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Showing content with the highest reputation on 04/10/17 in all areas
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I'm gonna hit you with the realest real post here. If you're actually running a server that is pre-RE, Herc and rA might as well be the same. Out of the box: rA is better at RE, Herc is more customizable. If you're a decent programmer, pick whatever you like. You'll be writing custom systems anyway on either.2 points
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Need the latest kRO Install folder for your private server? Look no further! ----> Download <---- Latest: 2023-04-04 Installation: Official kRO Updated: 04/04/2023 Download Link: https://mega.nz/folder/jUsDgRxQ#ttLmLjPY9p9cfU5_ShWVCw Package contains RSU RO Patcher Lite for kRO and kRO RE by [Ai4rei] This package is maintained by [Akkarin] Note: Due to continued abuse of my webservers, the files have been moved to MEGA. You can download an extractable .zip of an installed kRO directory, or you can download the official installer from kRO's website. Note: If you require older maps that are compatible with 2021 and older clients, download the 2021 .zip. A fan of this topic? Hit the rep button1 point
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View File ALL monster drop item with Random Option ALL equipment drop by monster has chance of getting Random-Option. Like MU online every item you found have some (random) option .. now in rathena. ///////////// News update 28/04/2107 due to #2065 one of the requirement was merged in to rathena master so we no longer need any source modification for those who using latest release. ///////////////// UPDATE V.1.0 - 3 random option in each item. V.1.1 - has chance of getting 0-3 option in stead of fixed 3option. V.1.2 - drop chance is lower according to option quantity. Now 3option is rare (not yet applied to weapon). - Fixed error message. pre-re user still getting error message refer to Invalid monster ID. but random-drop-system work fine with this error. get in touch with next update. ///////// Requirement (for athena before bf2461f 28/04/2107) Initial release item random option for monster drop #2065 //////////////// Installation replace the following files. db/re(pre-re)/item_randomopt_group.txt db/re(pre-re)/mob_drop.txt make sure your /db/re(pre-re)/item_randomopt_db.txt is 201 lines (200 sloc) 16.7 KB. add following 6 line at the end of /db/const.txt RDMOPTG_WEP 1 RDMOPTG_EQARM 2 RDMOPTG_EQSH 3 RDMOPTG_EQGAR 4 RDMOPTG_EQFOOT 5 RDMOPTG_EQACC 6 ////////////////// Option Description (DEFAULT) /////////// Drop rate (DEFAULT) same rate as you can see in db/re/item_db.txt customize your droprate by editing db/re(pre-re)/mob_drop.txt ///////// Feel free to PM me Submitter nutminemz Submitted 04/10/2017 Category Source Modifications Video Content Author NuTmineMz1 point
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Version 1.2.0
3707 downloads
ALL equipment drop by monster has chance of getting Random-Option. Like MU online every item you found have some (random) option .. now in rathena. ///////////// News update 28/04/2107 due to #2065 one of the requirement was merged in to rathena master so we no longer need any source modification for those who using latest release. ///////////////// UPDATE V.1.0 - 3 random option in each item. V.1.1 - has chance of getting 0-3 option in stead of fixed 3option. V.1.2 - drop chance is lower according to option quantity. Now 3option is rare (not yet applied to weapon). - Fixed error message. pre-re user still getting error message refer to Invalid monster ID. but random-drop-system work fine with this error. get in touch with next update. ///////// Requirement (for athena before bf2461f 28/04/2107) Initial release item random option for monster drop #2065 //////////////// Installation replace the following files. db/re(pre-re)/item_randomopt_group.txt db/re(pre-re)/mob_drop.txt make sure your /db/re(pre-re)/item_randomopt_db.txt is 201 lines (200 sloc) 16.7 KB. add following 6 line at the end of /db/const.txt RDMOPTG_WEP 1 RDMOPTG_EQARM 2 RDMOPTG_EQSH 3 RDMOPTG_EQGAR 4 RDMOPTG_EQFOOT 5 RDMOPTG_EQACC 6 ////////////////// Option Description (DEFAULT) /////////// Drop rate (DEFAULT) same rate as you can see in db/re/item_db.txt customize your droprate by editing db/re(pre-re)/mob_drop.txt ///////// Feel free to PM meFree1 point -
rAthena C++ Migration It's a well-known fact that people can get old. A software can also get old. It has been years that rAthena forked from eAthena, which is a fork of jAthena. Countless changes were committed. A large number of developers come and go. So, we think that it's time to move forward and leave things from 200x behind. I'd like to announce the project that was started by @Lighta, picked up later by the rA dev team, Project rAthena++. It is an attempt of converting rAthena source code from C language to C++ with utilizing object-oriented programming in mind. We believe that libraries available in C++ will facilitate us greatly in creating new features in the future. Code for the project can be found in our GitHub Repository. However, the project has its downside. It may break every single source mods out there. Although, I believe that it will be much easier to recreate mods in the future. In addition, rAthena being in C++ open the possibility for a nice plugin system to make mod developers' life easier. Also, currently the project will not compile on Linux. We will make a change to our Makefile later to support Linux. Additionally, I'd like to ask you to help test this new branch of rAthena throughout the development process for bugs or bad merges that may happen here and there. The project is still in very early stage. Its code is not much different to what we currently have now, but it will get refactored everywhere possible to make a good code base to develop in the future. Finally, special thanks to @Lighta for a good base of code. @Sirius_Black for his refactored solution for rAthena. @Aleos for great advices and tips. @Lemongrass for great advices and tips. @Cydh for a great piece of code that get me out of the compile errors hell. Secrets signing out! Links: C++ development branch: https://github.com/rathena/rathena/tree/refactor/rA-cpp1 point
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1 point
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I'll consider it. Re-Approval is category-based instead of member group based, and i left the requirement because in the past users had uploaded a paid file, got it approved and then re-uploaded a .zip with just an image of the contents (thus producing issues with invoicing, paypal, chargebacks, headaches) or a text file with instructions to download from places like mediafire, which i want to avoid. Thankfully the community as a whole isn't as full of scammers as it once was, so i'll see how it goes and then perhaps reconsider1 point
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Can I suggest removing the need of requiring approval of a new version of an already approved file?1 point
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It's definitely not a server problem then. It's either related to a client mod (like mouse freedom) or maybe it's your mouse software itself.1 point
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March Digest 2017 The following digest covers the month of March, 2017. Staff Changes None Development Highlights CORE: Fixed monster's trap placement and activation behaviour (Git Hash: 8f82d04) Fixed Job Name display (Git Hash: 29b0670) Fixed a warning in clif_globalmessage (Git Hash: 55e445b) Updated alternate 3rd job body style (Git Hash: 12ee8aa) Fixed a bug with character deletion (Git Hash: b8d1dc6, Git Hash: 5fa2db9, Git Hash: 11f5009, Git Hash: ebc39cd) Fixed invalid vending items being saved (Git Hash: c1ef0aa) Fixed a warning in Random Option (Git Hash: e655a73) DATABASE: Skill update: Counter Kick, Heel Drop, Storm Kick, Counter Kick, Flying Kick, Tumbling (Git Hash: 40f6b7f) Added missing packet (Git Hash: 7ecaf8b, Git Hash: 43ba736) Added missing Quest DB entries (Git Hash: 6018578, Git Hash: 17a2738) Changed getexp into getexp2 for Pre-RE items (Git Hash: 870001c) Fixed item_db_re different from item_db_re2 (Git Hash: 6eb4cc4) SCRIPT: Removed an unused character variable (Git Hash: 800f22b) Removed an extra semicolon in kafras.txt (Git Hash: 1a233da) Added parenthesis in tu_ma_th01.txt (Git Hash: c6e09fd) Fixed a warp destination typo in The Sign quest (Git Hash: f6488a2) Implemented Equip quest in Eden Group for Summoner class (Git Hash: 08338e0) Fixed typo in Geffen Magic Tournament (Git Hash: 0b5687d) OTHERS: Fixed a compile warning (Git Hash: da23d87) Removed Doxygen files (Git Hash: 08e862c) Updated main.sql (Git Hash: 61ff251) Statistics Excluding merges, 1 authors have pushed 25 commits to master and 35 commits to all branches. On master, 75 files have changed. There have been 139 additions and 1,816 deletions. There are 4 merged Pull Requests and 5 Proposed Pull Requests. There are 12 new Issues and 20 Closed Issues. List of Contributors @admkakaroto, @Akkarinage, @aleos89, @anacondaqq, @Atemo, @cold-hr, @cydh, @daisyanne1380, @Everade, @ex0ample, @hazimjauhari90, @hendra814, @Indigo000, @Jeybla, @Lemongrass, @lucasoli, @MishimaHaruna, @MysticFurur0RE, @Playtester, @RadianFord, @secretdataz, @spangler88, @srhmike, @TokeiBuru Show your support to rAthena by submitting your Issue or Pull Requests! By providing enough useful info (Git Hash, Client Date, RE/Pre-RE, crashdump, how to reproduce, etc) you will help us to solve the issues faster1 point
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1 point
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Version v1.0.0.600
8441 downloads
Easy to use & feature packed NPC Script Editor for RO emulator(s). Has a built in plug-in system, so anyone can write their own plugin to extend this editor's feature. Now optimized for performance and support NPC Script Parsing / Syntax / Error checking (F6) right in the editor to speed up your coding.Free1 point -
Version 0.6
3878 downloads
NPC Creator Hello all, I just recently made this program in order to Help with some of my scripting structure, instead of having to deal with typeing out all those lines or opening that other program eascriptable, with this i can just run the program type in the info and it saves it as a txt file in the directory specified with the structure all laid out. If anyone has any suggestions im free to hear them and if this kicks off i'll develop it more, i have a few ideas in my head, Customizeable Quest Scripts through gui and such :3. FEEL FREE TO DROP ME A LINE VIA PM IF YOU WOULD LIKE TO SEE OTHER THINGS ADDED TO THIS, 400+ DOWNLOADS I KNOW YOU ALL WANT SOMETHING DIFFERENT ADDED TO THIS >.>Free1 point -
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