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Showing content with the highest reputation on 06/11/24 in all areas

  1. Version 1.0.0

    226 downloads

    This mod allows you to control the number of traps that the player can use. conf/battle/skill.conf // Max Trap [Hyroshima] // Functionality to control the number of active traps. // Note: // skill_max_trap > Controls the number of individual active trap skills that were not been to defined parameter ActiveInstance in skill_db.yml // global_max_trap > Controls the maximum active trap skills for all skill traps (listed in skill.cpp -> trap_skill_id), this option overrides skill_max_trap if the definer is smaller than it //- // skill_max_trap: 0 (disabled) // global_max_trap: 0 (disabled) //- skill_max_trap: 0 global_max_trap: 0 the option skill_max_trap only affects skills that do not have the parameter ActiveInstance in skill_db.yml the option global_max_trap affects all trap skills mentioned above in the code box, the skills are listed in the function as I also inform in the description of the code box above. Note: i am making 2 diff files available: _A = Closest to current revision. _B = A little older compared to the current review As there have been some changes to how some functions receive/send parameters, I will try to maintain this standard when sending diff files.
    Free
    2 points
  2. View File Max Trap Control This mod allows you to control the number of traps that the player can use. conf/battle/skill.conf // Max Trap [Hyroshima] // Functionality to control the number of active traps. // Note: // skill_max_trap > Controls the number of individual active trap skills that were not been to defined parameter ActiveInstance in skill_db.yml // global_max_trap > Controls the maximum active trap skills for all skill traps (listed in skill.cpp -> trap_skill_id), this option overrides skill_max_trap if the definer is smaller than it //- // skill_max_trap: 0 (disabled) // global_max_trap: 0 (disabled) //- skill_max_trap: 0 global_max_trap: 0 the option skill_max_trap only affects skills that do not have the parameter ActiveInstance in skill_db.yml the option global_max_trap affects all trap skills mentioned above in the code box, the skills are listed in the function as I also inform in the description of the code box above. Note: i am making 2 diff files available: _A = Closest to current revision. _B = A little older compared to the current review As there have been some changes to how some functions receive/send parameters, I will try to maintain this standard when sending diff files. Submitter Hyroshima Submitted 06/10/24 Category Source Modifications Video https://www.youtube.com/watch?v=l5Sr42myq40 Content Author Hyroshima  
    1 point
  3. Note: This map was made during my Browedit tutorial. * If you are interested to learn how to develop your own custom RO Map, please check the link below. prontera v0.1 Very simple prontera map with custom texture. Image 1 Image 2 Image 3 Thanks for Downloading. speedrun_prt.grf
    1 point
  4. why not you use client more latest compare to 20120412 ? that was quite too old for now. lua files errors might be related to accessoryid, or accname. make sure you have both added correctly. about the palette, make sure you read the instruction, you might need the corrected sprite for it. and for the npc, since u are using updated rathena, try to use the clean one maybe. I suspect your script having issue or wrongly coded, thats why. clean latest rathena : https://github.com/rathena/rathena and the sounds are most probably from client side too. Try to use client 20180620 at least maybe, then most of the tutorial or solution here might helps.
    1 point
  5. Version 1.0.0

    93 downloads

    They are simple mapflags but I believe they can be very useful in general. Note: noriding affects pecopeco, dragon, gryphon. prontera mapflag nofalcon prontera mapflag noriding prontera mapflag nomadogear prontera mapflag nocart prontera mapflag nowug
    Free
    1 point
  6. it would be possible, but I would need to write new code exclusively for this, maybe when I have more time available I can add this functionality to the NPC too.
    1 point
  7. I have a question for this system, can this same method be implemented to obtain random option?
    1 point
  8. View File Verdant Prontera [by Tarq] I recently had this Prontera ripped and now I need to make it free for everyone. I hope y'all like it! Submitter Tarq Submitted 06/23/2022 Category Maps & 3D Resources Video Content Author Tarq verdant_prontera.rar
    1 point
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