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Kido

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Everything posted by Kido

  1. Kido

    asura

    That's actually how it works, is doing fine, even the part of the letters, that's only when they cast it D:
  2. you almost broke my heart </3 well seems there's still hope to have skymaps without the need of hexing a client, i was thinking in something like a blue bg or a big blue wall + clouds & clouds2 effect thanks Orlox again :DD
  3. Hmm, I'm not a guild emblem fan, I hate to edit low-res image. never make it good we need a pixel artist o:!
  4. Before I said skybox, not skymaps. Is just a fancy feature to only browedit interface, nothing to do with the game client map. @everyone Custom maps are not supported yet so, no hope for make skymaps without hexing and removing existing skymaps ): ? i think borf can do thar o:!
  5. woa if (sd->sc.opt1 && ( sd->sc.opt1 == OPT1_STONEWAIT || sd->sc.opt1 == OPT1_BURNING )) ; //You CAN walk on this OPT1 value. else if( sd->state.blockedmove ) return; else if( sd->progressbar.npc_id ) clif_progressbar_abort(sd); else if (pc_cant_act(sd)) return; thanks that totally worked as it should :33333!
  6. where did you introduce wrong user and password? i got the same error i think i did that too o:
  7. Hmm loooks like when you isntalled the server and the sql, somehow you did it wrong, i'm not too sure about this, i would recommend a reinstall of the sql, sry i'm not being of help at all, i hope someone else can lend you a hand o:
  8. Interesting o: do you get any error in the consoe when the player duplicates the item? if so, can you show us please?
  9. no i mean, if the player moves the script will stop, alright with that, but what about if i don't want the player move so the progressbar effect won't stop the script? i just like the effect of the progressbar command instead of using sleep2 to make the player wait or pause the script, that's why i tried to use pcblockmove to prevent that, but it's not working, even with pcblockmove, the player can just click the ground and the progressbar will break and stop the script, that's what i don't like x_x The progressbar should only stop when the player actually moves a cell or teleports :x Nope is not sot working like that, even if the player is locked with pcblockmove and they click the ground the progressbar stops ):
  10. Thanks >:DD going to use them all
  11. Here, I give these gifts from 2010-07-30a maybe this for the guy? http://rathena.org/board/topic/95833-need-help-guild-button-on-basic-info/ o: you guys so cool!
  12. Cool release for SHR servers o: oh i jsut saw your big signature lol thanks (:
  13. no i mean, if the player moves the script will stop, alright with that, but what about if i don't want the player move so the progressbar effect won't stop the script? i just like the effect of the progressbar command instead of using sleep2 to make the player wait or pause the script, that's why i tried to use pcblockmove to prevent that, but it's not working, even with pcblockmove, the player can just click the ground and the progressbar will break and stop the script, that's what i don't like x_x
  14. if you don't have it you can add it as a custom mob, you just need the .spr and .act files, then do the whole file edit, please read this http://rathena.org/wiki/Custom_Mobs about those files for the sprite, sorry i don't have them DD: hmmm just did a google search, this may help you http://rathena.org/board/topic/87517-king-poring-sprite/
  15. Thank you so much :DD may i ask, under what line should i add those lines? thanks again
  16. So nice of you, thank you this may help a lot of newbies or to save time while isntalling ;3
  17. Kido

    SRC problem

    reinstall only the src folder? i don't think it's a good idea, because you should have the src that belongs to your revision, because there are other changes that may affect the whole files, that should be why the whole mess there i recommend starting again witht he latest rAthena, or i hope you did a backup and return the src folder as it was before good luck ;o
  18. yeah i have the same issue, when i cast Concentration the LK also uses the Endure Icon, hmm i tested it and it's like if is using Endure Hmm maybe is not a bug at all lol http://irowiki.org/wiki/Spear_Dynamo
  19. To change the name of the jobs i think this will work http://rathena.org/board/topic/68684-job-name/?p=196940 Hmm if you are going to change the name of the jobs you will need to edit several files D: not recommended well good luck o: Edit: you will need to know how to hex, follow this please: http://rathena.org/board/topic/71122-2012-client-translation/ http://rathena.org/wiki/Hexing
  20. Hello, i'm not sure if this is a bug (pleasemove if is not the correct section and sorry DD: ), but the following happened while i was testing some stuff: Since progressbar says that if the player moves, the scrip stops and to resume the player would need to talk again to the npc o do the action that starts the script *progressbar "<color>",<seconds>; This command works almost like sleep2, but displays a progress bar above the head of the currently attached character (like cast bar). Once the given amount of seconds passes, the script resumes. If the character moves while the progress bar progresses, it is aborted and the script ends. The color format is in RGB (0xRRGGBB). The color is currently ignored by the client and appears always green. I tried to prevent the script to stop if the player moves, so i used pbblockmove so the player won't move *pcblockmove <id>,<option>; Prevents the given GID from moving when the option is 1, and enables the ID to move again when the option is 0. This command will run for the attached player if the given GID is zero. Examples: // Prevents the current char from moving away. pcblockmove getcharid(3),1; // Enables the current char to move again. pcblockmove getcharid(3),0; The problem is, that even if i use pcblockmove to prevent the player to move while the progressbar is there, the player can try to move by clicking out and the progressbar will still make the script stop. I'm not sure if it's a bug, but it would be awesome to make it work as i tried to do, just saying. Hmm also, the progressbar only displays in green, it wold be awesome too if someone somehow can make it display other colors. Hmm i think this both 2 commands can be improved, any ideas o: ? thanks to all for your attention (:
  21. Thanks for the pokimons :33

  22. my client is 20100730, i want to know where can i find the code for that button? i'm not sure if that's possible for 2010 clients, it would be good to ask in the third party support or open a client request Client Request http://rathena.org/board/forum/100-client-requests/ Client Support http://rathena.org/board/forum/19-client-side-support/ I would change to a 2012 04 10 client, for me is the best client
  23. That's for 2012 clients, pleas refer to this http://rathena.org/board/topic/70962-recommended-client-setup/
  24. Create Sky Maps Feature please :DDDDDDDDDDD btw excellent work Borf, hope you continue :33
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