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Lelouch vi Britannia

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Everything posted by Lelouch vi Britannia

  1. Im guessing its the packet obfuscation support src\config\core.h and find this #define PACKET_OBFUSCATION and change it to this //#define PACKET_OBFUSCATION save and recompile your server. Heres some useful links: NEMO 2013 Ragexe and Diff Basic Complete Renewal Data English Folder
  2. Maybe you can try NEMO? Update: https://rathena.org/board/topic/90204-nemo/?p=285921
  3. Try mine prontera,99,99,5 script Gold Exchanger 100,{ mes "I can exchange your gold to cash point."; next; mes "How many would you like to exchange?"; switch(select("1000 Gold:2000 Gold:5000 Gold:10,000 Gold:30,000 Gold:None")){ case 1: if (countitem(969) < 1000){ next; mes "Sorry, you don't have enough gold for this transaction."; close; } next; mes "Here you go."; delitem 969,1000; set #CASHPOINTS, #CASHPOINTS + 1000; dispbottom "Gained 1000 cash points. Total: "+#CASHPOINTS+" cash points"; mes "Thank you. Come again."; close; case 2: if (countitem(969) < 2000){ next; mes "Sorry, you don't have enough gold for this transaction."; close; } next; mes "Here you go."; delitem 969,2000; set #CASHPOINTS, #CASHPOINTS + 2000; dispbottom "Gained 2000 cash points. Total: "+#CASHPOINTS+" cash points"; mes "Thank you. Come again."; close; case 3: if (countitem(969) < 5000){ next; mes "Sorry, you don't have enough gold for this transaction."; close; } next; mes "Here you go."; delitem 969,5000; set #CASHPOINTS, #CASHPOINTS + 5000; dispbottom "Gained 5000 cash points. Total: "+#CASHPOINTS+" cash points"; mes "Thank you. Come again."; close; case 4: if (countitem(969) < 10000){ next; mes "Sorry, you don't have enough gold for this transaction."; close; } next; mes "Here you go."; delitem 969,10000; set #CASHPOINTS, #CASHPOINTS + 10000; dispbottom "Gained 10000 cash points. Total: "+#CASHPOINTS+" cash points"; mes "Thank you. Come again."; close; case 5: if (countitem(969) < 30000){ next; mes "Sorry, you don't have enough gold for this transaction."; close; }; next; mes "Here you go."; delitem 969,30000; set #CASHPOINTS, #CASHPOINTS + 30000; dispbottom "Gained 30000 cash points. Total: "+#CASHPOINTS+" cash points"; mes "Thank you. Come again."; close; case 6: next; mes "See you again."; close; } }
  4. import/item_db.txt 30000,Newbie_Reward_Box,Newbie Reward Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 558,1; },{},{} System/itemInfo.lub [30000] = { unidentifiedDisplayName = "Newbie Reward Box", unidentifiedResourceName = "선물상자_3", unidentifiedDescriptionName = { "A sweet chocolate box that is tastefully decorated.", "Surely all the best wishes are in it.", "^FFFFFF_^000000", "Weight: ^7777770^000000" }, identifiedDisplayName = "Newbie Reward Box", identifiedResourceName = "선물상자_3", identifiedDescriptionName = { "A sweet chocolate box that is tastefully decorated.", "Surely all the best wishes are in it.", "^FFFFFF_^000000", "Weight: ^7777770^000000" }, slotCount = 0, ClassNum = 0 }, Add this sprite and texture file to your custome grf data.zip
  5. import/item_db.txt 30000,Chocotate_Box_,Chocolate Box,2,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 558,1; },{},{} System/itemInfo.lub [30000] = { unidentifiedDisplayName = "Chocolate Box", unidentifiedResourceName = "선물상자_3", unidentifiedDescriptionName = { "A sweet chocolate box that is tastefully decorated.", "Surely all the best wishes are in it.", "^FFFFFF_^000000", "Weight: ^7777770^000000" }, identifiedDisplayName = "Chocolate Box", identifiedResourceName = "선물상자_3", identifiedDescriptionName = { "A sweet chocolate box that is tastefully decorated.", "Surely all the best wishes are in it.", "^FFFFFF_^000000", "Weight: ^7777770^000000" }, slotCount = 0, ClassNum = 0 },
  6. Well the problem is you cant change the cards in specific drop rates in 3CeAM so i would suggest you should use rAthena and try mob_item_ratio.txt
  7. I think we already have the Old Glastheim instance script from rathena but it does not give out temporal boots. Oh this is nice. Is this based from official quest? Anybody has the client side add-ons for the item IDs 2499 and 22000 to 22011? Textures and .txt add ons? Yes i think so... //= 1.4 Update to its official text. [exneval] //= Support merchant, enchant, socket features. If you need the sprite and textures just update your kRO and about the infos just download it from Here.
  8. Wait are you sure your using rAthena or maybe your using rAmod? As i said earlier the item_vending.txt didnt exist on Default rAthena Rev or maybe you can check the old rA rev: https://code.google.com/p/rathena/source/browse/trunk/ if you want. item_vending.txt is not from Extended Vending System? maybe you have to check the .diff before saying its not from there. item_vending.txt from rAmod // Extended Vending System Coins // ===================================================== // Add your own coins to the Vending System if your server uses any kind of item to exchange. // Requires 0 Weight ETC Items only // ===================================================== // Structure: // <ItemID> // ===================================================== // Samples // 7773 (to allow open a Vending requesting Valor Badges to exchange items) item_vending.txt from Extended Vending System // Specific items for Vending System // Format: ItemID // Max items is equal MAX_INVENTORY ( 100 by default ) // TCG Card 7227 // Mithril Coin 674 // Silver Coin 675 // Bronze Coin 673
  9. Maybe you can try this http://pastebin.com/cB0WKhA2 Note: I found this on Hercules
  10. There is no such thing as item_vending.txt in default rAthena trunk because its an custom .txt from Extended Vending System. Ref: https://rathena.org/board/topic/97889-extended-vending-system-19-cleanup-fix/
  11. Ref: https://rathena.org/board/topic/89848-official-vip-system/ Examples: // VIP Tickets 23300,VIP_Ticket_1_day,VIP Ticket [1 day],2,10000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ atcommand "@vip +1d/j "+strcharinfo(0)+""; },{},{} 23301,VIP_Ticket_7_day,VIP Ticket [7 day],2,10000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ atcommand "@vip +7d/j "+strcharinfo(0)+""; },{},{} 23302,VIP_Ticket_15_day,VIP Ticket [15 day],2,10000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ atcommand "@vip +15d/j "+strcharinfo(0)+""; },{},{} 23303,VIP_Ticket_30_day,VIP Ticket [30 day],2,10000,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ atcommand "@vip +1m "+strcharinfo(0)+""; },{},{}
  12. Peaceful Prontera http://www.eathena.ws/board/index.php?showtopic=178065
  13. Maybe you added this on player group permissions in conf/groups.conf? if yes remove it and save then type ingame @reloadatcommand. all_skill: true
  14. Hey guys any luck for unpacked 2014-10-16aRagexe?
  15. I think your lua files is not completely translated nor updated. https://github.com/ROClientSide/Translation/tree/master/data/luafiles514/lua%20files
  16. Ref: https://rathena.org/board/topic/102247-2014-client-support/
  17. Well the current client which rA supported was 2013-08-07 but if you want the same as that screen shot above you can use 2014-10-16(No clue if there is a unpacked version for this client) or 2014-10-22. You can also use 2015-05-13 because it similar to the screen shot above but you'll have to wait until rA support that client.
  18. Does anyone know where can i get a unpacked version of this client?
  19. Finally the update that i been wating for months :3. Thanks rAthena Team for making this possible
  20. +1 to this. Just update your data and rdata.grf or download the latest kRO.
  21. Because its coded in the client so thats why you cant see it in your mp3nametable.txt. How to change it? just get any .mp3 with 90kbps bit rate and rename it to 01.
  22. Try to find this... Korean: 얼음_파편 ACSII: ¾óÀ½_ÆÄÆí Well i think the sprite name is wrong because its not ¾óÀ½ ÆÄÆí. So try to change it with the correct file name above. [6256] = { unidentifiedDisplayName = "Ice Piece", unidentifiedResourceName = "얼음_파편", unidentifiedDescriptionName = { "A fragment of ice that is made when it's crushed.", "Weight: ^7777771^000000" }, identifiedDisplayName = "Ice Piece", identifiedResourceName = "얼음_파편", identifiedDescriptionName = { "A fragment of ice that is made when it's crushed.", "Weight: ^7777771^000000" }, slotCount = 0, ClassNum = 0 },
  23. Maybe you didnt change your packet_db_ver and packet_keys_use? becuase if you setup it in default it reads version 46 so change it to 45 so that he reads that certain packet version. db/packet_db.txt packet_db_ver: default packet_keys_use: default change to.. packet_db_ver: 45 packet_keys_use: 45 Maybe you didnt disable the packet obfuscation support?
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