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Showing content with the highest reputation on 08/19/13 in all areas

  1. Hello nice people! Besides mapping, I also enjoy to do some web layouts, just for fun. Days ago I was talking with @KamiShi and this web layout I'm showing here is going to be coded and flux integrated by drawmove soon. Once it is coded it will be great, with dynamic content everywhere. I did this one by the idea to make it clean, discreet & professional; with the fact about keeping functionality/content as a priority rather than a fancy look. This is the second time in my life I do flux theme and the first one I show. Please rate if possible! I need your rating and comments to improve it, and do better ones the next time! Thank you. Full size ---> https://dl.dropboxusercontent.com/u/52175822/web2_showcase.jpg
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  2. File Name: New Reborn - A starter/Job Changer/Event Map File Submitter: Olrox File Submitted: 15 Aug 2013 File Category: Maps & 3D Resources Video: Content Author: Olrox Join my facebook: https://www.facebook.com/OlroxMaps Important: This map is compatible with all clients, but if you use 2012 clients, you must beware that animation in custom 3d models is not supported to these clients yet in any map. If you use a 2012+ client, Please install the files on the 2012 directory inside the pack and the map will run just great. A New Reborn is, an event map designed to be used as a starter map for novices. Replacing the old and boring -Novice Training Grounds- Although, it can be used as a job changer map, or maybe an event map if you want. This map, is inspired by renaissance ideas so as, the fact of how a novice renews himself and becomes another job in a new life (just as how in ragnarok is) Each path has some stained glass decorations with some specific jobs on them. At the center of each gate there is the first job of each class for example: acolyte. and at the sides, each advance class (high priest + champion on this example) at each gate you can make your players teleport to each city (geffen, prontera, morroc, alberta ...) Futhermore, the map has some clocks at the center that represents time (animtated if you use 2011 clients or below). The main platform its floating on the midle of a Galaxy aswell. This map is great, I was really inspired at the time I did this one. You'll love it. Please if you need any support, just leave your message at the support topic. Click here to download this file
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  3. The area for the video can be bigger. because atm user cant see what the video show's and need to go to youtube.
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  4. I....like like like like like like like Such a beautiful design...give you 11/10
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  5. Hi Kido, The compile had no issues, that is suppose to be the last line because it completed the compile. The /import folder is filled with empty files, so it has no effect; something you shouldn't worry about.
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  6. maybe because baseclass reads the current job? BaseCLass == Job_Bard || BaseClass == Job_Dancer will (I think) will only read both Bard and Dancer job respectively. to fix this 5151,Headset_OST,Note Headphones,5,20,,200,,4,,1,0xFFFFFFFF,7,2,256,,0,1,220,{ bonus2 bResEff,Eff_Sleep,10000; bonus bMdef,5; bonus bFlee2,5; if( BaseJob == Job_Bard||BaseJob == Job_Dancer ) bonus3 bAutoSpell,"CG_TAROTCARD",getskilllv(489),50; },{},{}
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  7. When player log in, this event will be triggered. It will display your current cash and kafra points. OnPCLoginEvent: dispbottom "You currently have " +#CASHPOINTS+ " cash points"; dispbottom "You currently have " +#KAFRAPOINTS+ " kafra points"; end; When you use @checkpoints, this event will be triggered. It will display your current cash and kafra points. OnCheck: dispbottom "You currently have " +#CASHPOINTS+ " cash points"; dispbottom "You currently have " +#KAFRAPOINTS+ " kafra points"; end;
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  8. Try running the command ./configure && make clean && make sql. I think the configure command is what affects that but I am not 100% sure.
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  9. Hi Kido, If you are starting up a new Athena emulator, you should not import the upgrade_svnXXXXXX.sql files. As for your current issue, please run 'login-server_sql' alone; it's experiencing an error causing your char server to be unable to connect to X.X.X.X:6900. To start the login server by itself, just use the following commands... cd /location/to/login-server_sql/folder ./login-server_sql
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  10. are you using rathena or eathena ? download a clean folder please.
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  11. Changing the IP probably won't help with the error shown. Make sure you have imported all *.sql files from sql-files in the main directory of rAthena.
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  12. Check your conf/inter_athena.conf please use localhost ip, not your vps ip. it should be 127.0.0.1
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  13. It's not b4bit, its 64bit. However, it is enabled by default, at least that's what I can see at the configure file. # # 64bit # # Check whether --enable-64bit was given. if test "${enable_64bit+set}" = set; then : enableval=$enable_64bit; enable_64bit="$enableval" case $enableval in "no");; "yes");; *) as_fn_error $? "invalid argument --enable-64bit=$enableval... stopping" "$LINENO" 5;; esac else enable_64bit="yes" fi Basically 2834 was right, you have to do the following steps: make sure your configure file is executable (chmod +x configure) write ./configure --enable-packetver=YYYYMMDD so if you use the 20120410 client, write ./configure --enable-packetver=20120410 verify there was no error in that process (it will tell you if there was any error) write make wait for it to finish and verify there were no errors again try to run every server manually to see if they work with ./login-server_sql, hit Ctrl+c to kill the process if it worked, and repeat for char-server_sql and map-server_sql
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  14. umm.. sorry. idunno what to do now lets wait for the pros^^ we dont have the same athena-start because im using r16797
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  15. yes.. but make it sure it finishes the recompilation
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  16. login in your root putty cd trunk chmod a+x configure && chmod a+x athena-start ./configure --enable-b4bit make clean make sql try this one.. this also makes you recompile
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  17. OnMinute20: change to OnMinute20: if( gettime(3) % 3 != 0 ) end;
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  18. in skill_castend_pos after system check how many you put, do skill_delunitgroup for deleting old one and get a free space for new if skill is spiderweb.
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  19. OnPCDieEvent: if( isequipped( 5353 ) ){ recovery 0; } end; you can do like this ......
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