About This File
This mod allows you to control the number of traps that the player can use.
conf/battle/skill.conf
// Max Trap [Hyroshima] // Functionality to control the number of active traps. // Note: // skill_max_trap > Controls the number of individual active trap skills that were not been to defined parameter ActiveInstance in skill_db.yml // global_max_trap > Controls the maximum active trap skills for all skill traps (listed in skill.cpp -> trap_skill_id), this option overrides skill_max_trap if the definer is smaller than it //- // skill_max_trap: 0 (disabled) // global_max_trap: 0 (disabled) //- skill_max_trap: 0 global_max_trap: 0
- the option skill_max_trap only affects skills that do not have the parameter ActiveInstance in skill_db.yml
- the option global_max_trap affects all trap skills mentioned above in the code box, the skills are listed in the function as I also inform in the description of the code box above.
Note: i am making 2 diff files available:
- _A = Closest to current revision.
- _B = A little older compared to the current review
As there have been some changes to how some functions receive/send parameters, I will try to maintain this standard when sending diff files.
What's New in Version 1.0.0
Released
Fixed a bug that caused a crash when a mob used any of the trap skills, now the limit will only affect players.