compiling
  7. Is this script exists? An npc that similar to Annieruru's mission board but the npc not configured by gm, only player and the reward only comes from the player who configured the mission. The player can add items that he/ she needs and make it a mission/quest. Another player can check the mission/quest, he can accept it or give up the mission/quest, if the mission is completed, it will delete the mission and the npc give the reward to the player that complete it, and delete to the player that configured it. The requirements in the mission will go to the one who configured it.
  8. Or you want to kick, disable, and restrict the one who is wearing costume? Posible answer for this question is add your costume id in item_noequip.txt. You can disable your costume effect in a certain map.
  9. Kyroad

    adding AFK!

    in atcommand.c find: //wrong or no entry clif_displaymessage(fd,msg_txt(sd,460)); // Please enter a valid language (usage: @langtype <language>). clif_displaymessage(fd,msg_txt(sd,464)); // ---- Available languages: while(test!=-1){ //out of range test = msg_checklangtype(i,false); if(test == 1) clif_displaymessage(fd,msg_langtype2langstr(i)); i++; } return -1; } after that insert these lines: /*========================================== * @afk *------------------------------------------*/ ACMD_FUNC(afk) { nullpo_retr(-1, sd); if(sd->bl.m == map_mapname2mapid("prontera")) { clif_displaymessage(fd, "@afk is not allowed on this map."); return 0; } if( pc_isdead(sd) ) { clif_displaymessage(fd, "Cannot @afk if you are dead."); return -1; } if( map[sd->bl.m].flag.autotrade == battle_config.autotrade_mapflag ) { if(map[sd->bl.m].flag.pvp || map[sd->bl.m].flag.gvg){ clif_displaymessage(fd, "You may not use the @afk maps PVP or GVG."); return -1;} sd->state.autotrade = 1; sd->state.monster_ignore = 1; pc_setsit(sd); skill_sit(sd,1); clif_sitting(&sd->bl); clif_changelook(&sd->bl,LOOK_HEAD_TOP,471); clif_specialeffect(&sd->bl, 234,AREA); if( battle_config.afk_timeout ) { int timeout = atoi(message); status_change_start(NULL, &sd->bl, SC_AUTOTRADE, 10000,0,0,0,0, ((timeout > 0) ? min(timeout,battle_config.afk_timeout) : battle_config.afk_timeout)*60000,0); } clif_authfail_fd(fd, 15); } else clif_displaymessage(fd, "@afk is not allowed on this map."); return 0; } then find: ACMD_DEF(langtype), after that insert this line: ACMD_DEF(afk) in battle.c find: { "at_timeout", &battle_config.at_timeout, 0, 0, INT_MAX, }, then after that insert this line: { "afk_timeout", &battle_config.afk_timeout, 0, 0, INT_MAX, }, in battle.h find: int at_timeout; then after that insert this line: int afk_timeout; in misc.conf find: // 1 = Yes // 2 = Yes, when there are unread mails mail_show_status: 0 then after that insert these lines: // Set this to the amount of minutes afk chars will be kicked from the server. afk_timeout: 0 then after that recompile your server. Hope these helps you
  10. Just replace this red one: 22000,_yyvm,Enrage Valkyrie Manteau,5,5000,,400,,2,,1,0xFFFFFFFF,7,2,4,,0,1,0,{ bonus bFlee,5; bonus bAllStats,5; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Thief||BaseJob==Job_Gunslinger||BaseClass==Job_Taekwon) bonus bFlee2,6+getrefine()*5; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Acolyte||BaseJob==Job_Ninja) bonus bShortWeaponDamageReturn,6+getrefine()*5; },{},{} 7 is considered as normal jobs,upper jobs and baby jobs but cannot use by 3rd jobs. Use these numbers for combinations: 1:Normal = only normal job can use the item 2:Trans/Upper = only Trans job can use the item 4:Baby= only Baby job can use the item 8:Third= only Third job can use the item Example: I want my custom items use by normal jobs and trans only. I use 1 + 2 = 3 then i replace 7 into 3 22000,_yyvm,Enrage Valkyrie Manteau,5,5000,,400,,2,,1,0xFFFFFFFF,3,2,4,,0,1,0,{ bonus bFlee,5; bonus bAllStats,5; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Thief||BaseJob==Job_Gunslinger||BaseClass==Job_Taekwon) bonus bFlee2,6+getrefine()*5; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Acolyte||BaseJob==Job_Ninja) bonus bShortWeaponDamageReturn,6+getrefine()*5; },{},{} Hope this helps
  11. Script? or you mean effects? It's normal. If I'm not mistaken, it's the effect when you use Critical Explosion. If you want that effect, it's located @ data.grf just use a grf editor or a builder.
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