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Showing content with the highest reputation on 07/04/19 in all areas

  1. A whole map dedicated to traders to sell/buy. You can either choose to put NPCs for players to buy all kinds of stuff or let players set up their shops in their own tents. It also includes a little beach island with deckchairs, some shadey/hidden areas that can lead to indoors (for illegal shops? xD) and also walking access on some ships and boats.
    2 points
  2. Tournament StadiumNUNS MAP The choice of an arena like that was made thinking in a map were a large amount of players can watch PvP events without interfering, separated in bleachers by team. The map also have areas that can be exclusive for VIPs, clã leaders, and STAFF. All the TV's screen and flags can be changed. Clan Leaders and Clan VIP ADM, GM and other STAFF members Players whose guild aren't involved The Texture can be changed by editing texture .bmp picture There are 44 Screens along the stadium Store
    2 points
  3. Tnx @Naruto... this is my last version live in my server with all check that you say and a double menu... 1 for male without Wanderer and Oboro and 1 for female without Ministrel and Kagerou: prontera,153,176,4 script JobMaster Fato Turchino 617,{ if (#Fato_Turchino == 1) { mes "[ Fato Turchino ]"; mes "Ehi Tesoruccio, non provarci... già ti ho fatto il \"servizietto\" che cerchi!"; mes "Ricorda, posso fare questa magia ^FF0000solo una volta^000000!"; end; } mes "[ Fato Turchino ]"; mes "Ciao Tesoruccio, sono Fato Turchino... quello magico dei fratelli \"Fato\"!"; mes "Se sei da me vuol dire che hai uno <ITEM>Special Exchange Coupons<INFO>7690</INFO></ITEM> e per questo potrò farti dono di una Classe Transcendent a tua scelta e farti livellare fino al livello 99 senza perdere tempo ad expare!"; mes "Ma ^FF0000solo una volta^000000 potrò fare questa magia per te!"; emotion ET_CHUP; next; if (countitem(7690) >=1 && Class == JOB_NOVICE && !#Fato_Turchino ) { mes "[ Fato Turchino ]"; mes "Bene, vedo che sei un giovane Novice ed hai"; mes "uno <ITEM>Special Exchange Coupons<INFO>7690</INFO></ITEM> come richiesto!"; mes "Ricorda che posso fare questa magia ^FF0000solo una volta^000000... ora tocca a te, che classe Transcendent vuoi diventare?"; emotion ET_OK; next; if(sex) { switch(select("Rune Knight:Warlock:Ranger:Arch Bishop:Mechanic:Guillotine Cross:Royal Guard:Sorcerer:Minstrel:Sura:Genetic:Shadow Chaser:Rebellion:Kagerou")) { case 1: jobchange JOB_RUNE_KNIGHT_T; break; case 2: jobchange JOB_WARLOCK_T; break; case 3: jobchange JOB_RANGER_T; break; case 4: jobchange JOB_ARCH_BISHOP_T; break; case 5: jobchange JOB_MECHANIC_T; break; case 6: jobchange JOB_GUILLOTINE_CROSS_T; break; case 7: jobchange JOB_ROYAL_GUARD_T; break; case 8: jobchange JOB_SORCERER_T; break; case 9: jobchange JOB_MINSTREL_T; break; case 10: jobchange JOB_SURA_T; break; case 11: jobchange JOB_GENETIC_T; break; case 12: jobchange JOB_SHADOW_CHASER_T; break; case 13: jobchange JOB_REBELLION; break; case 14: jobchange JOB_KAGEROU; break; } } else { switch(select("Rune Knight:Warlock:Ranger:Arch Bishop:Mechanic:Guillotine Cross:Royal Guard:Sorcerer:Wanderer:Sura:Genetic:Shadow Chaser:Rebellion:Oboro")) { case 1: jobchange JOB_RUNE_KNIGHT_T; break; case 2: jobchange JOB_WARLOCK_T; break; case 3: jobchange JOB_RANGER_T; break; case 4: jobchange JOB_ARCH_BISHOP_T; break; case 5: jobchange JOB_MECHANIC_T; break; case 6: jobchange JOB_GUILLOTINE_CROSS_T; break; case 7: jobchange JOB_ROYAL_GUARD_T; break; case 8: jobchange JOB_SORCERER_T; break; case 9: jobchange JOB_WANDERER_T; break; case 10: jobchange JOB_SURA_T; break; case 11: jobchange JOB_GENETIC_T; break; case 12: jobchange JOB_SHADOW_CHASER_T; break; case 13: jobchange JOB_REBELLION; break; case 14: jobchange JOB_OBORO; break; } } delitem 7690,1; set #Fato_Turchino, 1; set Baselevel,Baselevel=99; set Joblevel,Joblevel=1; mes "[ Fato Turchino ]"; mes "Eccoti accontentato, spero che il mio \"servizietto\" sia stato di tuo gradimento!!!"; emotion ET_SEXY; next; mes "[ Fato Turchino ]"; mes "Torna quando vuoi, io sarò qui ad attenderti con ansia!"; emotion ET_THANKS; close; } mes "[ Fato Turchino ]"; mes "Ma Tesoruccio che combini? Posso offrire i miei \"servizietti\" solo ai Novice che hanno con loro uno <ITEM>Special Exchange Coupons<INFO>7690</INFO></ITEM> e che ^FF0000non hanno mai usufruito dei miei \"servizietti\"^000000 in passato, perchè posso fare questa magia solo una volta!!!!"; mes "Torna quando sarai in grado di soddisfarmi e io soddisferò te! ;-)"; emotion ET_SWEAT; end; } Tnx a lot for the support and suggestions! ?
    1 point
  4. just make it into a variable and set it to 1 for your account once you do it and return false if 1 set #tutorial_air1,0; or maybe its @ not # for account, pretty sure pound is character just place that at the bottom of the job change then at the top do this if (#tutorial_air1 == 0) { mes "sorry you already use the promo red potion"; end; }
    1 point
  5. cant you just use if itemcount for the red potion and check for novice yourself ? open the script commands doc if (countitem(501) => 1 && Class == JOB_NOVICE ) { removeitem 501 change job end; } etc etc
    1 point
  6. @masterzeus Open "../src/map/pet.cpp" and in the function "pet_ai_sub_hard" change: if(!target && pd->loot && pd->loot->count < pd->loot->max && DIFF_TICK(tick,pd->ud.canact_tick) > 0) { to: if (!target && pd->loot && pd->loot->count < pd->loot->max && !pc_isdead(pd->master) && DIFF_TICK(tick,pd->ud.canact_tick) > 0) { Save changes and recompile the server.
    1 point
  7. that red potion is pretty suspicious
    1 point
  8. Thank you so much for that beautiful compliment @Mina-chan ! ? I'm planning on improving most of the maps slowly. ?
    1 point
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