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E - Script Collection Last Update : September 10, 2013 Refine Function SQL Mission Board Monster Marching Vendor Control Advanced Stylist Coin Exchanger Doppelganger Race Of The Day Limited Items Multi Currency Shop Random News GM Online List Link Broken E-Inquiry DotA Runes Flower Counting Game Class Restriction Chain Quest Build Manager Misc Scripts : Freebies Script Card Trader Gold Room [ Pick Gold ] Gold Room [ Guild Tax ] Map Restriction [ GM Based ] Daily Reward Monthly Reward Monster Spawner Monster Summoner with Last Summoned Display Players Stats & Equipments 3rd Job Item Giver Exchanger [ Cashpoint to Coins ] Exchanger [ Poring Coin - Zeny ] Exchanger [ Points to Tickets ] Exchanger [ Item to Item ] Exchanger [ Item to Item ] Exchanger [ Multi Item to 1 Item ] Party Match Auto Ban Over Stats Users Soul Link Buff Kill Players gain Cash Points Party Members All Get Items [ Snippet ] Message Board Stalker Class Skill Reproduce NPC Multiple Selection Quest [ Template ] In-Game Item Rewarder In-Game Points Rewarder Invasion Event Custom Item Rate Status Point Seller [ Snippet ] Anti Bot Security Script Anti Bot Script [ Code / Question ] Item Combo Restriction [ LHZ Card ] Drop Item Upon Death PVP Switcher + Announcer [ Guild Master ] Rotating Waitingroom Messages +10 Refiner [ Specific Items ] Random Rate Item Exchanger MVP Invasion Premium Users [ Boost Rates ] Display Cutin Image upon Login Custom Randomed Box Items Kick GM during WOE Custom Crafting NPC Restrict Same IP [ Certain Map ] Coloured Items Exchanger Guild Master Changer Party Team PK Match Gambling Game IRC Channel Crafting NPC Guild Storage Restriction Stage Game [ Version 4 ] Monster Wiki Event [ Version 3 ] Special Thank you for my Tutor : Notes : I am a bit lazy to write all those Script Descriptions, i do believe that all of you able to get how this script works. Anyway, i will still doing my best to write the Updated Changelog or informations about the script as detail as possible. All the Scripts above are uploaded to Pastebin . Abide the Following Rule : Scripts Error / Not Working , you have to Explain it in Details. ( Add in Images / Modified Scripts ) Do not SPAM / BUMP in my Topic. Do not ask for Support stuffs for other Scripts in this Topic. Link Down , then drop [ @Emistry ] a message. I Reserved the Right for NOT Answering your Posts if you did not abide my Topic's Rules. Keep This In Your Mind : All the Scripts i distribute here are NOT FOR COMMERCIAL USES . DO NOT remove my Credits if you are using part of the scripts to modify your own. DO NOT re-release the scripts in any form / way. If you ♥ these Scripts , Click on to Vote this Topic up. Or you may also click on at above the Topic1 point
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Hmm.. Well, I have drew 3 icons for Cursed Water, Elemental Resist Potions and Undead Scrolls and decided to share with rA community. Also, this is not really what so call 'design'. My skills are very limited in Photoshop Requirement Basic knowledge on text editing. Basic knowledge on compiling your rA source code. Installation GuideServer Side 1. Open status.c, go to line 761 and add these lines: StatusIconChangeTable[SC_ENCHANTARMS] = SI_ENCHANTARMS; StatusIconChangeTable[SC_ARMOR_ELEMENT] = SI_ARMOR_ELEMENT; StatusIconChangeTable[SC_ARMOR_RESIST] = SI_ARMOR_RESIST; 2. Open status.h, go to line 1348 and add these lines: SI_ENCHANTARMS = 900, // Elemental Converter SI_ARMOR_ELEMENT = 901, // Resist Potion SI_ARMOR_RESIST = 902, // Undead Scroll 3. Compile your source.Client Side 1. Download clean stateiconinfo.lua, efstids.lua and stateiconimginfo.lua files from here. (Credits to the SVN owner.) 2. Open efstids.lua, go to line 669 and add these lines: EFST_ENCHANTARMS = 900, EFST_ARMOR_ELEMENT = 901, EFST_ARMOR_RESIST = 902, 3. Open stateiconinfo.lua, go to line 2297 and and these lines: StateIconList[EFST_IDs.EFST_ENCHANTARMS] = { haveTimeLimit = 1, posTimeLimitStr = 2, descript = { {"Enchant Weapon", COLOR_TITLE_BUFF}, {"%s", COLOR_TIME}, {"Temporarily enchants property to the user's weapon."}, } } StateIconList[EFST_IDs.EFST_ARMOR_ELEMENT] = { haveTimeLimit = 1, posTimeLimitStr = 2, descript = { {"Enchant Armor", COLOR_TITLE_BUFF}, {"%s", COLOR_TIME}, {"Temporarily enchants property to the user's armor."} } } StateIconList[EFST_IDs.EFST_ARMOR_RESIST] = { haveTimeLimit = 1, posTimeLimitStr = 2, descript = { {"Enchant Resistance", COLOR_TITLE_BUFF}, {"%s", COLOR_TIME}, {"Temporarily grants resistance to Fire/Water/Wind/Earth property attack."} } } 4. Open stateiconimginfo.lua, go to line 39 and add these lines: [EFST_IDs.EFST_ENCHANTARMS] = "ENCHANTARMS.TGA", [EFST_IDs.EFST_ARMOR_ELEMENT] = "ARMOR_ELEMENT.TGA", [EFST_IDs.EFST_ARMOR_RESIST] = "ARMOR_RESIST.TGA", DownloadsLink - http://rathena.org/b...a-status-icons/ Mirror - MediaFire Do not take credit for my work as if they were your own.1 point
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your MySQL server isn't running yet, 6.1 CE, you were talking about MySQL Workbench version, not the MySQL itself.1 point
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I interested to make tool (may just .sql upgrade) to convert other RO emu to rA, by comparing current rA tables vs theirs. so don't need to update it every their table structures are changed.1 point
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Yes I have one suggestion: make your own textures instead of taking my own: http://rathena.org/board/topic/91745-showcase-kiragakure-the-land-of-mist-from-naruto/1 point
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prontera,187,209,3 script Broadcaster#1::BC 894,{ if (agitcheck() || agitcheck2()){ mes .header$; mes "War of Emperium is ongoing!"; close; } mes .header$; mes "Hi, I'm the Broadcaster"; mes "I can Broadcast a message for you"; next; mes .header$; mes "It costs ^ff0000"+.broadcastfee+"^000000 zeny."; next; mes .header$; mes "Would you like to Broadcast?"; next; switch (select("Yes","Nevermind")){ case 1: if(gettimetick(2) - #Broadcast < (60 * 3)) { // 3mins delay set .@i, (priest+(10 * 1)) - gettimetick(2); if (.@i > 3600) set .@j$, (.@i/3600)+" hour"+(((.@i/3600) == 1)?"":"s"); else if (.@i > 60) set .@j$, (.@i/60)+" minute"+(((.@i/60) == 1)?"":"s"); else set .@j$, (.@i)+" second"+((.@i == 1)?"":"s"); mes .header$; mes "You have to wait "+.@j$+" before taking another broadcast."; close; } mes .header$; mes "Please input your message."; next; input .@broadcast$; if(Zeny < 1000000) goto nozeny; set Zeny,zeny - .broadcastfee; announce ""+strcharinfo(0)+": "+.@broadcast$+"",0,0x5AFF00; set #Broadcast, gettimetick(2); close; case 2: mes .header$; mes "Suit yourself"; close; } nozeny: mes .header$; mes "Im sorry but you don't have enough zeny"; mes "Come back again you have ^ff0000"+.broadcastfee+"^000000 zeny"; close; OnInit: set .header$,"[^0000ffBroadcaster^000000]"; set .broadcastfee, 1000000; end; } splendide,194,182,3 duplicate(BC) Broadcaster#2 894 I just cleaned your script and do some re-edit. Try this one.1 point
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Open atcommand.c @warp/ @warpto Before if (pc_setpos(sd, mapindex, x, y, CLR_TELEPORT) != 0) { clif_displaymessage(fd, msg_txt(sd,1)); // Map not found. return -1; } Add: if( pc_isdead(sd) ) { clif_displaymessage(fd, msg_txt(sd,664)); return -1; } @go Before: if (pc_setpos(sd, mapindex_name2id(data[town].map), data[town].x, data[town].y, CLR_TELEPORT) == 0) { clif_displaymessage(fd, msg_txt(sd,0)); // Warped. } else { clif_displaymessage(fd, msg_txt(sd,1)); // Map not found. return -1; } Add: if( pc_isdead(sd) ) { clif_displaymessage(fd, msg_txt(sd,664)); return -1; } It's extra rules to make failed usage this command while you dead. The recompile your server. http://rathena.org/board/topic/61836-warp-go-damage-delay/1 point
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I using 2013-05-22 diff "Disable Packet Encryption" got error(see picture above),but not diff "Disable Packet Encryption" 2013-05-22 is Crash (sorry,My English so bad........)1 point