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  1. ah ... found a bug I forgotten the loadevent can be use from another script if you install another script with loadevent mapflag will cause this script to warp out other players indiscriminately 1 more time http://upaste.me/06e6495427daded7f EDIT: Jesus ... I made mistake too many times, really lost touch with scripting yeah ... atm, not a godlike scripter yet XD btw, did you guys mentioned wrong person ?? I am @AnnieRuru not @Annie Ruru
    2 points
  2. UPDATED, NOW HAVE 72 HEADS UPDATED, NOW HAVE 84 HEADS !!!!! Here a Compiliation of basic customs Hairs from Ragnarok Online, This include the 29 oficial heads. All of these heads aren't made be me, with exception of #68, #69, #70 and #71 male heads and female #70 and #71 heads, this pack cames from internet and a bit of search, the authors put the credit on Spr files... But who diferent on that pack? - Repeated Heads Removed; - Missaligned Heads Fixed; (like #48 and #61) - 6 Unique Heads. - Now this pack is mixed with smokim pack (from cronus) - No Female Heads in Male pack, with exception of classic #43 I'm Still Working On this Pack to change female heads into male heads (like #43, #55, #56 etc - Male Hairstyles), to make all heads in Oficial Collors (1~7 to work with them), To Increase this into 100 Hairstyles Pack. Preview: DOWNLOAD: 84 Heads.zip Mirror 4Shared Mirror MediaFire
    1 point
  3. Version 2.2.0

    40924 downloads

    Third Job Costumes + New Classes The Correction With the advent of jRO releasing new Job Costumes, and also, the new classes from the Taekwon branch, many of server owners want to replace the vanilla sprites or even, implement the bodystyle system. But, there's a catch! Originally jRO, and now, even kRO spriters, have made it completely off of the default pattern of palette. In a classic example, you can notice the pattern of the RO palettes. What matters is the position of the colours, as an example, for all jobs, the white-ish tones will be always on the same row, so we can use it to create custom palettes. See how it works: But jRO didn't follow the classic pattern, making it incompatible with custom palettes (@Kamishi ones included). So, I edited frame by frame of each job sprite, of each gender, mounted or not, correcting them, converting them in a way so many of the previously created palettes will work. This package includes: Alternate Outfits: Alternate Royal Guard M/F + Gryffon Battlemount + Lion Mount Alternate Ranger M/F + Warg Battlemount + Ostrich Mount Alternate Minstrel/Wanderer + Ostrich Mount Alternate ArchBishop M/F + Alpaca Mount Alternate Warlock M/F + Fox Mount Alternate Mechanic M/F + Savage Mount Alternate Genetic M/F + Savage Mount Alternate Guillotine Cross M/F + Hyena Mount Alternate Shadow Chaser M/F + Hyena Mount Alternate Sorcerer M/F + Fox Mount Alternate Sura M/F + Alpaca Mount Alternate Rune Knight M/F + Dragon Battlemount + Lion Mount New Classes Star Emperor M/F + Wolf Mount Soul Reaper M/F + Wolf Mount As requested by @Emistry, I also added an extra, making it more compatible to default palettes: Kagerou/Oboro + Frog Mount Following the another @Emistry's request, all files are now already on GRFs. The previous version had no Cashmount palette included, this one fixes the issue. Only the already released costumes are supported at this moment. The Rune Knight seems to be the last of them, it's over a year from the first release! As a final part of the package, I'm including Classic Palettes for all Alternate Costumes. Enjoy the final product!
    Free
    1 point
  4. Version 1.0.0

    1784 downloads

    A map that has a little bit of everything, I spent about a week making this and was gonna use it for my own private server but the project got abandoned. This map come with some beautiful hang out places, and features like: - Vendor area ( straight lines on the right of the map under the boxing ring a bit) - Boxing Ring - Quest area ( Top left corner ) - Mall area ( the spiral dirt road ) - Cool buildings with walkable tiles - Garden with walkable tree / fower - and many more ! I hope you guys will implement it in your own server. Here is some cool locations on the map: Turtle's back - 170 30 Hangout 1 - 135 60 Hangout 2 - 138 64 Hangout 3 - 149 63 Hangout 4 - 154 65 Second Building - 10 127 Crystal Valley - 19 173
    Free
    1 point
  5. File Name: Colosseum - PvP/GvG or Event Arena File Submitter: Olrox File Submitted: 28 Feb 2014 File Category: Maps & 3D Resources Video: Content Author: Olrox Join my facebook site at: https://www.facebook.com/OlroxMaps The whole main idea was to create a circular colosseum although the ambience style was intended to be a little different than this. I was inspired by the movie -gladiator- where there is a clandestine colosseum outside of Rome where slaves are forced to fight. Features: Rigging and animation in Palm Trees and Flags: This animation is based in bones/articulations and its working thanks by the GR2 project of animated mobs in 3D. They are loaded as none-clickeable NPC in game. Please watch the video to get what I mean! The circular core of the colosseum, the stairs, were made and texturized in 3D from scratch. Atm I'm focussing into the way Ragnarok has it textures which for me they tend to have a grainy surface and shadows on some edges. Thats what I did aswell Effects like sand, and a dense fog that you can see if you move the camera at a high zoom, gives the feeling I was looking for. Please I suggest you to watch the video. This map comes with animation that you can't see on screensshots Click here to download this file
    1 point
  6. Unfortunately, no. Even if we do have it, it will be prone to spoofing via hooking Winsock and changing the MAC address that was sent from the client. Actually I was considering doing a proof-of-concept of evading brAthena's MAC ban.
    1 point
  7. Rejoice ~~ I just recently stop playing a MMORPG game called - 斗仙2 - a chinese-made MMOPRG game that is heavily PK focused of course team PK / guild PK / party PK / Battleground and so on are the main strong points on this game. Previously I don't understand why members want this feature, as I always told them -> players can always multi-client at the last moment join the winning team to catch the reward only after I play a battleground for real on a real MMORPG, now I can understand why this is important so, there are actually some/several protection to prevent players to rip the reward at the last minute, well ... from my experience playing that game 1. although I can multi-client this game with a sandboxie program so all my 4 in-game characters can party up to finish my daily quest faster, interestingly, I cannot bring 2 characters at the same time to join a same battleground ID in other words, I cannot register 2 characters on Battleground A, but I can multi-client to have character A join Battleground A, and character B join Battleground B 2. lets say this Battleground is a 10vs10, but Blue team only has 4 players joined, and Red team has 7 players ( this happened frequently ... I heard some people using company computers to register, but only his main character join the battleground) the Red team registration is stopped, only the Blue team application is still open at least this is what happened to the game that I just play, cannot have more than 3 players in differences 3. there is a "Vote to kick a player" option in the battleground window I can right-click on a noob player that keep feeding the enemy team -> means always give points to the enemy / probably a spy from the enemy team and if 1/2 of our total team members select "Yes" to kick, that player is immediately out from the team ... and ... 4. there is a 5 minute delay from rejoining the same battleground ID which usually means, if I am somehow gets kick out (happens to me when I having bad internet connection speed), I usually just register a new Battleground rather than rejoin an existing one, since people always fill up the existing battleground 1st to rip the reward conclusion, this is not as simple as you might think I can probably do this, but the modification on this script will be very heavy especially for case no.1 ... do rathena support MAC address in the 1st place ?
    1 point
  8. hmm ... nvm ... let me try this myself then of course I tested on my test server b4 posting EDIT: stupid forum IPB3 .... IPB1 is far superior than IPB3 http://upaste.me/06e6495427daded7f
    1 point
  9. It is in default/main/index.php Chanege it like this: <?php if (!defined('FLUX_ROOT')) exit; ?> <h4>Your main page here.</h4>
    1 point
  10. @Radian data / texture / 유저인터페이스 / 전장적표시.bmp
    1 point
  11. If you would take a look at doc/item_db.txt a bit more you could have seen the Item Type for that already:
    1 point
  12. Version 1.0.0

    481 downloads

    Terms of Use * Do not claim this work as yours. * Do not edit, or alter any files, and matters associated with them, without approval from Kinx. * Do not distribute the files without permission from Kinx. * Do not claim any of Kinxl's files as your own. Greater Dracul Horn , ea 11 Colors This File Includes: Greater Dracul Horn Spr and Act File BMP Item Icon BMP Collection Icon Inventory Spr and Act File
    Free
    1 point
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