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Showing content with the highest reputation on 07/02/22 in all areas

  1. A simple converter that will convert item from database to use for client in 30 seconds. _________________________________________________________ >> Download (v.8.2) (30 Mar 2025) << >> Download (Item Preview Collection Sprites) (22 Feb 2025) << >> Source Code << >> English Tutorial << >> Thai Tutorial << >> Sprite Error Checker Tutorial << _________________________________________________________ Pros: Item description sync from database so it's get rid the problem that item description was not match with database. Full combo explanation. Full information explanation. Cons: Not had lore descriptions. Complex item script was take a bit time to read through. How to use: Paste your database files on '\rAthena item_db to itemInfo_Data\Assets', (File name can't be change) Open program and select languages then hit convert. Output files location is the same with program location. Credit @KingarteR resource name finder & mostly client files finder Example output: Link Output error? Try this:
    2 points
  2. Version 1.0.0

    460 downloads

    The mvps tombs include the top 3 players with damage. tomb_damage.diff
    Free
    2 points
  3. Version 4.1

    2396 downloads

    A NPC that allow your Characters to Switch Build from time to time. Players are able to save his current status build , so that he/she can switch back to the saved build whenever he/she want. Players no need to keep memorize their status build upon changed. Configuration : // maximum build player can store (0 = disable) .max_build = 3; // check player weight limit before switching stat (0 = disable) .check_weight_limit = 1;
    Free
    1 point
  4. Try mes "<ITEM>501<INFO>501</INFO></ITEM> ^CC0000("+countitem(501)+")^000000"; // Client 2015+ mes "<ITEMLINK>501 Old<INFO>501</INFO></ITEMLINK> ^CC0000("+countitem(501)+")^000000"; // Client Older than 2015
    1 point
  5. Version 1.0.0

    445 downloads

    this command will show you the pet stats see the screenshot for more info you can add it inside /rAthena/src/map/atcommand.cpp or if you use old rathena add it at /rAthena/src/map/atcommand.c file add it like you add any new atcommand and recompile
    Free
    1 point
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